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		<id>https://wiki.newstarsgame.com/index.php?title=Beginner%27s_Guide&amp;diff=585</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Beginner%27s_Guide&amp;diff=585"/>
		<updated>2026-05-06T00:00:00Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created Beginner&amp;#039;s Guide page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Overview.jpg|thumb|400px|A new galaxy awaits — your first empire takes shape among the stars.]]&lt;br /&gt;
&lt;br /&gt;
Welcome to &#039;&#039;&#039;New Stars&#039;&#039;&#039;! This guide walks new commanders through their first hours in the galaxy: setting up an empire, surviving the early game, and building a foundation for galactic dominance. If you have never played a 4X strategy game before, start here.&lt;br /&gt;
&lt;br /&gt;
== The 4X Loop ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is a &#039;&#039;&#039;4X grand strategy game&#039;&#039;&#039; — every play session revolves around four pillars:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;eXplore&#039;&#039;&#039; — Send Explorer ships through [[Hyperlanes]] to chart unknown [[Star System|star systems]] and discover [[Planet|planets]], anomalies, and rival empires.&lt;br /&gt;
* &#039;&#039;&#039;eXpand&#039;&#039;&#039; — Use Builder ships to claim systems and Colonist ships to settle habitable worlds.&lt;br /&gt;
* &#039;&#039;&#039;eXploit&#039;&#039;&#039; — Develop your [[Colony|colonies]] and [[Starbase|starbases]] to harvest [[Resource|resources]], grow population, and unlock new [[Technology|technologies]].&lt;br /&gt;
* &#039;&#039;&#039;eXterminate&#039;&#039;&#039; — Build [[Fleet|fleets]] and engage in [[Warfare]] to conquer or eliminate rival empires.&lt;br /&gt;
&lt;br /&gt;
Most early-game decisions affect your ability to do all four well. Balance is key.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Your Game ==&lt;br /&gt;
&lt;br /&gt;
When starting a new game, you&#039;ll choose:&lt;br /&gt;
&lt;br /&gt;
=== Galaxy Settings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Setting&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MAP_SMALL.jpg|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Galaxy Size&#039;&#039;&#039;&lt;br /&gt;
|Choose between Tiny, Small, Medium, Large, or Huge. &#039;&#039;&#039;Beginners should start with Medium or Small&#039;&#039;&#039; — fewer systems means shorter games and easier-to-track conflicts.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Difficulty&#039;&#039;&#039;&lt;br /&gt;
|Higher difficulty boosts AI bonuses. Start on &#039;&#039;&#039;Easy&#039;&#039;&#039; or &#039;&#039;&#039;Normal&#039;&#039;&#039; for your first few games.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;AI Players&#039;&#039;&#039;&lt;br /&gt;
|How many rival empires share the galaxy. &#039;&#039;&#039;4–6&#039;&#039;&#039; is a good beginner range.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Hyperlane Density&#039;&#039;&#039;&lt;br /&gt;
|Denser networks make travel easier but expose you to more neighbours.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Choosing an Origin ===&lt;br /&gt;
&lt;br /&gt;
Your &#039;&#039;&#039;Origin&#039;&#039;&#039; shapes the opening hours of your game. There are 8 origins to choose from. A few beginner-friendly picks:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Origin&lt;br /&gt;
!Bonus&lt;br /&gt;
!Why It&#039;s Beginner-Friendly&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ORIGIN_FORGOTTEN_OUTPOST.jpg|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Forgotten Outpost&#039;&#039;&#039;&lt;br /&gt;
|Start with a Colonist fleet&lt;br /&gt;
|Lets you settle a second world early — extra economy and breathing room.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Lost Colony&#039;&#039;&#039;&lt;br /&gt;
|Start with extra population, a housing building, and a minerals building&lt;br /&gt;
|A stronger homeworld makes the early economy forgiving of mistakes.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ORIGIN_AETHERIC_SANCTIFIERS.jpg|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Aetheric Sanctifiers&#039;&#039;&#039;&lt;br /&gt;
|Start on a Pristine world with Pink Plasma access&lt;br /&gt;
|Excellent food/science output without complex setup.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the full list, see [[Empire#Origin]].&lt;br /&gt;
&lt;br /&gt;
=== Government &amp;amp; Ideology ===&lt;br /&gt;
&lt;br /&gt;
Pick an [[Government|ideology]] (eight available) — each gives unique bonuses and changes the unique buildings your colonies can construct. Beginners benefit from &#039;&#039;&#039;Cooperative Militarist&#039;&#039;&#039; (balanced economy + military) or &#039;&#039;&#039;Megacorporation&#039;&#039;&#039; (strong trade-based income).&lt;br /&gt;
&lt;br /&gt;
== Your First Moves ==&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet-moving-in-star-system.jpg|thumb|350px|Move ships through hyperlanes to explore new systems.]]&lt;br /&gt;
&lt;br /&gt;
You&#039;ll begin with:&lt;br /&gt;
&lt;br /&gt;
* One &#039;&#039;&#039;Homeworld colony&#039;&#039;&#039; on a habitable [[Planet|planet]]&lt;br /&gt;
* A &#039;&#039;&#039;Capital Starbase&#039;&#039;&#039; in your home system&lt;br /&gt;
* One [[Ship|Explorer]] ship for scouting&lt;br /&gt;
* Some [[Ship|Builder]] and [[Ship|Colonist]] ships, depending on origin&lt;br /&gt;
* &#039;&#039;&#039;Starting resources&#039;&#039;&#039;: 100 {{icon|gold}} Gold, 100 {{icon|energy}} Energy, 100 {{icon|minerals}} Minerals, 100 {{icon|metals}} Metals, 100 {{icon|food}} Food, 100 {{icon|power}} Power&lt;br /&gt;
&lt;br /&gt;
=== Recommended First 5 Steps ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Send your Explorer outward.&#039;&#039;&#039; Click your Explorer fleet, right-click an adjacent unexplored system. Repeat — Explorers reveal planets and find anomalies.&lt;br /&gt;
# &#039;&#039;&#039;Queue colony buildings.&#039;&#039;&#039; Open your homeworld and queue an &#039;&#039;&#039;Energy&#039;&#039;&#039; building, a &#039;&#039;&#039;Minerals&#039;&#039;&#039; building, and a &#039;&#039;&#039;Housing&#039;&#039;&#039; building. These three are the early backbone of any colony.&lt;br /&gt;
# &#039;&#039;&#039;Claim nearby systems.&#039;&#039;&#039; Send Builder ships to systems you&#039;ve explored — claiming a system lets you place a Starbase and harvest its star&#039;s resources.&lt;br /&gt;
# &#039;&#039;&#039;Designate a Starbase.&#039;&#039;&#039; Right-click a claimed Starbase and pick a designation (Outpost / Fort / Hub). Outposts are cheap general-purpose; Forts add defense; Hubs boost trade.&lt;br /&gt;
# &#039;&#039;&#039;Open the Tech Panel.&#039;&#039;&#039; Pick a research target. Early picks like &#039;&#039;&#039;Heavy Cruisers&#039;&#039;&#039; (military), &#039;&#039;&#039;Starbase Hub&#039;&#039;&#039; (economy), or &#039;&#039;&#039;Repeatable Hull&#039;&#039;&#039; (defense) are reliable openers.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
Your empire runs on seven core resources, plus four special resources found on rare planets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Resource&lt;br /&gt;
!Icon&lt;br /&gt;
!Used For&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gold&#039;&#039;&#039;&lt;br /&gt;
|{{icon|gold}}&lt;br /&gt;
|Trade, diplomacy, integration, business deals&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Energy&#039;&#039;&#039;&lt;br /&gt;
|{{icon|energy}}&lt;br /&gt;
|Powers buildings, fleet upkeep, terraforming, vaporizing systems&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Minerals&#039;&#039;&#039;&lt;br /&gt;
|{{icon|minerals}}&lt;br /&gt;
|Building colony structures&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Metals&#039;&#039;&#039;&lt;br /&gt;
|{{icon|metals}}&lt;br /&gt;
|Building ships and starbases&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Food&#039;&#039;&#039;&lt;br /&gt;
|{{icon|food}}&lt;br /&gt;
|Population growth and upkeep&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Power&#039;&#039;&#039;&lt;br /&gt;
|{{icon|power}}&lt;br /&gt;
|System claims, Starbase upgrades, special actions&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Science&#039;&#039;&#039;&lt;br /&gt;
|{{icon|science}}&lt;br /&gt;
|Technology research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special resources&#039;&#039;  — Antimatter, Crimson Stardust, Golden Spice, and Pink Plasma — unlock advanced buildings and ships. Conquer or trade for them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; Each month, your empire gains a small base income (10 of most resources, 5 Power) plus everything your colonies and starbases produce. Watch the resource bar — going negative on &#039;&#039;&#039;Energy&#039;&#039;&#039; or &#039;&#039;&#039;Food&#039;&#039;&#039; causes serious problems.&lt;br /&gt;
&lt;br /&gt;
== Building Your First Colony ==&lt;br /&gt;
&lt;br /&gt;
Each colony has &#039;&#039;&#039;jobs&#039;&#039;&#039; assigned to its population. The basic jobs are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Politician&#039;&#039;&#039; — runs the capital building&lt;br /&gt;
* &#039;&#039;&#039;Miner&#039;&#039;&#039; — produces Minerals&lt;br /&gt;
* &#039;&#039;&#039;Engineer&#039;&#039;&#039; — produces Metals&lt;br /&gt;
* &#039;&#039;&#039;Entertainer&#039;&#039;&#039; — keeps citizens happy (amenities)&lt;br /&gt;
* &#039;&#039;&#039;Farmer&#039;&#039;&#039; — produces Food&lt;br /&gt;
* &#039;&#039;&#039;Scientist&#039;&#039;&#039; — produces Science&lt;br /&gt;
* &#039;&#039;&#039;Soldier&#039;&#039;&#039; — defends the colony in [[Warfare#Colony Siege|sieges]]&lt;br /&gt;
* &#039;&#039;&#039;Investor&#039;&#039;&#039; — produces Gold&lt;br /&gt;
&lt;br /&gt;
Construct buildings on the colony to unlock more job slots. Upgrade your &#039;&#039;&#039;Colony Capital&#039;&#039;&#039; (4 levels: Settlement Center → Metropolis Hub → Stellar Nexus → Cosmic Citadel) to increase population caps and total job slots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colony Focus:&#039;&#039;&#039; Each colony can be assigned a &#039;&#039;&#039;focus&#039;&#039;&#039; (e.g. Industrial, Research, Agricultural) that boosts certain outputs. Match the focus to the planet&#039;s natural strengths.&lt;br /&gt;
&lt;br /&gt;
== Diplomacy Basics ==&lt;br /&gt;
&lt;br /&gt;
When your Explorers meet another empire, you&#039;ll receive a &#039;&#039;&#039;Meet Player&#039;&#039;&#039; event. Open the [[Diplomacy|Diplomacy Panel]] to see relations:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Establish Embassy&#039;&#039;&#039; (free) — opens deeper diplomacy options.&lt;br /&gt;
* &#039;&#039;&#039;Request Trade&#039;&#039;&#039; — exchange resources monthly.&lt;br /&gt;
* &#039;&#039;&#039;Declare Friendship&#039;&#039;&#039; — boost mutual opinion (lasts 2,160 days).&lt;br /&gt;
* &#039;&#039;&#039;Form Alliance&#039;&#039;&#039; — military cooperation.&lt;br /&gt;
* &#039;&#039;&#039;Declare War&#039;&#039;&#039; — see [[Warfare]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; Friendly relations are usually better than war in the early game. Trade resources you have surplus of for resources you&#039;re short on.&lt;br /&gt;
&lt;br /&gt;
== Research and Technology ==&lt;br /&gt;
&lt;br /&gt;
Open the &#039;&#039;&#039;Tech Panel&#039;&#039;&#039; to see your research options. You can pick from three random fields each tier. Priorities for new players:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Heavy Cruisers / Star Cruisers&#039;&#039;&#039; — unlock larger warships.&lt;br /&gt;
# &#039;&#039;&#039;Starbase Hub / Starbase Fort&#039;&#039;&#039; — unlock starbase designations.&lt;br /&gt;
# &#039;&#039;&#039;Repeatable Hull / Shields&#039;&#039;&#039; — survivability buffs that stack.&lt;br /&gt;
# &#039;&#039;&#039;Building Fort&#039;&#039;&#039; — defensive colony buildings.&lt;br /&gt;
&lt;br /&gt;
Some techs are &#039;&#039;&#039;repeatable&#039;&#039;&#039; — they reappear after research and stack indefinitely.&lt;br /&gt;
&lt;br /&gt;
== Winning the Game ==&lt;br /&gt;
&lt;br /&gt;
You can pursue several [[Endgame|victory conditions]]:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Domination&#039;&#039;&#039; — Last empire standing.&lt;br /&gt;
* &#039;&#039;&#039;Galactic Union&#039;&#039;&#039; — Form or lead the dominant union.&lt;br /&gt;
* &#039;&#039;&#039;Score Victory&#039;&#039;&#039; — Highest score when the time limit ends.&lt;br /&gt;
* &#039;&#039;&#039;Cosmic Convergence&#039;&#039;&#039; — Special endgame event involving the Celestial Squid.&lt;br /&gt;
&lt;br /&gt;
You can also lose — protect your &#039;&#039;&#039;capital colony&#039;&#039;&#039;. Losing it can trigger defeat conditions.&lt;br /&gt;
&lt;br /&gt;
== Common Beginner Mistakes ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Over-expanding too fast.&#039;&#039;&#039; New colonies cost upkeep before they pay back. Stabilise 2–3 strong colonies before building a 4th.&lt;br /&gt;
* &#039;&#039;&#039;Ignoring Power.&#039;&#039;&#039; Power is needed for claiming systems and Starbase upgrades. Build Power generation early.&lt;br /&gt;
* &#039;&#039;&#039;No defense fleet.&#039;&#039;&#039; Even peaceful neighbours can become hostile. Keep a small fleet near your capital.&lt;br /&gt;
* &#039;&#039;&#039;Forgetting to upgrade Starbases.&#039;&#039;&#039; Higher-tier Starbases provide huge defensive and economic bonuses.&lt;br /&gt;
* &#039;&#039;&#039;Not assigning jobs.&#039;&#039;&#039; Population without jobs produces nothing. Check the colony screen and fill empty slots.&lt;br /&gt;
* &#039;&#039;&#039;Going negative on Food or Energy.&#039;&#039;&#039; Penalties stack and snowball — fix it immediately.&lt;br /&gt;
&lt;br /&gt;
== Next Steps ==&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve survived a few games, dive deeper into:&lt;br /&gt;
&lt;br /&gt;
* [[Empire]] — Origin details, government types, and unique mechanics&lt;br /&gt;
* [[Colony]] — Full job, building, and focus reference&lt;br /&gt;
* [[Starbase]] — Designations, upgrades, and roles&lt;br /&gt;
* [[Fleet]] — Ship roles and management&lt;br /&gt;
* [[Warfare]] — Combat, siege, and peace mechanics&lt;br /&gt;
* [[Diplomacy]] — Treaties, opinions, and unions&lt;br /&gt;
* [[Technology]] — Full tech tree&lt;br /&gt;
* [[Saving System]] — Save and load mechanics&lt;br /&gt;
&lt;br /&gt;
Welcome to the galaxy, commander. May your empire stand the test of time.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Warfare&amp;diff=584</id>
		<title>Warfare</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Warfare&amp;diff=584"/>
		<updated>2026-05-06T00:00:00Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created Warfare page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fleet-moving-in-star-system.jpg|thumb|400px|Fleets engaging in battle within a star system.]]&lt;br /&gt;
&lt;br /&gt;
Warfare is a core aspect of galactic conquest in &#039;&#039;&#039;New Stars&#039;&#039;&#039;. Empires build [[Fleet|fleets]] to defend their territory, besiege enemy [[Colony|colonies]], and eliminate rival powers. This page covers declaring war, fleet combat, colony sieging, and making peace.&lt;br /&gt;
&lt;br /&gt;
== Declaring War ==&lt;br /&gt;
&lt;br /&gt;
War is declared through the [[Diplomacy|Diplomacy Panel]] by selecting a rival empire and choosing &#039;&#039;&#039;Declare War&#039;&#039;&#039;. War can only be declared when you:&lt;br /&gt;
&lt;br /&gt;
* Are &#039;&#039;&#039;not&#039;&#039;&#039; already at war with the target.&lt;br /&gt;
* Are &#039;&#039;&#039;not&#039;&#039;&#039; in a friendship with the target.&lt;br /&gt;
* Are &#039;&#039;&#039;not&#039;&#039;&#039; bound by an active truce with the target.&lt;br /&gt;
&lt;br /&gt;
When war is declared, all [[Diplomacy|allied]] empires on both sides are automatically pulled into the conflict. Embassies are dissolved, trade agreements cancelled, and a &#039;&#039;&#039;peace cooldown of 360 days&#039;&#039;&#039; is imposed before negotiations become possible.&lt;br /&gt;
&lt;br /&gt;
{{ns-color|DANGER|Warning:}} Declaring war deals major opinion penalties — Trust drops by 100 and a War modifier of −50 is applied to all affected empires.&lt;br /&gt;
&lt;br /&gt;
== Fleets ==&lt;br /&gt;
&lt;br /&gt;
Fleets are groups of ships that traverse the galaxy through [[Star System|star systems]] via [[Hyperlanes]]. A fleet&#039;s total combat power is the combined sum of all its ships&#039; stats. Fleets can be &#039;&#039;&#039;merged&#039;&#039;&#039; to concentrate firepower, or &#039;&#039;&#039;split&#039;&#039;&#039; to patrol multiple systems simultaneously. Winning a battle rewards the victorious fleet with &#039;&#039;&#039;EXP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Ship Types ===&lt;br /&gt;
&lt;br /&gt;
Military ships come in five combat classes, each suited to different engagement ranges. Non-military ships (Explorers, Colonists, Builders) cannot participate in battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Ship&lt;br /&gt;
!Role&lt;br /&gt;
!Range&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gunboat.png|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Gunboat&#039;&#039;&#039;&lt;br /&gt;
|Short-Range Skirmisher&lt;br /&gt;
|Short only&lt;br /&gt;
|Gunboats are the smallest military vessels and only carry short-range weapons. Best used in large numbers for early-game warfare.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Light-cruiser.png|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Destroyer&#039;&#039;&#039;&lt;br /&gt;
|Skirmisher&lt;br /&gt;
|Short &amp;amp; Medium&lt;br /&gt;
|Destroyers are versatile ships effective in both short and medium-range engagements.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Light-cruiser.png|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Light Cruiser&#039;&#039;&#039;&lt;br /&gt;
|Medium Fighter&lt;br /&gt;
|Medium&lt;br /&gt;
|Light Cruisers form the backbone of mid-game fleets, specialising in medium-range combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heavy-cruiser.png|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Heavy Cruiser&#039;&#039;&#039;&lt;br /&gt;
|Ranged Combatant&lt;br /&gt;
|Medium &amp;amp; Long&lt;br /&gt;
|Heavy Cruisers provide heavy firepower at medium and long range.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star-cruiser.png|center|thumb|74x74px]]&lt;br /&gt;
|&#039;&#039;&#039;Star Cruiser&#039;&#039;&#039;&lt;br /&gt;
|Long-Range Powerhouse&lt;br /&gt;
|Long&lt;br /&gt;
|Star Cruisers are formidable capital ships built for devastating long-range bombardment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fleet Stats ===&lt;br /&gt;
&lt;br /&gt;
Each fleet&#039;s combat power is the combined sum of its ships&#039; individual stats:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|{{icon|shields}} &#039;&#039;&#039;Shields&#039;&#039;&#039;&lt;br /&gt;
|The first line of defense. Shields absorb damage before the Hull is hit. Shields regenerate out of combat each month.&lt;br /&gt;
|-&lt;br /&gt;
|{{icon|hull}} &#039;&#039;&#039;Hull&#039;&#039;&#039;&lt;br /&gt;
|Core structural integrity. A ship at zero Hull is destroyed. Reduced Hull also reduces Damage output — see Critical Damage below.&lt;br /&gt;
|-&lt;br /&gt;
|{{icon|damage}} &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|Raw offensive output per turret shot. Actual damage in battle depends on turret type and engagement range.&lt;br /&gt;
|-&lt;br /&gt;
|{{icon|speed}} &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
|Movement speed across the galaxy, and the source of &#039;&#039;&#039;Evasion&#039;&#039;&#039; — faster ships dodge up to &#039;&#039;&#039;25%&#039;&#039;&#039; of incoming attacks.&lt;br /&gt;
|-&lt;br /&gt;
|{{icon|regen}} &#039;&#039;&#039;Regen Rate&#039;&#039;&#039;&lt;br /&gt;
|Monthly rate at which Shields and Hull recover when not in combat.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Rate&#039;&#039;&#039;&lt;br /&gt;
|How often turrets fire. Combined with Damage, determines effective damage per day.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turrets ===&lt;br /&gt;
&lt;br /&gt;
Ships are equipped with turrets that fire during battles. Different turret types are effective at different ranges:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Turret Type&lt;br /&gt;
!Best Range&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_turret_rocket.png|center|thumb|64x64px]]&lt;br /&gt;
|Rockets&lt;br /&gt;
|Short&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Medium_turrets.png|center|thumb|64x64px]]&lt;br /&gt;
|Standard Turrets&lt;br /&gt;
|Medium&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_turret_missiles.png|center|thumb|64x64px]]&lt;br /&gt;
|Missiles&lt;br /&gt;
|Medium–Long&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_turret_plasma.png|center|thumb|64x64px]]&lt;br /&gt;
|Plasma Cannons&lt;br /&gt;
|Medium&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_turret_spice_phaser.png|center|thumb|64x64px]]&lt;br /&gt;
|Spice Phasers&lt;br /&gt;
|Long&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Combat engagements occur at approximately &#039;&#039;&#039;medium range&#039;&#039;&#039;. Turrets whose minimum effective range matches the engagement distance deal &#039;&#039;&#039;full damage&#039;&#039;&#039;; turrets outside their optimal range deal only &#039;&#039;&#039;50% damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
Battles begin automatically when enemy fleets occupy the same star system. Ships target the nearest enemy and exchange fire each combat tick.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resolution ===&lt;br /&gt;
&lt;br /&gt;
Incoming damage is resolved in this order:&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Shields&#039;&#039;&#039; absorb damage first. Any excess carries over into Hull.&lt;br /&gt;
# &#039;&#039;&#039;Hull&#039;&#039;&#039; takes remaining damage. As Hull is reduced, the ship&#039;s &#039;&#039;&#039;Damage output scales down proportionally&#039;&#039;&#039; — a ship near-zero Hull deals only ~50% of its base damage (&#039;&#039;Critical Damage&#039;&#039;).&lt;br /&gt;
# A ship at &#039;&#039;&#039;zero Hull&#039;&#039;&#039; is destroyed and removed from battle.&lt;br /&gt;
&lt;br /&gt;
Ships can also &#039;&#039;&#039;evade&#039;&#039;&#039; an attack entirely. Evasion chance is derived from Speed and is capped at &#039;&#039;&#039;25%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Retreat ===&lt;br /&gt;
&lt;br /&gt;
A fleet automatically retreats from battle when its combined HP (Shields + Hull) drops below &#039;&#039;&#039;30%&#039;&#039;&#039; of its maximum value. Retreating fleets immediately leave the star system.&lt;br /&gt;
&lt;br /&gt;
=== Starbases in Battle ===&lt;br /&gt;
&lt;br /&gt;
[[Starbase|Starbases]] participate in combat as fixed defenders, engaging enemy fleets directly. Their stats improve significantly with each upgrade tier. Higher-tier Starbases also grant a &#039;&#039;&#039;damage bonus to all allied ships&#039;&#039;&#039; in the system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!{{icon|shields}} Shields&lt;br /&gt;
!{{icon|hull}} Hull&lt;br /&gt;
!{{icon|damage}} Damage&lt;br /&gt;
!Allied Bonus&lt;br /&gt;
|-&lt;br /&gt;
|1 (Basic Outpost)&lt;br /&gt;
|250&lt;br /&gt;
|250&lt;br /&gt;
|25&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|50&lt;br /&gt;
|+20% Allied Damage&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|1,000&lt;br /&gt;
|1,000&lt;br /&gt;
|100&lt;br /&gt;
|+30% Allied Damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See [[Starbase]] for full stats by type and designation.&lt;br /&gt;
&lt;br /&gt;
== Colony Siege ==&lt;br /&gt;
&lt;br /&gt;
[[File:Siege.png|thumb|200px|The red siege icon marks a colony under enemy occupation pressure.]]&lt;br /&gt;
&lt;br /&gt;
Capturing an enemy [[Colony|colony]] requires &#039;&#039;&#039;sieging&#039;&#039;&#039; it — a gradual process driven by sustained fleet presence in the colony&#039;s star system.&lt;br /&gt;
&lt;br /&gt;
=== Siege Progress ===&lt;br /&gt;
&lt;br /&gt;
Every colony has a &#039;&#039;&#039;Siege Progress&#039;&#039;&#039; value from &#039;&#039;&#039;0&#039;&#039;&#039; (fully unoccupied) to &#039;&#039;&#039;1&#039;&#039;&#039; (fully captured). Progress shifts based on which side has fleets in the system:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Condition&lt;br /&gt;
!Effect on Siege Progress&lt;br /&gt;
|-&lt;br /&gt;
|Only &#039;&#039;&#039;occupier fleets&#039;&#039;&#039; present&lt;br /&gt;
|Increases. Occupier fleets exert &#039;&#039;&#039;1.75×&#039;&#039;&#039; effective siege pressure.&lt;br /&gt;
|-&lt;br /&gt;
|Only &#039;&#039;&#039;defender fleets&#039;&#039;&#039; present&lt;br /&gt;
|Decreases (Liberation in progress). Liberation is &#039;&#039;&#039;40% faster&#039;&#039;&#039; than sieging.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Both sides&#039;&#039;&#039; have fleets present (Contested)&lt;br /&gt;
|No change — the siege is contested and stalls.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No fleets&#039;&#039;&#039; on either side (mid-siege)&lt;br /&gt;
|Slowly deteriorates toward 0 at ¼ of the normal siege rate per day.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Siege Difficulty ===&lt;br /&gt;
&lt;br /&gt;
How quickly a colony can be sieged depends on its &#039;&#039;&#039;Siege Difficulty&#039;&#039;&#039;, which is the sum of:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Soldiers&#039;&#039;&#039; assigned to the colony × the per-soldier siege difficulty stat.&lt;br /&gt;
* &#039;&#039;&#039;Building Siege Difficulty&#039;&#039;&#039; (including Forts and other colony buildings).&lt;br /&gt;
* &#039;&#039;&#039;Half the colony&#039;s Population.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Tile building contributions.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A higher Siege Difficulty means a longer siege. The time is calculated as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Time to Siege&#039;&#039;&#039; = max(5.1 + SiegeDifficulty × 0.4, 5.1) &#039;&#039;(game days)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time to Liberate&#039;&#039;&#039; = Time to Siege ÷ 1.4&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Occupation Outcome ===&lt;br /&gt;
&lt;br /&gt;
When Siege Progress reaches &#039;&#039;&#039;1&#039;&#039;&#039; and the colony was unoccupied, it becomes &#039;&#039;&#039;Occupied&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Colony buildings are damaged.&lt;br /&gt;
* Colony ownership transfers to the occupying empire.&lt;br /&gt;
* Endgame defeat/victory conditions are checked.&lt;br /&gt;
* If the occupier is a &#039;&#039;&#039;Barbaric&#039;&#039;&#039; faction, the colony is permanently &#039;&#039;&#039;razed&#039;&#039;&#039; (destroyed) and the system&#039;s [[Starbase]] is deconstructed.&lt;br /&gt;
&lt;br /&gt;
When Siege Progress returns to &#039;&#039;&#039;0&#039;&#039;&#039; and the colony was occupied, it is &#039;&#039;&#039;Liberated&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* The colony reverts to its original owner.&lt;br /&gt;
* Siege Progress resets to 0.&lt;br /&gt;
&lt;br /&gt;
=== Colony Defenses ===&lt;br /&gt;
&lt;br /&gt;
Colonies can be fortified with &#039;&#039;&#039;Fort&#039;&#039;&#039; buildings, which substantially raise Siege Difficulty and slow any enemy siege. The &#039;&#039;&#039;Soldier&#039;&#039;&#039; job also contributes directly to siege resistance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_building_fort.png|center|thumb|64x64px]]&lt;br /&gt;
|1&lt;br /&gt;
|&#039;&#039;&#039;Outpost Barricade&#039;&#039;&#039;&lt;br /&gt;
|Basic colonial fortification. Provides an early line of defense against potential threats.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_building_fort.png|center|thumb|64x64px]]&lt;br /&gt;
|2&lt;br /&gt;
|&#039;&#039;&#039;Armored Garrison&#039;&#039;&#039;&lt;br /&gt;
|Reinforced walls with trained soldiers and advanced weaponry.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_building_fort.png|center|thumb|64x64px]]&lt;br /&gt;
|3&lt;br /&gt;
|&#039;&#039;&#039;Citadel Fortress&#039;&#039;&#039;&lt;br /&gt;
|State-of-the-art defenses with energy shields and powerful artillery systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tech_building_fort.png|center|thumb|64x64px]]&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;Celestial Bastion&#039;&#039;&#039;&lt;br /&gt;
|The pinnacle of colonial defense — advanced energy weaponry and force fields capable of repelling any assault.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Peace ==&lt;br /&gt;
&lt;br /&gt;
Peace is negotiated through the [[Diplomacy]] panel. Both empires must agree, and all of the following conditions must be met:&lt;br /&gt;
&lt;br /&gt;
* Both empires are currently at war with each other.&lt;br /&gt;
* The &#039;&#039;&#039;peace cooldown (360 days)&#039;&#039;&#039; from the start of the war has elapsed for both sides.&lt;br /&gt;
* Neither empire is &#039;&#039;&#039;Barbaric&#039;&#039;&#039; — Barbaric factions cannot negotiate peace.&lt;br /&gt;
&lt;br /&gt;
Upon peace being made:&lt;br /&gt;
&lt;br /&gt;
* Relations are reset to &#039;&#039;&#039;Neutral&#039;&#039;&#039;.&lt;br /&gt;
* A &#039;&#039;&#039;Truce&#039;&#039;&#039; is imposed for &#039;&#039;&#039;1,080 days&#039;&#039;&#039;, during which war cannot be re-declared.&lt;br /&gt;
* Occupied [[Starbase|Starbases]] in the opposing empire&#039;s territory are either transferred or deoccupied.&lt;br /&gt;
* If an empire is no longer at war with &#039;&#039;&#039;any&#039;&#039;&#039; opponent after peace, all of its occupied colonies are liberated and all siege progress is reset to 0.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Diplomacy]] — Alliances, opinions, and diplomatic options&lt;br /&gt;
* [[Colony]] — Colony buildings, jobs, and management&lt;br /&gt;
* [[Starbase]] — Upgrading and designating starbases&lt;br /&gt;
* [[Technology]] — Fleet and weapon research&lt;br /&gt;
* [[Fleet]] — Fleet management and orders&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=583</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=583"/>
		<updated>2024-09-26T21:10:07Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.10|v1.10.0]]&lt;br /&gt;
|26.09.24&lt;br /&gt;
|Frontier&lt;br /&gt;
|https://store.steampowered.com/news/app/2231270/view/4687773573367962460&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|v1.9.0]]&lt;br /&gt;
|10.08.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|[https://store.steampowered.com/news/app/2231270/view/4362384695870948280 https://store.steampowered.com/news/app/2231270/view/4362384695870948280?]&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.3&lt;br /&gt;
|07.03.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.2&lt;br /&gt;
|29.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.1&lt;br /&gt;
|26.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.0&lt;br /&gt;
|23.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.1&lt;br /&gt;
|14.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.0&lt;br /&gt;
|09.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.4.0&lt;br /&gt;
|22.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.1&lt;br /&gt;
|17.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.0&lt;br /&gt;
|12.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.4&lt;br /&gt;
|05.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.3&lt;br /&gt;
|05.12.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.2&lt;br /&gt;
|31.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.1&lt;br /&gt;
|29.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.0&lt;br /&gt;
|28.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.1.0&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.6&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.5&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.4&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.3&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.2&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.1&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.0&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Argon&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.10&amp;diff=582</id>
		<title>Update 1.10</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.10&amp;diff=582"/>
		<updated>2024-09-26T17:17:37Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* 1.10.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.10.0 ==&lt;br /&gt;
Map presets have been added, along with general improvements.&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
* Map presets -&amp;gt; Save map settings, in the main menu, in a similar way to empire presets.&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
* Pause menu -&amp;gt; Map settings text -&amp;gt; now displays all map settings rather than a few.&lt;br /&gt;
* Empire icon -&amp;gt; Added subtle shadow to icons for more visual depth.&lt;br /&gt;
* UI -&amp;gt; Button -&amp;gt; More buttons now have a click SFX in main menu (delete button).&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
* Map seed -&amp;gt; Seed now supports being saved as text instead of just numerical.&lt;br /&gt;
* Starbase -&amp;gt; Damage dealt for each level changed from `16`, `32`, `48` to `16`, `24`, `32`.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
* Ship builder -&amp;gt; Combat mode -&amp;gt; Ships only shoot once after engaging combat mode.&lt;br /&gt;
* Galaxy -&amp;gt; Visual spawns inside ubiquity.&lt;br /&gt;
* Main menu -&amp;gt; UI -&amp;gt; SFX not balanced for some selector inputs.&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
* Music -&amp;gt; total tracks reduced from 68 to 50.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.10&amp;diff=581</id>
		<title>Update 1.10</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.10&amp;diff=581"/>
		<updated>2024-09-26T11:22:14Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created page with &amp;quot;== 1.10.0 == Map presets have been added, along with general improvements.  == Added ==  * Map presets -&amp;gt; Save map settings, in the main menu, in a similar way to empire presets.  == Improved ==  * Pause menu -&amp;gt; Map settings text -&amp;gt; now displays all map settings rather than a few. * Empire icon -&amp;gt; Added subtle shadow to icons for more visual depth. * UI -&amp;gt; Button -&amp;gt; More buttons now have a click SFX in main menu (delete button).  == Changed ==  * Map seed -&amp;gt; Seed now sup...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.10.0 ==&lt;br /&gt;
Map presets have been added, along with general improvements.&lt;br /&gt;
&lt;br /&gt;
== Added ==&lt;br /&gt;
&lt;br /&gt;
* Map presets -&amp;gt; Save map settings, in the main menu, in a similar way to empire presets.&lt;br /&gt;
&lt;br /&gt;
== Improved ==&lt;br /&gt;
&lt;br /&gt;
* Pause menu -&amp;gt; Map settings text -&amp;gt; now displays all map settings rather than a few.&lt;br /&gt;
* Empire icon -&amp;gt; Added subtle shadow to icons for more visual depth.&lt;br /&gt;
* UI -&amp;gt; Button -&amp;gt; More buttons now have a click SFX in main menu (delete button).&lt;br /&gt;
&lt;br /&gt;
== Changed ==&lt;br /&gt;
&lt;br /&gt;
* Map seed -&amp;gt; Seed now supports being saved as text instead of just numerical.&lt;br /&gt;
* Starbase -&amp;gt; Damage dealt for each level changed from `16`, `32`, `48` to `16`, `24`, `32`.&lt;br /&gt;
&lt;br /&gt;
== Fixed ==&lt;br /&gt;
&lt;br /&gt;
* Ship builder -&amp;gt; Combat mode -&amp;gt; Ships only shoot once after engaging combat mode.&lt;br /&gt;
* Galaxy -&amp;gt; Visual spawns inside ubiquity.&lt;br /&gt;
* Main menu -&amp;gt; UI -&amp;gt; SFX not balanced for some selector inputs.&lt;br /&gt;
&lt;br /&gt;
== Removed ==&lt;br /&gt;
&lt;br /&gt;
* Music -&amp;gt; total tracks reduced from 68 to 50.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=580</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=580"/>
		<updated>2024-08-13T17:02:59Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modifiers are numerical values that multiply calculations. A few modifiers may be classed as modifications, where the value is added in calculations.&lt;br /&gt;
&lt;br /&gt;
== List of Modifiers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name/ID&lt;br /&gt;
!Description&lt;br /&gt;
|- id=&amp;quot;None&amp;quot;&lt;br /&gt;
|{{NameIdentifier|None|None}}&lt;br /&gt;
|No effect&lt;br /&gt;
|- id=&amp;quot;Basic_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Basic Resources|Basic_Resources}}&lt;br /&gt;
|Modifies basic resource production&lt;br /&gt;
|- id=&amp;quot;Advanced_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Advanced Resources|Advanced_Resources}}&lt;br /&gt;
|Modifies advanced resource production&lt;br /&gt;
|- id=&amp;quot;Energy&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Energy|Energy}}&lt;br /&gt;
|Modifies energy production&lt;br /&gt;
|- id=&amp;quot;Minerals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Minerals|Minerals}}&lt;br /&gt;
|Modifies mineral production&lt;br /&gt;
|- id=&amp;quot;Metals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Metals|Metals}}&lt;br /&gt;
|Modifies metal production&lt;br /&gt;
|- id=&amp;quot;Food&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food|Food}}&lt;br /&gt;
|Modifies food production&lt;br /&gt;
|- id=&amp;quot;Power&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Power|Power}}&lt;br /&gt;
|Modifies power generation&lt;br /&gt;
|- id=&amp;quot;Science&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Science|Science}}&lt;br /&gt;
|Modifies science research output&lt;br /&gt;
|- id=&amp;quot;Pop_Growth&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pop Growth|Pop_Growth}}&lt;br /&gt;
|Modifies population growth rate&lt;br /&gt;
|- id=&amp;quot;Trade_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Trade Cost|Trade_Cost}}&lt;br /&gt;
|Modifies trade costs&lt;br /&gt;
|- id=&amp;quot;Opinion&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Opinion|Opinion}}&lt;br /&gt;
|Modifies diplomatic opinion&lt;br /&gt;
|- id=&amp;quot;Colony_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Colony Build Speed|Colony_Build_Speed}}&lt;br /&gt;
|Modifies colony building speed&lt;br /&gt;
|- id=&amp;quot;Collection_Value&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Collection Value|Collection_Value}}&lt;br /&gt;
|Modifies collection value&lt;br /&gt;
|- id=&amp;quot;Food_Consumption&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food Consumption|Food_Consumption}}&lt;br /&gt;
|Modifies food consumption rate&lt;br /&gt;
|- id=&amp;quot;Occupation_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Occupation Cost|Occupation_Cost}}&lt;br /&gt;
|Modifies occupation cost&lt;br /&gt;
|- id=&amp;quot;Special_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Special Resources|Special_Resources}}&lt;br /&gt;
|Modifies special resource production&lt;br /&gt;
|- id=&amp;quot;Amenities&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Amenities|Amenities}}&lt;br /&gt;
|Modifies amenities available&lt;br /&gt;
|- id=&amp;quot;Golden_Spice&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Golden Spice|Golden_Spice}}&lt;br /&gt;
|Modifies golden spice production&lt;br /&gt;
|- id=&amp;quot;Crimson_Stardust&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Crimson Stardust|Crimson_Stardust}}&lt;br /&gt;
|Modifies crimson stardust production&lt;br /&gt;
|- id=&amp;quot;Antimatter&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Antimatter|Antimatter}}&lt;br /&gt;
|Modifies antimatter production&lt;br /&gt;
|- id=&amp;quot;Pink_Plasma&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pink Plasma|Pink_Plasma}}&lt;br /&gt;
|Modifies pink plasma production&lt;br /&gt;
|- id=&amp;quot;Gold&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Gold|Gold}}&lt;br /&gt;
|Modifies gold production&lt;br /&gt;
|- id=&amp;quot;Damage&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Damage|Damage}}&lt;br /&gt;
|Modifies ship damage output&lt;br /&gt;
|- id=&amp;quot;Hull&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Hull|Hull}}&lt;br /&gt;
|Modifies ship hull strength&lt;br /&gt;
|- id=&amp;quot;Shields&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Shields|Shields}}&lt;br /&gt;
|Modifies ship shield strength&lt;br /&gt;
|- id=&amp;quot;Starbase_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Upkeep|Starbase_Upkeep}}&lt;br /&gt;
|Modifies starbase upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Upkeep|Ship_Upkeep}}&lt;br /&gt;
|Modifies ship upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Regen_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Regen Rate|Ship_Regen_Rate}}&lt;br /&gt;
|Modifies ship regeneration rate&lt;br /&gt;
|- id=&amp;quot;Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Speed|Speed}}&lt;br /&gt;
|Modifies ship speed&lt;br /&gt;
|- id=&amp;quot;Ship_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Build Speed|Ship_Build_Speed}}&lt;br /&gt;
|Modifies ship build speed&lt;br /&gt;
|- id=&amp;quot;Starbase_Defence&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Defence|Starbase_Defence}}&lt;br /&gt;
|Modifies starbase defence capabilities&lt;br /&gt;
|- id=&amp;quot;Exploration_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Exploration Speed|Exploration_Speed}}&lt;br /&gt;
|Modifies exploration speed&lt;br /&gt;
|- id=&amp;quot;Fleet_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Fleet Capacity|Fleet_Capacity}}&lt;br /&gt;
|Modifies fleet capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Fire_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Fire Rate|Ship_Fire_Rate}}&lt;br /&gt;
|Modifies ship fire rate&lt;br /&gt;
|- id=&amp;quot;Naval_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Naval Capacity|Naval_Capacity}}&lt;br /&gt;
|Modifies naval capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Turret_Range&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Turret Range|Ship_Turret_Range}}&lt;br /&gt;
|Modifies ship turret range&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=579</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=579"/>
		<updated>2024-08-10T22:39:56Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Note&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|v1.9.0]]&lt;br /&gt;
|10.08.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|https://store.steampowered.com/news/app/2231270/view/4362384695870948280?l=english&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.3&lt;br /&gt;
|07.03.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.2&lt;br /&gt;
|29.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.1&lt;br /&gt;
|26.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.0&lt;br /&gt;
|23.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.1&lt;br /&gt;
|14.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.0&lt;br /&gt;
|09.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.4.0&lt;br /&gt;
|22.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.1&lt;br /&gt;
|17.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.0&lt;br /&gt;
|12.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.4&lt;br /&gt;
|05.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.3&lt;br /&gt;
|05.12.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.2&lt;br /&gt;
|31.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.1&lt;br /&gt;
|29.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.0&lt;br /&gt;
|28.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.1.0&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.6&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.5&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.4&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.3&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.2&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.1&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.0&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Argon&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=578</id>
		<title>Update 1.9</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=578"/>
		<updated>2024-08-10T22:38:29Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* Improved */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.9.0 ==&lt;br /&gt;
Update improving empire customization and stability.&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Add: Create Game -&amp;gt; Saveable and loadable empire presets.&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Create Game -&amp;gt; Empire -&amp;gt; Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.&lt;br /&gt;
* Ubiquity -&amp;gt; Starbases -&amp;gt; Replace old turret prefabs with new turrets.&lt;br /&gt;
* Create Game -&amp;gt; Allow empire presets a chance to spawn in (if enabled by player).&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Create Game -&amp;gt; Map size setting not initially synced with actual value (i.e. appeared as &#039;duel&#039; when map size was actually &#039;small&#039;).&lt;br /&gt;
* Fix: Create Game -&amp;gt; Clicking &#039;Main&#039; to exit origin selection and &#039;Play&#039; randomizes the empire being customized, resulting in lost customization.&lt;br /&gt;
* Fix: Fleet panel -&amp;gt; Esc key cancels fleet orders, when it used to close panel.&lt;br /&gt;
* Fix: Create Game -&amp;gt; After starting game, galaxy visual sometimes does not match customized visual type.&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlanes -&amp;gt; Base hyperlane density from 0.4 to 0.5.&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Remove: Create Game -&amp;gt; Map -&amp;gt; Cached/saved values -&amp;gt; Conflicts with network synced value leading to unexpected map generations.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=577</id>
		<title>Update 1.9</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=577"/>
		<updated>2024-08-10T22:30:58Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.9.0 ==&lt;br /&gt;
Update improving empire customization and stability.&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Add: Create Game -&amp;gt; Saveable and loadable empire presets.&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Create Game -&amp;gt; Empire -&amp;gt; Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.&lt;br /&gt;
* Ubiquity -&amp;gt; Starbases -&amp;gt; Replace old turret prefabs with new turrets.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Create Game -&amp;gt; Map size setting not initially synced with actual value (i.e. appeared as &#039;duel&#039; when map size was actually &#039;small&#039;).&lt;br /&gt;
* Fix: Create Game -&amp;gt; Clicking &#039;Main&#039; to exit origin selection and &#039;Play&#039; randomizes the empire being customized, resulting in lost customization.&lt;br /&gt;
* Fix: Fleet panel -&amp;gt; Esc key cancels fleet orders, when it used to close panel.&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlanes -&amp;gt; Base hyperlane density from 0.4 to 0.5.&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Remove: Create Game -&amp;gt; Map -&amp;gt; Cached/saved values -&amp;gt; Conflicts with network synced value leading to unexpected map generations.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=576</id>
		<title>Update 1.9</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.9&amp;diff=576"/>
		<updated>2024-08-10T22:30:43Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Create page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.0 ==&lt;br /&gt;
Update improving empire customization and stability.&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Add: Create Game -&amp;gt; Saveable and loadable empire presets.&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Create Game -&amp;gt; Empire -&amp;gt; Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.&lt;br /&gt;
* Ubiquity -&amp;gt; Starbases -&amp;gt; Replace old turret prefabs with new turrets.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Create Game -&amp;gt; Map size setting not initially synced with actual value (i.e. appeared as &#039;duel&#039; when map size was actually &#039;small&#039;).&lt;br /&gt;
* Fix: Create Game -&amp;gt; Clicking &#039;Main&#039; to exit origin selection and &#039;Play&#039; randomizes the empire being customized, resulting in lost customization.&lt;br /&gt;
* Fix: Fleet panel -&amp;gt; Esc key cancels fleet orders, when it used to close panel.&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlanes -&amp;gt; Base hyperlane density from 0.4 to 0.5.&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Remove: Create Game -&amp;gt; Map -&amp;gt; Cached/saved values -&amp;gt; Conflicts with network synced value leading to unexpected map generations.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=575</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=575"/>
		<updated>2024-08-10T22:21:28Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9|v1.9.0]]&lt;br /&gt;
|10.08.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.3&lt;br /&gt;
|07.03.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.2&lt;br /&gt;
|29.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.1&lt;br /&gt;
|26.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.0&lt;br /&gt;
|23.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.1&lt;br /&gt;
|14.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.0&lt;br /&gt;
|09.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.4.0&lt;br /&gt;
|22.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.1&lt;br /&gt;
|17.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.0&lt;br /&gt;
|12.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.4&lt;br /&gt;
|05.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.3&lt;br /&gt;
|05.12.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.2&lt;br /&gt;
|31.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.1&lt;br /&gt;
|29.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.0&lt;br /&gt;
|28.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.1.0&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.6&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.5&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.4&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.3&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.2&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.1&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.0&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Argon&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=574</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=574"/>
		<updated>2024-08-10T13:37:38Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Fixed typo: No restart button was actually added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Combat -&amp;gt; Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].&lt;br /&gt;
* Fix: Combat -&amp;gt; All projectiles are not visible in combat (outside ship builder).&lt;br /&gt;
* Fix: Saving system -&amp;gt; Saving sometimes corrupts for the yearly auto save (race condition).&lt;br /&gt;
&lt;br /&gt;
=== Improve ===&lt;br /&gt;
&lt;br /&gt;
* Combat -&amp;gt; When a turret exceeds min range, its damage is halved, instead of 0.&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Laser turrets visuals don&#039;t currently work, but all other turret projectiles should now appear as expected.&lt;br /&gt;
&lt;br /&gt;
== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.7.X&amp;diff=573</id>
		<title>Update 1.7.X</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.7.X&amp;diff=573"/>
		<updated>2024-08-10T13:18:19Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page Update 1.7.X to Update 1.7: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Update 1.7]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.7&amp;diff=572</id>
		<title>Update 1.7</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.7&amp;diff=572"/>
		<updated>2024-08-10T13:18:19Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page Update 1.7.X to Update 1.7: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== 1.7.1 ===&lt;br /&gt;
&lt;br /&gt;
==== Added ====&lt;br /&gt;
&lt;br /&gt;
* Add: Scroll Camera -&amp;gt; You can now move by hovering to corner of screen&lt;br /&gt;
&lt;br /&gt;
==== Improved ====&lt;br /&gt;
&lt;br /&gt;
* Ubiquity -&amp;gt; Planet HUD -&amp;gt; World indicator shows colour of planet, rather than suitability for clarity&lt;br /&gt;
* System Name Text -&amp;gt; Planet HUD -&amp;gt; World indicator shows colour of planet, rather than suitability for clarity&lt;br /&gt;
&lt;br /&gt;
==== Optimized ====&lt;br /&gt;
&lt;br /&gt;
* Events -&amp;gt; New event batching system that supposedly makes events run more efficiently&lt;br /&gt;
&lt;br /&gt;
==== Fixed ====&lt;br /&gt;
&lt;br /&gt;
* Fix: Planet HUD -&amp;gt; Name text becomes grey in system that is being explored, making it hard to see&lt;br /&gt;
* Fix: Planet HUD -&amp;gt; World indicator is not shown until planet is fully explored&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.7.0 ===&lt;br /&gt;
&lt;br /&gt;
==== Improved ====&lt;br /&gt;
&lt;br /&gt;
* Improve: Colony -&amp;gt; Add info to tooltip about migration for clarity.&lt;br /&gt;
&lt;br /&gt;
==== Optimized ====&lt;br /&gt;
&lt;br /&gt;
* Optimize: Starbase Label HUD -&amp;gt; Should only update when siege progress changed, colony created, or month passed.&lt;br /&gt;
&lt;br /&gt;
=== Note: &#039;GATEWAY&#039; Update ===&lt;br /&gt;
&lt;br /&gt;
* The &#039;Meta&#039; update mostly focused on multithreading monthly updates, and post early-access support.&lt;br /&gt;
* This update will continue this, but may largely focus on reducing daily lag spikes.&lt;br /&gt;
* Development may be a lot slower during this period, due to external events, so it may take a few months longer to complete NS to a full release standard.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8.X&amp;diff=571</id>
		<title>Update 1.8.X</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8.X&amp;diff=571"/>
		<updated>2024-08-10T13:16:38Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page Update 1.8.X to Update 1.8: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Update 1.8]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=570</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=570"/>
		<updated>2024-08-10T13:16:38Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page Update 1.8.X to Update 1.8: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Combat -&amp;gt; Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].&lt;br /&gt;
* Fix: Combat -&amp;gt; All projectiles are not visible in combat (outside ship builder).&lt;br /&gt;
* Fix: Saving system -&amp;gt; Saving sometimes corrupts for the yearly auto save (race condition).&lt;br /&gt;
&lt;br /&gt;
=== Improve ===&lt;br /&gt;
&lt;br /&gt;
* Combat -&amp;gt; When a turret exceeds min range, its damage is halved, instead of 0.&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Laser turrets visuals don&#039;t currently work, but all other turret projectiles should now appear as expected.&lt;br /&gt;
&lt;br /&gt;
== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=569</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=569"/>
		<updated>2024-08-09T22:35:24Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.3&lt;br /&gt;
|07.03.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.2&lt;br /&gt;
|29.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.1&lt;br /&gt;
|26.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.0&lt;br /&gt;
|23.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.1&lt;br /&gt;
|14.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.0&lt;br /&gt;
|09.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.4.0&lt;br /&gt;
|22.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.1&lt;br /&gt;
|17.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.0&lt;br /&gt;
|12.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.4&lt;br /&gt;
|05.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.3&lt;br /&gt;
|05.12.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.2&lt;br /&gt;
|31.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.1&lt;br /&gt;
|29.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.0&lt;br /&gt;
|28.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.1.0&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.6&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.5&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.4&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.3&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.2&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.1&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.0&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Argon&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=568</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=568"/>
		<updated>2024-08-09T22:33:01Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.9.X#1.9.0|v1.9.0]]&lt;br /&gt;
|09.08.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.3&lt;br /&gt;
|07.03.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.2&lt;br /&gt;
|29.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.1&lt;br /&gt;
|26.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.6.0&lt;br /&gt;
|23.02.24&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.1&lt;br /&gt;
|14.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.5.0&lt;br /&gt;
|09.02.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.4.0&lt;br /&gt;
|22.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.1&lt;br /&gt;
|17.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.3.0&lt;br /&gt;
|12.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.4&lt;br /&gt;
|05.01.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.3&lt;br /&gt;
|05.12.2024&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.2&lt;br /&gt;
|31.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.1&lt;br /&gt;
|29.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.2.0&lt;br /&gt;
|28.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.1.0&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.6&lt;br /&gt;
|23.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.5&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.4&lt;br /&gt;
|22.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.3&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.2&lt;br /&gt;
|21.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.1&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Meta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|v1.0.0&lt;br /&gt;
|20.12.2023&lt;br /&gt;
|Argon&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=567</id>
		<title>Template:GovernmentIcon</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=567"/>
		<updated>2024-08-06T18:19:50Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
| silent_state = {{Icon|isolationist|16px}}{{Icon|pacifist|16px} [[Empire#Silent_State|Silent State]] &lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Subtemplate info}}{{icon subinfo}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=566</id>
		<title>Template:GovernmentIcon</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=566"/>
		<updated>2024-08-06T17:29:46Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
| silent_state = [[Empire#Silent_State|Silent State]] {{Icon|isolationist|16px}}{{Icon|pacifist|16px}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Subtemplate info}}{{icon subinfo}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Hotkeys&amp;diff=565</id>
		<title>Hotkeys</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Hotkeys&amp;diff=565"/>
		<updated>2024-08-06T17:28:40Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Create page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are both global and local types of hotkeys in [[New Stars]]. Global hotkeys are customizable in settings and can usually be used almost anywhere in game. Local hotkeys are not customizable and are specific to panels such as the fleet panel, so only run conditionally.&lt;br /&gt;
&lt;br /&gt;
== Global Hotkeys ==&lt;br /&gt;
&lt;br /&gt;
=== List of Global Hotkeys ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Key (Default)&lt;br /&gt;
!Action&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|Decrease Speed (Time)&lt;br /&gt;
|-&lt;br /&gt;
|=&lt;br /&gt;
|Increase Speed (Time)&lt;br /&gt;
|-&lt;br /&gt;
|Esc&lt;br /&gt;
|Open Pause Menu&lt;br /&gt;
|-&lt;br /&gt;
|Space&lt;br /&gt;
|Pause (Time)&lt;br /&gt;
|-&lt;br /&gt;
|B&lt;br /&gt;
|OpenShipBuilderKeybind&lt;br /&gt;
|-&lt;br /&gt;
|E&lt;br /&gt;
|ToggleSystemViewKeybind&lt;br /&gt;
|-&lt;br /&gt;
|F&lt;br /&gt;
|Find System&lt;br /&gt;
|-&lt;br /&gt;
|G&lt;br /&gt;
|Go to Selection&lt;br /&gt;
|-&lt;br /&gt;
|H&lt;br /&gt;
|Go to Capital&lt;br /&gt;
|-&lt;br /&gt;
|J&lt;br /&gt;
|Open Quest Panel&lt;br /&gt;
|-&lt;br /&gt;
|M&lt;br /&gt;
|Open Galaxy View &lt;br /&gt;
|-&lt;br /&gt;
|P&lt;br /&gt;
|Open Music Menu&lt;br /&gt;
|-&lt;br /&gt;
|R&lt;br /&gt;
|Reset Camera Rotation&lt;br /&gt;
|-&lt;br /&gt;
|U&lt;br /&gt;
|Toggle UI&lt;br /&gt;
|-&lt;br /&gt;
|F5&lt;br /&gt;
|Save (Quick)&lt;br /&gt;
|-&lt;br /&gt;
|F8&lt;br /&gt;
|Load Last Save (Quick)&lt;br /&gt;
|-&lt;br /&gt;
|(None)&lt;br /&gt;
|Open Leaderboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Local Hotkeys ==&lt;br /&gt;
&lt;br /&gt;
=== List of Fleet Panel Hotkeys ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Key&lt;br /&gt;
!Action&lt;br /&gt;
|-&lt;br /&gt;
|C&lt;br /&gt;
|Cancel orders&lt;br /&gt;
|-&lt;br /&gt;
|G&lt;br /&gt;
|Merge fleet&lt;br /&gt;
|-&lt;br /&gt;
|Q&lt;br /&gt;
|Automate fleet&lt;br /&gt;
|-&lt;br /&gt;
|T&lt;br /&gt;
|Travel through wormhole/whitehole&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|Split fleet&lt;br /&gt;
|-&lt;br /&gt;
|V&lt;br /&gt;
|Toggle stealth mode ({{GovernmentIcon|silent_state}})&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=564</id>
		<title>Template:GovernmentIcon</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Template:GovernmentIcon&amp;diff=564"/>
		<updated>2024-08-06T17:28:22Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}} | silent_state = Silent State {{Icon|isolationist}}{{Icon|pacifist}} Pacifist }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Subtemplate info}}{{icon subinfo}}&amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
| silent_state = [[Empire#Silent_State|Silent State]] {{Icon|isolationist}}{{Icon|pacifist}}&lt;br /&gt;
Pacifist&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Subtemplate info}}{{icon subinfo}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Empire&amp;diff=563</id>
		<title>Empire</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Empire&amp;diff=563"/>
		<updated>2024-08-06T17:27:38Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Overview.jpg|thumb|420x420px]]&lt;br /&gt;
An empire is a collection of interstellar colonies in the galaxy, that is owned by a single entity.&lt;br /&gt;
&lt;br /&gt;
== Government Type ==&lt;br /&gt;
Government types or playmodes determine the modifiers and special abilities of an empire.&lt;br /&gt;
&lt;br /&gt;
=== List of Government Types ===&lt;br /&gt;
There are 8 playable government types in New Stars and 3 non-playable.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name/ID&lt;br /&gt;
!Ethics&lt;br /&gt;
!Description&lt;br /&gt;
|- id=&amp;quot;Megacorporation&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Megacorporation|Megacorporation}}&lt;br /&gt;
|{{Icon|double_cooperative}}&lt;br /&gt;
Double Cooperative&lt;br /&gt;
|The power of a megacorporation lies not only in economic might but also in their ability to manipulate politics, negotiate lucrative deals, and establish monopolies.&lt;br /&gt;
|- id=&amp;quot;Peacekeeping_Pacifist&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Peacekeeping Pacifist|Peacekeeping_Pacifist}}&lt;br /&gt;
|{{Icon|double_pacifist}}&lt;br /&gt;
Double Pacifist&lt;br /&gt;
|The peacekeeping pacifist wields their influence to maintain peace, intervening in conflicts with their peacekeeping fleets to protect star systems and enforce their peace plans.&lt;br /&gt;
|- id=&amp;quot;Alliance_Builder&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Alliance Builder|Alliance_Builder}}&lt;br /&gt;
|{{Icon|pacifist}}&lt;br /&gt;
Pacifist{{Icon|cooperative}}&lt;br /&gt;
Cooperative&lt;br /&gt;
|The Alliance Builder is a diplomatic powerhouse, specializing in forging alliances, maintaining diplomatic relations, and leveraging collective strength for mutual benefit.&lt;br /&gt;
|- id=&amp;quot;Cooperative_Militarist&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Cooperative Militarist|Cooperative_Militarist}}&lt;br /&gt;
|{{Icon|militarist}}&lt;br /&gt;
Militarist{{Icon|cooperative}}&lt;br /&gt;
Cooperative&lt;br /&gt;
|Forging a unique path between cooperation and aggression, the Cooperative Militarist emerges as a formidable force on the galactic stage.&lt;br /&gt;
|- id=&amp;quot;Hegemonic_Subjugator&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Hegemonic Subjugator|Hegemonic_Subjugator}}&lt;br /&gt;
|{{Icon|double_militarist}}&lt;br /&gt;
Double Militarist&lt;br /&gt;
|A dark and formidable force rises with the advent of the Hegemonic Subjugator.&lt;br /&gt;
|- id=&amp;quot;Xeno_Exterminator&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Xeno Exterminator|Xeno_Exterminator}}&lt;br /&gt;
|{{Icon|isolationist}}&lt;br /&gt;
Isolationist{{Icon|militarist}}&lt;br /&gt;
Militarist&lt;br /&gt;
|The Xeno Exterminator embodies a relentless and genocidal crusade against all non-native lifeforms in the galaxy.&lt;br /&gt;
|- id=&amp;quot;Extreme_Isolationist&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Extreme Isolationist|Extreme_Isolationist}}&lt;br /&gt;
|{{Icon|double_isolationist}}&lt;br /&gt;
Double Isolationist&lt;br /&gt;
|In the far reaches of the galaxy, the Extreme Isolationist emerges as a testament to the power of seclusion and self-sufficiency.&lt;br /&gt;
|- id=&amp;quot;Silent_State&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Silent State|Silent_State}}&lt;br /&gt;
|{{Icon|isolationist}}&lt;br /&gt;
Isolationist{{Icon|pacifist}}&lt;br /&gt;
Pacifist&lt;br /&gt;
|The Silent State wields influence in the galaxy through covert operations and manipulation of behind-the-scenes politics.&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
Origins determine the starting bonuses of an empire. There are 8 different playable origins.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Origin-lost-colony.jpg|thumb|center|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
=== Lost Colony ===&lt;br /&gt;
We, the survivors, unite under a resolute leader on a new horizon, committed to building a nascent empire in uncharted territories with hope and determination.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|None.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start with 1 extra population, housing building, and minerals building.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-shattered-world.jpg|center|thumb|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
=== Shattered World ===&lt;br /&gt;
Our Devastated Homeworld, once prosperous, was ravaged by an alien menace, driving us on a relentless crusade for vengeance against all alien lifeforms.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|Xeno Exterminator.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start with a full gunboat fleet.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-forgotten-outpost.jpg|center|thumb|196x196px]]&lt;br /&gt;
|&lt;br /&gt;
=== Forgotten Outpost ===&lt;br /&gt;
The Extreme Isolationist Empire emerges, resilient and self-reliant, embracing self-sufficiency to forge their destiny among the stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|Extreme Isolationist.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start with a colonist fleet.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-shadowy-nexus.jpg|thumb|196x196px|center]]&lt;br /&gt;
|&lt;br /&gt;
=== Shadowy Nexus ===&lt;br /&gt;
From the shadows, the enigmatic Silent State wields unknown power, manipulating events to maintain unchallenged dominance.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|Silent State.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start with intel of 3 nearby empire capitals.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-aetheric-sanctifiers.png|thumb|148x148px|center]]&lt;br /&gt;
|&lt;br /&gt;
=== Aetheric Sanctifiers ===&lt;br /&gt;
Control a society with a deep spiritual connection to pristine worlds, granting unique psionic abilities and a reverence for Pink Plasma.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|None.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start on a Pristine world.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-stellar-nomarchs.png|thumb|148x148px|center]]&lt;br /&gt;
|&lt;br /&gt;
=== Stellar Nomarchs ===&lt;br /&gt;
The Stellar Nomarchs were appointed by a long-lost galactic council to govern and maintain peace in their respective star systems. Over the millennia, they&#039;ve forged unbreakable alliances and have become adept diplomats, commanding respect and loyalty from neighbouring civilizations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|None.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start allied with a nearby alien empire.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-spice-lords.png|thumb|148x148px|center]]&lt;br /&gt;
|&lt;br /&gt;
=== Spice Lords ===&lt;br /&gt;
The Spice Lords hail from a lone desert world, where they have mastered the harvesting and control of the coveted Golden Spice. With the monopoly over this rare resource, they hold immense economic power, attracting traders and forging lucrative trade routes across the galaxy.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|None.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start on an arid world, with +100% empire-wide spice production.}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Origin-abyssal-nomads.png|thumb|148x148px|center]]&lt;br /&gt;
|&lt;br /&gt;
=== Abyssal Nomads ===&lt;br /&gt;
The Abyssal Nomads traverse the vast cosmic void, searching for new frontiers and rare resources. Their exceptional exploration skills enable them to discover the hidden riches of Antimatter, empowering their journey through the cosmic abyss.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|{{ColorText|SECONDARY|None.}}&lt;br /&gt;
|-&lt;br /&gt;
!Bonus&lt;br /&gt;
|{{ColorText|YELLOW|Bonus: Start on an anti-matter rich void world.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=New_Stars:About&amp;diff=562</id>
		<title>New Stars:About</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=New_Stars:About&amp;diff=562"/>
		<updated>2024-08-06T17:02:46Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page New Stars:About to New Stars: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[New Stars]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=New_Stars&amp;diff=561</id>
		<title>New Stars</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=New_Stars&amp;diff=561"/>
		<updated>2024-08-06T17:02:46Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page New Stars:About to New Stars: Simplicity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;New Stars&#039;&#039;&#039; is a 4X strategy game on a galactic scale. Explore new worlds, build mega-structures, and found prosperous interstellar [[Colony|colonies]]. Engage with [[Empire|alien empires]] and strive to build the greatest empire to stand the test of time or be the last remaining force in the galaxy.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay Features ===&lt;br /&gt;
&lt;br /&gt;
==== Customization ====&lt;br /&gt;
&lt;br /&gt;
* Customize your empire with [[world]] preferences, eight different [[Government Type|ideologies]] with unique bonuses, and hundreds of empire icons.&lt;br /&gt;
* Create a unique galaxy based on your preferences, with five different galaxy sizes to choose from.&lt;br /&gt;
&lt;br /&gt;
==== Unique Empires and Exploration ====&lt;br /&gt;
&lt;br /&gt;
* Experience unique empires, species, and clans within a customizable, procedurally generated galaxy.&lt;br /&gt;
* Explore [[Star System|star systems]] to uncover the secrets of the galaxy, including [[White Dwarf|white dwarfs]], ancient ruins, and lost ships.&lt;br /&gt;
&lt;br /&gt;
==== Expansion and Economy ====&lt;br /&gt;
&lt;br /&gt;
* Expand your empire to new stars and build strong colonies to power your galactic economy.&lt;br /&gt;
* Collect natural resources from planets and stars using starhubs and defend against space pirates.&lt;br /&gt;
&lt;br /&gt;
==== Military Strategy ====&lt;br /&gt;
&lt;br /&gt;
* Merge ships into [[Fleet|fleets]] and combine forces against adversaries.&lt;br /&gt;
* Defend your empire by upgrading starbases and fortifying colonies.&lt;br /&gt;
* Research new [[ship]] types and advanced military capabilities for an edge in interstellar warfare.&lt;br /&gt;
&lt;br /&gt;
==== [[Diplomacy]] and Warfare ====&lt;br /&gt;
&lt;br /&gt;
* Declare wars, trade [[Resource|resources]], make agreements, declare friendships, share intel, and form [[Galactic Union|galactic unions]].&lt;br /&gt;
* Construct military starship presets with unique turrets and unlock larger ships and more powerful turrets.&lt;br /&gt;
&lt;br /&gt;
=== Early Access Game ===&lt;br /&gt;
Get instant access and start playing; get involved with this game as it develops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. [[https://store.steampowered.com/news/app/2231270/view/3824179810337651248 Learn more]]&lt;br /&gt;
&lt;br /&gt;
==== Roadmap ====&lt;br /&gt;
No public roadmap is planned, mainly because it does not benefit development of the game. This is because feature ideas and the direction of the game is dynamic and may change often.&lt;br /&gt;
&lt;br /&gt;
=== What the [[ADAMJR|Developer]] Has to Say ===&lt;br /&gt;
&lt;br /&gt;
==== Why Early Access? ====&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is a passion project, primarily developed by a [[ADAMJR|solo developer]] over two years with a limited budget. The game aims to improve in stability and polish over time, with frequent bug fixes and updates based on player feedback. The community&#039;s satisfaction will guide the development of additional features, including hopefully full multiplayer support.&lt;br /&gt;
&lt;br /&gt;
==== Duration in Early Access ====&lt;br /&gt;
The game may remain in Early Access for several months, depending on player feedback and the game&#039;s overall state. The goal is to ensure a polished and refined experience before the full release.&lt;br /&gt;
&lt;br /&gt;
===== Planned Differences for the Full Version =====&lt;br /&gt;
The full version of &#039;&#039;&#039;New Stars&#039;&#039;&#039; will feature refined mechanics, improved gameplay, and a greater variety of content. During Early Access, the focus will be on addressing player feedback, fixing bugs, and implementing additional features based on community suggestions. The game will evolve iteratively to achieve a truly special experience.&lt;br /&gt;
&lt;br /&gt;
==== Current State of the Early Access Version ====&lt;br /&gt;
The game is playable to the end but expect numerous bugs. A new [[Saving System|saving system]] enhances robustness, allowing players to save and reload progress. While the game may initially be confusing for newcomers to the genre, experienced players should find it easier to learn.&lt;br /&gt;
&lt;br /&gt;
For more detailed information about the future scope of the game, refer to the second Early Access post on Steam.&lt;br /&gt;
&lt;br /&gt;
==== Pricing During and After Early Access ====&lt;br /&gt;
The base game will be priced 10-15% lower during Early Access to reflect its current state with less content, stability, and gameplay refinement. Pricing may be adjusted as new features and improvements are added, but a full release is not guaranteed.&lt;br /&gt;
&lt;br /&gt;
==== Community Involvement in Development ====&lt;br /&gt;
Community involvement is crucial to the development of &#039;&#039;&#039;New Stars&#039;&#039;&#039;. Despite being a solo developer, the creator plans to actively engage with the community through Steam discussions, [https://adamjr.xyz/ Discord], and playtesting opportunities. Player suggestions will be prioritized, though there may be delays due to the extensive TODO list.&lt;br /&gt;
&lt;br /&gt;
=== Future Developments ===&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is still in development, with more features and improvements yet to come. The game is designed to provide a rich and varied experience, with players choosing their own path to galactic domination. Engage with the community and help shape the future of &#039;&#039;&#039;New Stars&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Join the journey now and be part of the evolution of &#039;&#039;&#039;New Stars&#039;&#039;&#039;!&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=560</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=560"/>
		<updated>2024-08-01T20:45:33Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;ℹ️ This wiki is very new, and a work in progress, so will likely contain many incomplete pages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:Overview.jpg|thumb|467x467px|Screenshot of gameplay shown on Steam page.]]&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; invites you to expand your [[Empire|galactic empire]] across the cosmos, research cutting-edge [[Technology|technologies]], and challenge formidable alien powers in this immersive 4X grand strategy game. Build interstellar [[Colony|colonies]], establish [[Starbase|starbases]] to gather [[Resource|resources]], and explore a unique galaxy filled with secrets, great perils, and limitless possibilities.&lt;br /&gt;
&lt;br /&gt;
==== Early Access Game ====&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is still in development, with more features and improvements yet to come. The game is designed to provide a rich and varied experience, with players choosing their own path to galactic domination. Feel free to engage with the community and help shape the future of &#039;&#039;&#039;New Stars. [&amp;lt;nowiki/&amp;gt;[[New Stars:About|Learn more]]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Quick Links ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Beginner&#039;s Guide]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hotkeys]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Game]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;plore ====&lt;br /&gt;
{| style=&amp;quot;border: none&amp;quot; |&lt;br /&gt;
|[[Planet]]&lt;br /&gt;
|[[Entity|Space Fauna]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Star]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Events]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;pand ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Colony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Starbase]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ternal ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Saving System]]&lt;br /&gt;
|[https://adamjr.xyz Community Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Achievements]]&lt;br /&gt;
|[https://store.steampowered.com/app/2231270/New_Stars/ Steam Page]&lt;br /&gt;
|-&lt;br /&gt;
|[[Changelog]]&lt;br /&gt;
|[https://newstarsgame.com/ Home Page]&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ploit ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Technology]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Modifiers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;terminate (&amp;amp; E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;tra) ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Warfare]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Diplomacy]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=559</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=559"/>
		<updated>2024-07-31T02:28:24Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Combat -&amp;gt; Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].&lt;br /&gt;
* Fix: Combat -&amp;gt; All projectiles are not visible in combat (outside ship builder).&lt;br /&gt;
* Fix: Saving system -&amp;gt; Saving sometimes corrupts for the yearly auto save (race condition).&lt;br /&gt;
&lt;br /&gt;
=== Improve ===&lt;br /&gt;
&lt;br /&gt;
* Combat -&amp;gt; When a turret exceeds min range, its damage is halved, instead of 0.&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Laser turrets visuals don&#039;t currently work, but all other turret projectiles should now appear as expected.&lt;br /&gt;
&lt;br /&gt;
== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=558</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=558"/>
		<updated>2024-07-31T02:27:57Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Combat -&amp;gt; Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].&lt;br /&gt;
* Fix: Combat -&amp;gt; All projectiles are not visible in combat (outside ship builder).&lt;br /&gt;
* Fix: Saving system -&amp;gt; Saving sometimes corrupts for the yearly auto save (race condition).&lt;br /&gt;
&lt;br /&gt;
=== Improve ===&lt;br /&gt;
&lt;br /&gt;
* Combat -&amp;gt; When a turret exceeds min range, its damage is halved, instead of 0.&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Lasers turrets visuals don&#039;t currently work, but all other turret projectiles should now appear as expected.&lt;br /&gt;
&lt;br /&gt;
== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=557</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=557"/>
		<updated>2024-07-31T02:26:20Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Combat -&amp;gt; Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].&lt;br /&gt;
* Fix: Combat -&amp;gt; All projectiles are not visible in combat (outside ship builder).&lt;br /&gt;
* Fix: Saving system -&amp;gt; Saving sometimes corrupts for the yearly auto save (race condition).&lt;br /&gt;
&lt;br /&gt;
=== Improve ===&lt;br /&gt;
&lt;br /&gt;
* Combat -&amp;gt; When a turret exceeds min range, its damage is halved, instead of 0.&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
Lasers turrets remain broken, but all other turret projectiles should now appear as expected. &lt;br /&gt;
&lt;br /&gt;
== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=556</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=556"/>
		<updated>2024-07-31T02:26:13Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.2|v1.8.2]]&lt;br /&gt;
|31.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.1|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X#1.8.0|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=555</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Changelog&amp;diff=555"/>
		<updated>2024-07-26T17:45:47Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates and patches for New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Version&lt;br /&gt;
!Date&lt;br /&gt;
!Label&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X|v1.8.1]]&lt;br /&gt;
|25.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.8.X|v1.8.0]]&lt;br /&gt;
|18.07.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.1|v1.7.1]]&lt;br /&gt;
|26.06.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Update 1.7.X#1.7.0|v1.7.0]]&lt;br /&gt;
|22.03.24&lt;br /&gt;
|Gateway&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=554</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=554"/>
		<updated>2024-07-25T16:41:39Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.1 ==&lt;br /&gt;
[[Technology#List of Technologies|Techs]] and [[Colony#List of Buildings|building costs]] are now in-line with the wiki.&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
* Fix: Colony -&amp;gt; Building base costs are very inconsistent and unpredictable.&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=553</id>
		<title>Update 1.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Update_1.8&amp;diff=553"/>
		<updated>2024-07-25T16:32:09Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 1.8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Fixed ===&lt;br /&gt;
&lt;br /&gt;
* Fix: Tech -&amp;gt; Base cost ignores prerequisites for non-repeatable technologies&lt;br /&gt;
* Fix: Graphics -&amp;gt; VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].&lt;br /&gt;
&lt;br /&gt;
=== Changed ===&lt;br /&gt;
&lt;br /&gt;
* Colony -&amp;gt; building base cost should be -&amp;gt; level * base cost (level 1)&lt;br /&gt;
&lt;br /&gt;
== 1.8.0 ==&lt;br /&gt;
&lt;br /&gt;
=== Added ===&lt;br /&gt;
&lt;br /&gt;
* Wiki -&amp;gt; wiki.newstarsgame.com&lt;br /&gt;
* Main Menu -&amp;gt; Galaxy visual selectable from main menu&lt;br /&gt;
* Pause Menu -&amp;gt; Restart button to pause menu&lt;br /&gt;
&lt;br /&gt;
=== Improved ===&lt;br /&gt;
&lt;br /&gt;
* Galaxy -&amp;gt; Hyperlanes are now coloured to match galaxy&lt;br /&gt;
&lt;br /&gt;
=== Removed ===&lt;br /&gt;
&lt;br /&gt;
* Empire -&amp;gt; Naval capacity (not union naval capacity) -&amp;gt; Arbitrary bottleneck to expansion&lt;br /&gt;
&lt;br /&gt;
=== Note ===&lt;br /&gt;
&lt;br /&gt;
* Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.&lt;br /&gt;
* There is still a bug preventing some settings such as &#039;Galaxy Visual&#039; from syncing after exiting to main menu and starting a game, although this is not new.&lt;br /&gt;
* The new wiki is being developed, so this update was heavily delayed.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=552</id>
		<title>Technology</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=552"/>
		<updated>2024-07-24T23:09:38Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* Weight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A technology is researched in the research panel and usually unlocks an ability or modifier.&lt;br /&gt;
&lt;br /&gt;
== Research ==&lt;br /&gt;
Technologies are randomly rolled and the tech tree is non-linear, therefore techs are not predetermined.&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
&lt;br /&gt;
=== Base Cost ===&lt;br /&gt;
Base cost is the minimum possible cost, on standard [[Game#Duration|duration]]. Base cost increases by &#039;&#039;&#039;50&#039;&#039;&#039; for every technology that is researched, and also increases by 300 per technology level, starting from 300 (i.e. technologies start from 300)&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
Roll weight is the likelihood of rolling a technology. When techs are rolled, all other unlocked tech weights are also considered. For example, a tech with a weight of 50% does not mean it has an absolute 50% chance of appearing, but rather is 5x more likely to appear than a technology that has 10% weight.&lt;br /&gt;
&lt;br /&gt;
== List of Technologies ==&lt;br /&gt;
There are 40 technologies in New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name/ID&lt;br /&gt;
![[Technology#Base Cost|Base Cost]]&lt;br /&gt;
![[Technology#Weight|Weight]]&lt;br /&gt;
!Unlocks/Modifiers&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|- id=&amp;quot;Frigates&amp;quot;&lt;br /&gt;
|[[File:Hs-imperial-holdings.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Frigates|Frigates}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|50%&lt;br /&gt;
|Unlocks [[Ship#Frigate|Frigate (Ship)]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Light_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech light cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Light Cruisers|Light_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Light Cruiser|Light Cruiser (Ship)]]&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Heavy_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech heavy cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Heavy Cruisers|Heavy_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Heavy Cruiser|Heavy Cruiser (Ship)]]&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Star_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech star cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Star Cruisers|Star_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|15%&lt;br /&gt;
|Unlocks [[Ship#Star Cruiser|Star Cruiser (Ship)]]&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech building fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Planetary Defence|Building_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Fort Buildings&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Scientific Advancement|Building_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Science Buildings&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Amenities&amp;quot;&lt;br /&gt;
|[[File:Tech building amenities.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Focused Entertainment|Building_Amenities}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Amenity Buildings&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 2.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Cosmopolitan Cities|Colony_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 2 Capital&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 3.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interplanetary Cities|Colony_Level_3}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 3 Capital&lt;br /&gt;
|[[#Colony_Level_2|Cosmopolitan Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_4&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 4.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interstellar Cities|Colony_Level_4}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 4 Capital&lt;br /&gt;
|[[#Colony_Level_3|Interplanetary Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Dock&amp;quot;&lt;br /&gt;
|[[File:Tech starbase dock.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Dock|StarBase_Dock}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Hub|StarBase Hub]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech starbase fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Fort|StarBase_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Dock|StarBase Dock]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Hub&amp;quot;&lt;br /&gt;
|[[File:Tech starbase hub.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Hub|StarBase_Hub}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 2|StarBase_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 3|StarBase_Level_3}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Level_2|StarBase Level 2]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Science|Repeatable_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Shields&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable shields.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Shields|Repeatable_Shields}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Hull&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable hull.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Hull|Repeatable_Hull}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Speed|Repeatable_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBases&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable StarBases|Repeatable_StarBases}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Colony_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable colony build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Planetary Infrastructure|Repeatable_Colony_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|2%&lt;br /&gt;
|{{Modifier|Colony_Build_Speed|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Ship_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable ship build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Ship Production|Repeatable_Ship_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Ship_Build_Speed|1.1}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Pop_Growth&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable pop growth.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Increased Population Growth|Repeatable_Pop_Growth}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|1%&lt;br /&gt;
|{{Modifier|Pop_Growth|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Trade_Value&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable trade value.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Improved Collection|Repeatable_Trade_Value}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Collection_Value|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Occupation_Cost&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable occupation cost.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Occupation|Repeatable_Occupation_Cost}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|{{Modifier|Occupation_Cost|0.9}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Fleet_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable fleet capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Admirality|Repeatable_Fleet_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|35%&lt;br /&gt;
|{{Modifier|Fleet_Capacity|5}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBase_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbase capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Starbase Capacity|Repeatable_StarBase_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|{{Modifier|Starbase_Capacity|2}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Logistics_Office&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Logistics Office|UB_Logistics_Office}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Unity_Council_Chambers&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Unity Council Chambers|UB_Unity_Council_Chambers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Peacekeeper_Academy&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Peacekeeper Academy|UB_Peacekeeper_Academy}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Stealth_Operations_Center&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Stealth Operations Center|UB_Stealth_Operations_Center}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Forge_Matrix&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Forge Matrix|UB_Forge_Matrix}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Imperial_Citadel&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Imperial Citadel|UB_Imperial_Citadel}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Seclusion_Nexus&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Seclusion Nexus|UB_Seclusion_Nexus}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Gene_Cleansing_Facility&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Gene Cleansing Facility|UB_Gene_Cleansing_Facility}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Terraformation&amp;quot;&lt;br /&gt;
|[[File:Tech terraformation.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Terraformation|Terraformation}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Distort&amp;quot;&lt;br /&gt;
|[[File:Tech fleet distort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Distort|Fleet_Distort}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|10%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Wormhole_Travel&amp;quot;&lt;br /&gt;
|[[File:St-galactic-stealth-initiative.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Wormhole Travel|Fleet_Wormhole_Travel}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|50%&lt;br /&gt;
|# Light Cruisers&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Medium&amp;quot;&lt;br /&gt;
|[[File:Medium turrets.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Medium|Ship_Turrets_Medium}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Heavy&amp;quot;&lt;br /&gt;
|[[File:Starfall.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Heavy|Ship_Turrets_Heavy}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|50%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Template:C-NS&amp;diff=551</id>
		<title>Template:C-NS</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Template:C-NS&amp;diff=551"/>
		<updated>2024-07-24T23:04:51Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created page with &amp;quot;This is an asset of New Stars, and copyright is held by the developers of the game.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an asset of New Stars, and copyright is held by the developers of the game.&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Shields.png&amp;diff=550</id>
		<title>File:Shields.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Shields.png&amp;diff=550"/>
		<updated>2024-07-24T23:03:43Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR uploaded a new version of File:Shields.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licencing ==&lt;br /&gt;
{{C-NS}}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Hull.png&amp;diff=549</id>
		<title>File:Hull.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Hull.png&amp;diff=549"/>
		<updated>2024-07-24T23:03:02Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR uploaded a new version of File:Hull.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licencing ==&lt;br /&gt;
{{C-NS}}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Speed.png&amp;diff=548</id>
		<title>File:Speed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Speed.png&amp;diff=548"/>
		<updated>2024-07-24T23:01:06Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR uploaded a new version of File:Speed.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licencing ==&lt;br /&gt;
{{C-game-icons.net}}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=547</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=547"/>
		<updated>2024-07-24T22:58:32Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;ℹ️ This wiki is very new, and a work in progress, so will likely contain many incomplete pages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:Overview.jpg|thumb|467x467px|Screenshot of gameplay shown on Steam page.]]&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; invites you to expand your [[Empire|galactic empire]] across the cosmos, research cutting-edge [[Technology|technologies]], and challenge formidable alien powers in this immersive 4X grand strategy game. Build interstellar [[Colony|colonies]], establish [[Starbase|starbases]] to gather [[Resource|resources]], and explore a unique galaxy filled with secrets, great perils, and limitless possibilities.&lt;br /&gt;
&lt;br /&gt;
==== Early Access Game ====&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is still in development, with more features and improvements yet to come. The game is designed to provide a rich and varied experience, with players choosing their own path to galactic domination. Feel free to engage with the community and help shape the future of &#039;&#039;&#039;New Stars. [&amp;lt;nowiki/&amp;gt;[[New Stars:About|Learn more]]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Quick Links ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Beginner&#039;s Guide]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hotkeys]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Game]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;plore ====&lt;br /&gt;
{| style=&amp;quot;border: none&amp;quot; |&lt;br /&gt;
|[[Planet]]&lt;br /&gt;
|[[Entity|Space Fauna]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Star]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Events]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;pand ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Colony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Starbase]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ternal ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Saving System]]&lt;br /&gt;
|[https://adamjr.xyz Community Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Achievements]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Changelog]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ploit ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Technology]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Modifiers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;terminate (&amp;amp; E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;tra) ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Warfare]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Diplomacy]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=546</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=546"/>
		<updated>2024-07-24T22:38:44Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modifiers are numerical values that multiply calculations. A few modifiers may be classed as modifications, where the value is added in calculations.&lt;br /&gt;
&lt;br /&gt;
== List of Modifiers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name/Identifier&lt;br /&gt;
!Description&lt;br /&gt;
|- id=&amp;quot;None&amp;quot;&lt;br /&gt;
|{{NameIdentifier|None|None}}&lt;br /&gt;
|No effect&lt;br /&gt;
|- id=&amp;quot;Basic_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Basic Resources|Basic_Resources}}&lt;br /&gt;
|Modifies basic resource production&lt;br /&gt;
|- id=&amp;quot;Advanced_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Advanced Resources|Advanced_Resources}}&lt;br /&gt;
|Modifies advanced resource production&lt;br /&gt;
|- id=&amp;quot;Energy&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Energy|Energy}}&lt;br /&gt;
|Modifies energy production&lt;br /&gt;
|- id=&amp;quot;Minerals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Minerals|Minerals}}&lt;br /&gt;
|Modifies mineral production&lt;br /&gt;
|- id=&amp;quot;Metals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Metals|Metals}}&lt;br /&gt;
|Modifies metal production&lt;br /&gt;
|- id=&amp;quot;Food&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food|Food}}&lt;br /&gt;
|Modifies food production&lt;br /&gt;
|- id=&amp;quot;Power&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Power|Power}}&lt;br /&gt;
|Modifies power generation&lt;br /&gt;
|- id=&amp;quot;Science&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Science|Science}}&lt;br /&gt;
|Modifies science research output&lt;br /&gt;
|- id=&amp;quot;Pop_Growth&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pop Growth|Pop_Growth}}&lt;br /&gt;
|Modifies population growth rate&lt;br /&gt;
|- id=&amp;quot;Trade_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Trade Cost|Trade_Cost}}&lt;br /&gt;
|Modifies trade costs&lt;br /&gt;
|- id=&amp;quot;Opinion&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Opinion|Opinion}}&lt;br /&gt;
|Modifies diplomatic opinion&lt;br /&gt;
|- id=&amp;quot;Colony_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Colony Build Speed|Colony_Build_Speed}}&lt;br /&gt;
|Modifies colony building speed&lt;br /&gt;
|- id=&amp;quot;Collection_Value&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Collection Value|Collection_Value}}&lt;br /&gt;
|Modifies collection value&lt;br /&gt;
|- id=&amp;quot;Food_Consumption&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food Consumption|Food_Consumption}}&lt;br /&gt;
|Modifies food consumption rate&lt;br /&gt;
|- id=&amp;quot;Occupation_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Occupation Cost|Occupation_Cost}}&lt;br /&gt;
|Modifies occupation cost&lt;br /&gt;
|- id=&amp;quot;Special_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Special Resources|Special_Resources}}&lt;br /&gt;
|Modifies special resource production&lt;br /&gt;
|- id=&amp;quot;Amenities&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Amenities|Amenities}}&lt;br /&gt;
|Modifies amenities available&lt;br /&gt;
|- id=&amp;quot;Golden_Spice&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Golden Spice|Golden_Spice}}&lt;br /&gt;
|Modifies golden spice production&lt;br /&gt;
|- id=&amp;quot;Crimson_Stardust&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Crimson Stardust|Crimson_Stardust}}&lt;br /&gt;
|Modifies crimson stardust production&lt;br /&gt;
|- id=&amp;quot;Antimatter&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Antimatter|Antimatter}}&lt;br /&gt;
|Modifies antimatter production&lt;br /&gt;
|- id=&amp;quot;Pink_Plasma&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pink Plasma|Pink_Plasma}}&lt;br /&gt;
|Modifies pink plasma production&lt;br /&gt;
|- id=&amp;quot;Gold&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Gold|Gold}}&lt;br /&gt;
|Modifies gold production&lt;br /&gt;
|- id=&amp;quot;Damage&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Damage|Damage}}&lt;br /&gt;
|Modifies ship damage output&lt;br /&gt;
|- id=&amp;quot;Hull&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Hull|Hull}}&lt;br /&gt;
|Modifies ship hull strength&lt;br /&gt;
|- id=&amp;quot;Shields&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Shields|Shields}}&lt;br /&gt;
|Modifies ship shield strength&lt;br /&gt;
|- id=&amp;quot;Starbase_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Upkeep|Starbase_Upkeep}}&lt;br /&gt;
|Modifies starbase upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Upkeep|Ship_Upkeep}}&lt;br /&gt;
|Modifies ship upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Regen_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Regen Rate|Ship_Regen_Rate}}&lt;br /&gt;
|Modifies ship regeneration rate&lt;br /&gt;
|- id=&amp;quot;Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Speed|Speed}}&lt;br /&gt;
|Modifies ship speed&lt;br /&gt;
|- id=&amp;quot;Ship_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Build Speed|Ship_Build_Speed}}&lt;br /&gt;
|Modifies ship build speed&lt;br /&gt;
|- id=&amp;quot;Starbase_Defence&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Defence|Starbase_Defence}}&lt;br /&gt;
|Modifies starbase defence capabilities&lt;br /&gt;
|- id=&amp;quot;Exploration_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Exploration Speed|Exploration_Speed}}&lt;br /&gt;
|Modifies exploration speed&lt;br /&gt;
|- id=&amp;quot;Fleet_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Fleet Capacity|Fleet_Capacity}}&lt;br /&gt;
|Modifies fleet capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Fire_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Fire Rate|Ship_Fire_Rate}}&lt;br /&gt;
|Modifies ship fire rate&lt;br /&gt;
|- id=&amp;quot;Naval_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Naval Capacity|Naval_Capacity}}&lt;br /&gt;
|Modifies naval capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Turret_Range&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Turret Range|Ship_Turret_Range}}&lt;br /&gt;
|Modifies ship turret range&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=545</id>
		<title>Modifiers</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Modifiers&amp;diff=545"/>
		<updated>2024-07-24T20:18:55Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Created page with &amp;quot;Modifiers are numerical values that multiply calculations. A few modifiers may be classed as modifications, where the value is added in calculations.  {| class=&amp;quot;wikitable&amp;quot; !Name/Identifier !Description |- id=&amp;quot;None&amp;quot; |{{NameIdentifier|None|None}} |No effect |- id=&amp;quot;Basic_Resources&amp;quot; |{{NameIdentifier|Basic Resources|Basic_Resources}} |Modifies basic resource production |- id=&amp;quot;Advanced_Resources&amp;quot; |{{NameIdentifier|Advanced Resources|Advanced_Resources}} |Modifies advanced res...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modifiers are numerical values that multiply calculations. A few modifiers may be classed as modifications, where the value is added in calculations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name/Identifier&lt;br /&gt;
!Description&lt;br /&gt;
|- id=&amp;quot;None&amp;quot;&lt;br /&gt;
|{{NameIdentifier|None|None}}&lt;br /&gt;
|No effect&lt;br /&gt;
|- id=&amp;quot;Basic_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Basic Resources|Basic_Resources}}&lt;br /&gt;
|Modifies basic resource production&lt;br /&gt;
|- id=&amp;quot;Advanced_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Advanced Resources|Advanced_Resources}}&lt;br /&gt;
|Modifies advanced resource production&lt;br /&gt;
|- id=&amp;quot;Energy&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Energy|Energy}}&lt;br /&gt;
|Modifies energy production&lt;br /&gt;
|- id=&amp;quot;Minerals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Minerals|Minerals}}&lt;br /&gt;
|Modifies mineral production&lt;br /&gt;
|- id=&amp;quot;Metals&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Metals|Metals}}&lt;br /&gt;
|Modifies metal production&lt;br /&gt;
|- id=&amp;quot;Food&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food|Food}}&lt;br /&gt;
|Modifies food production&lt;br /&gt;
|- id=&amp;quot;Power&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Power|Power}}&lt;br /&gt;
|Modifies power generation&lt;br /&gt;
|- id=&amp;quot;Science&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Science|Science}}&lt;br /&gt;
|Modifies science research output&lt;br /&gt;
|- id=&amp;quot;Pop_Growth&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pop Growth|Pop_Growth}}&lt;br /&gt;
|Modifies population growth rate&lt;br /&gt;
|- id=&amp;quot;Trade_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Trade Cost|Trade_Cost}}&lt;br /&gt;
|Modifies trade costs&lt;br /&gt;
|- id=&amp;quot;Opinion&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Opinion|Opinion}}&lt;br /&gt;
|Modifies diplomatic opinion&lt;br /&gt;
|- id=&amp;quot;Colony_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Colony Build Speed|Colony_Build_Speed}}&lt;br /&gt;
|Modifies colony building speed&lt;br /&gt;
|- id=&amp;quot;Collection_Value&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Collection Value|Collection_Value}}&lt;br /&gt;
|Modifies collection value&lt;br /&gt;
|- id=&amp;quot;Food_Consumption&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Food Consumption|Food_Consumption}}&lt;br /&gt;
|Modifies food consumption rate&lt;br /&gt;
|- id=&amp;quot;Occupation_Cost&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Occupation Cost|Occupation_Cost}}&lt;br /&gt;
|Modifies occupation cost&lt;br /&gt;
|- id=&amp;quot;Special_Resources&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Special Resources|Special_Resources}}&lt;br /&gt;
|Modifies special resource production&lt;br /&gt;
|- id=&amp;quot;Amenities&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Amenities|Amenities}}&lt;br /&gt;
|Modifies amenities available&lt;br /&gt;
|- id=&amp;quot;Golden_Spice&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Golden Spice|Golden_Spice}}&lt;br /&gt;
|Modifies golden spice production&lt;br /&gt;
|- id=&amp;quot;Crimson_Stardust&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Crimson Stardust|Crimson_Stardust}}&lt;br /&gt;
|Modifies crimson stardust production&lt;br /&gt;
|- id=&amp;quot;Antimatter&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Antimatter|Antimatter}}&lt;br /&gt;
|Modifies antimatter production&lt;br /&gt;
|- id=&amp;quot;Pink_Plasma&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Pink Plasma|Pink_Plasma}}&lt;br /&gt;
|Modifies pink plasma production&lt;br /&gt;
|- id=&amp;quot;Gold&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Gold|Gold}}&lt;br /&gt;
|Modifies gold production&lt;br /&gt;
|- id=&amp;quot;Damage&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Damage|Damage}}&lt;br /&gt;
|Modifies ship damage output&lt;br /&gt;
|- id=&amp;quot;Hull&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Hull|Hull}}&lt;br /&gt;
|Modifies ship hull strength&lt;br /&gt;
|- id=&amp;quot;Shields&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Shields|Shields}}&lt;br /&gt;
|Modifies ship shield strength&lt;br /&gt;
|- id=&amp;quot;Starbase_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Upkeep|Starbase_Upkeep}}&lt;br /&gt;
|Modifies starbase upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Upkeep&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Upkeep|Ship_Upkeep}}&lt;br /&gt;
|Modifies ship upkeep cost&lt;br /&gt;
|- id=&amp;quot;Ship_Regen_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Regen Rate|Ship_Regen_Rate}}&lt;br /&gt;
|Modifies ship regeneration rate&lt;br /&gt;
|- id=&amp;quot;Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Speed|Speed}}&lt;br /&gt;
|Modifies ship speed&lt;br /&gt;
|- id=&amp;quot;Ship_Build_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Build Speed|Ship_Build_Speed}}&lt;br /&gt;
|Modifies ship build speed&lt;br /&gt;
|- id=&amp;quot;Starbase_Defence&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Starbase Defence|Starbase_Defence}}&lt;br /&gt;
|Modifies starbase defence capabilities&lt;br /&gt;
|- id=&amp;quot;Exploration_Speed&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Exploration Speed|Exploration_Speed}}&lt;br /&gt;
|Modifies exploration speed&lt;br /&gt;
|- id=&amp;quot;Fleet_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Fleet Capacity|Fleet_Capacity}}&lt;br /&gt;
|Modifies fleet capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Fire_Rate&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Fire Rate|Ship_Fire_Rate}}&lt;br /&gt;
|Modifies ship fire rate&lt;br /&gt;
|- id=&amp;quot;Naval_Capacity&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Naval Capacity|Naval_Capacity}}&lt;br /&gt;
|Modifies naval capacity&lt;br /&gt;
|- id=&amp;quot;Ship_Turret_Range&amp;quot;&lt;br /&gt;
|{{NameIdentifier|Ship Turret Range|Ship_Turret_Range}}&lt;br /&gt;
|Modifies ship turret range&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=544</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=544"/>
		<updated>2024-07-24T20:02:45Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* Quick Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;ℹ️ This wiki is very new, and a work in progress, so will likely contain many incomplete pages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:Overview.jpg|thumb|467x467px|Screenshot of gameplay shown on Steam page.]]&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; invites you to expand your [[Empire|galactic empire]] across the cosmos, research cutting-edge [[Technology|technologies]], and challenge formidable alien powers in this immersive 4X grand strategy game. Build interstellar [[Colony|colonies]], establish [[Starbase|starbases]] to gather [[Resource|resources]], and explore a unique galaxy filled with secrets, great perils, and limitless possibilities.&lt;br /&gt;
&lt;br /&gt;
==== Early Access Game ====&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is still in development, with more features and improvements yet to come. The game is designed to provide a rich and varied experience, with players choosing their own path to galactic domination. Feel free to engage with the community and help shape the future of &#039;&#039;&#039;New Stars. [&amp;lt;nowiki/&amp;gt;[[New Stars:About|Learn more]]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Quick Links ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Beginner&#039;s Guide]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hotkeys]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Game]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;plore ====&lt;br /&gt;
{| style=&amp;quot;border: none&amp;quot; |&lt;br /&gt;
|[[Planet]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Star]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Events]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;pand ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Colony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ternal ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Saving System]]&lt;br /&gt;
|[https://adamjr.xyz Community Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Achievements]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Changelog]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ploit ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Technology]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Modifiers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width: 33.33%; width: calc(100% / 3);&amp;quot; |&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;terminate (&amp;amp; E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;tra) ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Warfare]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Diplomacy]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_build_speed.png&amp;diff=543</id>
		<title>File:Tech repeatable build speed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_build_speed.png&amp;diff=543"/>
		<updated>2024-07-24T19:54:12Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licencing ==&lt;br /&gt;
{{C-NS}}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=542</id>
		<title>Welcome</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Welcome&amp;diff=542"/>
		<updated>2024-07-24T19:51:44Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;ℹ️ This wiki is very new, and a work in progress, so will likely contain many incomplete pages.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[File:Overview.jpg|thumb|467x467px|Screenshot of gameplay shown on Steam page.]]&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; invites you to expand your [[Empire|galactic empire]] across the cosmos, research cutting-edge [[Technology|technologies]], and challenge formidable alien powers in this immersive 4X grand strategy game. Build interstellar [[Colony|colonies]], establish [[Starbase|starbases]] to gather [[Resource|resources]], and explore a unique galaxy filled with secrets, great perils, and limitless possibilities.&lt;br /&gt;
&lt;br /&gt;
==== Early Access Game ====&lt;br /&gt;
&#039;&#039;&#039;New Stars&#039;&#039;&#039; is still in development, with more features and improvements yet to come. The game is designed to provide a rich and varied experience, with players choosing their own path to galactic domination. Feel free to engage with the community and help shape the future of &#039;&#039;&#039;New Stars. [&amp;lt;nowiki/&amp;gt;[[New Stars:About|Learn more]]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Quick Links ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|________________________________________________&lt;br /&gt;
&lt;br /&gt;
==== Getting Started ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Beginner&#039;s Guide]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Hotkeys]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Game]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|________________________________________________&lt;br /&gt;
&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;plore ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Planet]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Star]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Events]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|________________________________________________&lt;br /&gt;
&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;pand ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Colony]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ternal ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Saving System]]&lt;br /&gt;
|[https://adamjr.xyz Community Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Achievements]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Changelog]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;ploit ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Technology]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Modifiers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
==== E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;terminate (&amp;amp; E&amp;lt;u&amp;gt;x&amp;lt;/u&amp;gt;tra) ====&lt;br /&gt;
{|&lt;br /&gt;
|[[Warfare]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Diplomacy]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=541</id>
		<title>Technology</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=541"/>
		<updated>2024-07-24T19:46:40Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: /* Weight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A technology is researched in the research panel and usually unlocks an ability or modifier.&lt;br /&gt;
&lt;br /&gt;
== Research ==&lt;br /&gt;
Technologies are randomly rolled and the tech tree is non-linear, therefore techs are not predetermined.&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
&lt;br /&gt;
=== Base Cost ===&lt;br /&gt;
Base cost is the minimum possible cost, on standard [[Game#Duration|duration]]. Base cost increases by &#039;&#039;&#039;50&#039;&#039;&#039; for every technology that is researched, and also increases by 300 per technology level, starting from 300 (i.e. technologies start from 300)&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
Roll weight is the likelihood of rolling a technology. When techs are rolled, all other unlocked tech weights are also considered.&lt;br /&gt;
&lt;br /&gt;
== List of Technologies ==&lt;br /&gt;
There are 40 technologies in New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name/ID&lt;br /&gt;
![[Technology#Base Cost|Base Cost]]&lt;br /&gt;
![[Technology#Weight|Weight]]&lt;br /&gt;
!Unlocks/Modifiers&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|- id=&amp;quot;Frigates&amp;quot;&lt;br /&gt;
|[[File:Hs-imperial-holdings.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Frigates|Frigates}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|50%&lt;br /&gt;
|Unlocks [[Ship#Frigate|Frigate (Ship)]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Light_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech light cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Light Cruisers|Light_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Light Cruiser|Light Cruiser (Ship)]]&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Heavy_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech heavy cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Heavy Cruisers|Heavy_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Heavy Cruiser|Heavy Cruiser (Ship)]]&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Star_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech star cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Star Cruisers|Star_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|15%&lt;br /&gt;
|Unlocks [[Ship#Star Cruiser|Star Cruiser (Ship)]]&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech building fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Planetary Defence|Building_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Fort Buildings&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Scientific Advancement|Building_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Science Buildings&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Amenities&amp;quot;&lt;br /&gt;
|[[File:Tech building amenities.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Focused Entertainment|Building_Amenities}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Amenity Buildings&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 2.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Cosmopolitan Cities|Colony_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 2 Capital&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 3.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interplanetary Cities|Colony_Level_3}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 3 Capital&lt;br /&gt;
|[[#Colony_Level_2|Cosmopolitan Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_4&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 4.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interstellar Cities|Colony_Level_4}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 4 Capital&lt;br /&gt;
|[[#Colony_Level_3|Interplanetary Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Dock&amp;quot;&lt;br /&gt;
|[[File:Tech starbase dock.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Dock|StarBase_Dock}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Hub|StarBase Hub]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech starbase fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Fort|StarBase_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Dock|StarBase Dock]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Hub&amp;quot;&lt;br /&gt;
|[[File:Tech starbase hub.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Hub|StarBase_Hub}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 2|StarBase_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 3|StarBase_Level_3}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Level_2|StarBase Level 2]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Science|Repeatable_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Shields&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable shields.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Shields|Repeatable_Shields}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Hull&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable hull.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Hull|Repeatable_Hull}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Speed|Repeatable_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBases&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable StarBases|Repeatable_StarBases}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Colony_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable colony build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Planetary Infrastructure|Repeatable_Colony_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|2%&lt;br /&gt;
|{{Modifier|Colony_Build_Speed|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Ship_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Ship Production|Repeatable_Ship_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Ship_Build_Speed|1.1}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Pop_Growth&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable pop growth.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Increased Population Growth|Repeatable_Pop_Growth}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|1%&lt;br /&gt;
|{{Modifier|Pop_Growth|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Trade_Value&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable trade value.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Improved Collection|Repeatable_Trade_Value}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Collection_Value|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Occupation_Cost&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable occupation cost.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Occupation|Repeatable_Occupation_Cost}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|{{Modifier|Occupation_Cost|0.9}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Fleet_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable fleet capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Admirality|Repeatable_Fleet_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|35%&lt;br /&gt;
|{{Modifier|Fleet_Capacity|5}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBase_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbase capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Starbase Capacity|Repeatable_StarBase_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|{{Modifier|Starbase_Capacity|2}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Logistics_Office&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Logistics Office|UB_Logistics_Office}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Unity_Council_Chambers&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Unity Council Chambers|UB_Unity_Council_Chambers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Peacekeeper_Academy&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Peacekeeper Academy|UB_Peacekeeper_Academy}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Stealth_Operations_Center&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Stealth Operations Center|UB_Stealth_Operations_Center}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Forge_Matrix&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Forge Matrix|UB_Forge_Matrix}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Imperial_Citadel&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Imperial Citadel|UB_Imperial_Citadel}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Seclusion_Nexus&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Seclusion Nexus|UB_Seclusion_Nexus}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Gene_Cleansing_Facility&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Gene Cleansing Facility|UB_Gene_Cleansing_Facility}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Terraformation&amp;quot;&lt;br /&gt;
|[[File:Tech terraformation.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Terraformation|Terraformation}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Distort&amp;quot;&lt;br /&gt;
|[[File:Tech fleet distort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Distort|Fleet_Distort}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|10%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Wormhole_Travel&amp;quot;&lt;br /&gt;
|[[File:St-galactic-stealth-initiative.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Wormhole Travel|Fleet_Wormhole_Travel}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|50%&lt;br /&gt;
|# Light Cruisers&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Medium&amp;quot;&lt;br /&gt;
|[[File:Medium turrets.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Medium|Ship_Turrets_Medium}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Heavy&amp;quot;&lt;br /&gt;
|[[File:Starfall.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Heavy|Ship_Turrets_Heavy}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|50%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=540</id>
		<title>Technology</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=Technology&amp;diff=540"/>
		<updated>2024-07-24T19:36:58Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: Rebalance technology base costs table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A technology is researched in the research panel and usually unlocks an ability or modifier.&lt;br /&gt;
&lt;br /&gt;
== Research ==&lt;br /&gt;
Technologies are randomly rolled and the tech tree is non-linear, therefore techs are not predetermined.&lt;br /&gt;
&lt;br /&gt;
==== Weight ====&lt;br /&gt;
Roll weight is the likelihood of rolling a technology. When techs are rolled, all other unlocked tech weights are also considered.&lt;br /&gt;
&lt;br /&gt;
== List of Technologies ==&lt;br /&gt;
There are 40 technologies in New Stars.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!Name/ID&lt;br /&gt;
!Base Cost (Standard Speed)&lt;br /&gt;
!Weight&lt;br /&gt;
!Unlocks/Modifiers&lt;br /&gt;
!Prerequisite&lt;br /&gt;
|- id=&amp;quot;Frigates&amp;quot;&lt;br /&gt;
|[[File:Hs-imperial-holdings.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Frigates|Frigates}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|50%&lt;br /&gt;
|Unlocks [[Ship#Frigate|Frigate (Ship)]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Light_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech light cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Light Cruisers|Light_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Light Cruiser|Light Cruiser (Ship)]]&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Heavy_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech heavy cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Heavy Cruisers|Heavy_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks [[Ship#Heavy Cruiser|Heavy Cruiser (Ship)]]&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Star_Cruisers&amp;quot;&lt;br /&gt;
|[[File:Tech star cruisers.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Star Cruisers|Star_Cruisers}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|15%&lt;br /&gt;
|Unlocks [[Ship#Star Cruiser|Star Cruiser (Ship)]]&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech building fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Planetary Defence|Building_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Fort Buildings&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Scientific Advancement|Building_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Science Buildings&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Building_Amenities&amp;quot;&lt;br /&gt;
|[[File:Tech building amenities.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Focused Entertainment|Building_Amenities}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|Unlocks Amenity Buildings&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 2.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Cosmopolitan Cities|Colony_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 2 Capital&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 3.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interplanetary Cities|Colony_Level_3}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 3 Capital&lt;br /&gt;
|[[#Colony_Level_2|Cosmopolitan Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Colony_Level_4&amp;quot;&lt;br /&gt;
|[[File:Tech colony level 4.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Interstellar Cities|Colony_Level_4}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|25%&lt;br /&gt;
|Unlocks Colony: Level 4 Capital&lt;br /&gt;
|[[#Colony_Level_3|Interplanetary Cities]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Dock&amp;quot;&lt;br /&gt;
|[[File:Tech starbase dock.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Dock|StarBase_Dock}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Hub|StarBase Hub]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Fort&amp;quot;&lt;br /&gt;
|[[File:Tech starbase fort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Fort|StarBase_Fort}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Dock|StarBase Dock]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Hub&amp;quot;&lt;br /&gt;
|[[File:Tech starbase hub.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Hub|StarBase_Hub}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_2&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 2|StarBase_Level_2}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;StarBase_Level_3&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|StarBase Level 3|StarBase_Level_3}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#StarBase_Level_2|StarBase Level 2]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Science&amp;quot;&lt;br /&gt;
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Science|Repeatable_Science}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Shields&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable shields.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Shields|Repeatable_Shields}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Hull&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable hull.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Hull|Repeatable_Hull}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable Speed|Repeatable_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBases&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Repeatable StarBases|Repeatable_StarBases}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Colony_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable colony build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Planetary Infrastructure|Repeatable_Colony_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|2%&lt;br /&gt;
|{{Modifier|Colony_Build_Speed|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Ship_Build_Speed&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable build speed.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Ship Production|Repeatable_Ship_Build_Speed}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Ship_Build_Speed|1.1}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Pop_Growth&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable pop growth.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Increased Population Growth|Repeatable_Pop_Growth}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|1%&lt;br /&gt;
|{{Modifier|Pop_Growth|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Trade_Value&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable trade value.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Improved Collection|Repeatable_Trade_Value}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|5%&lt;br /&gt;
|{{Modifier|Collection_Value|1.05}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Occupation_Cost&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable occupation cost.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Streamlined Occupation|Repeatable_Occupation_Cost}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|10%&lt;br /&gt;
|{{Modifier|Occupation_Cost|0.9}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_Fleet_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable fleet capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Efficient Admirality|Repeatable_Fleet_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|35%&lt;br /&gt;
|{{Modifier|Fleet_Capacity|5}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Repeatable_StarBase_Capacity&amp;quot;&lt;br /&gt;
|[[File:Tech repeatable starbase capacity.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Starbase Capacity|Repeatable_StarBase_Capacity}}&lt;br /&gt;
|{{Icon|science}} 300&lt;br /&gt;
|25%&lt;br /&gt;
|{{Modifier|Starbase_Capacity|2}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Logistics_Office&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Logistics Office|UB_Logistics_Office}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Unity_Council_Chambers&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Unity Council Chambers|UB_Unity_Council_Chambers}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Peacekeeper_Academy&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Peacekeeper Academy|UB_Peacekeeper_Academy}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Science|Scientific Advancement]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Stealth_Operations_Center&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Stealth Operations Center|UB_Stealth_Operations_Center}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Forge_Matrix&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Forge Matrix|UB_Forge_Matrix}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Imperial_Citadel&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Imperial Citadel|UB_Imperial_Citadel}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Seclusion_Nexus&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Seclusion Nexus|UB_Seclusion_Nexus}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;UB_Gene_Cleansing_Facility&amp;quot;&lt;br /&gt;
|[[File:Tech unique building.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|UB Gene Cleansing Facility|UB_Gene_Cleansing_Facility}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|100%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Fort|Planetary Defence]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Terraformation&amp;quot;&lt;br /&gt;
|[[File:Tech terraformation.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Terraformation|Terraformation}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|10%&lt;br /&gt;
|&lt;br /&gt;
|[[#Building_Amenities|Focused Entertainment]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Distort&amp;quot;&lt;br /&gt;
|[[File:Tech fleet distort.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Distort|Fleet_Distort}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|10%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Fleet_Wormhole_Travel&amp;quot;&lt;br /&gt;
|[[File:St-galactic-stealth-initiative.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Fleet Wormhole Travel|Fleet_Wormhole_Travel}}&lt;br /&gt;
|{{Icon|science}} 900&lt;br /&gt;
|50%&lt;br /&gt;
|# Light Cruisers&lt;br /&gt;
|[[#Light_Cruisers|Light Cruisers]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Medium&amp;quot;&lt;br /&gt;
|[[File:Medium turrets.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Medium|Ship_Turrets_Medium}}&lt;br /&gt;
|{{Icon|science}} 600&lt;br /&gt;
|50%&lt;br /&gt;
|&lt;br /&gt;
|[[#Frigates|Frigates]]&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Ship_Turrets_Heavy&amp;quot;&lt;br /&gt;
|[[File:Starfall.png|center|thumb|64x64px]]&lt;br /&gt;
|{{NameIdentifier|Ship Turrets Heavy|Ship_Turrets_Heavy}}&lt;br /&gt;
|{{Icon|science}} 1200&lt;br /&gt;
|50%&lt;br /&gt;
|# Heavy Cruisers&lt;br /&gt;
|[[#Heavy_Cruisers|Heavy Cruisers]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_collection_value.png&amp;diff=539</id>
		<title>File:Tech repeatable collection value.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_collection_value.png&amp;diff=539"/>
		<updated>2024-07-24T01:01:11Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page File:Tech repeatable collection value.png to File:Tech repeatable trade value.png: Make name consistent with identifier.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Tech repeatable trade value.png]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_trade_value.png&amp;diff=538</id>
		<title>File:Tech repeatable trade value.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_trade_value.png&amp;diff=538"/>
		<updated>2024-07-24T01:01:11Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page File:Tech repeatable collection value.png to File:Tech repeatable trade value.png: Make name consistent with identifier.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description=&lt;br /&gt;
|date=2024-07-18&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:ADAMJR|ADAMJR]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{self|cc-by-sa-4.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images © NS]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Tech_repetable_ship_build_speed.png&amp;diff=537</id>
		<title>File:Tech repetable ship build speed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Tech_repetable_ship_build_speed.png&amp;diff=537"/>
		<updated>2024-07-24T00:46:05Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page File:Tech repetable ship build speed.png to File:Tech repeatable ship build speed.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Tech repeatable ship build speed.png]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
	<entry>
		<id>https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_ship_build_speed.png&amp;diff=536</id>
		<title>File:Tech repeatable ship build speed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.newstarsgame.com/index.php?title=File:Tech_repeatable_ship_build_speed.png&amp;diff=536"/>
		<updated>2024-07-24T00:46:05Z</updated>

		<summary type="html">&lt;p&gt;ADAMJR: ADAMJR moved page File:Tech repetable ship build speed.png to File:Tech repeatable ship build speed.png: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=={{int:filedesc}}==&lt;br /&gt;
{{Information&lt;br /&gt;
|description=&lt;br /&gt;
|date=2024-07-19&lt;br /&gt;
|source={{own}}&lt;br /&gt;
|author=[[User:ADAMJR|ADAMJR]]&lt;br /&gt;
|permission=&lt;br /&gt;
|other versions=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=={{int:license-header}}==&lt;br /&gt;
{{self|cc-by-sa-4.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Images © NS]]&lt;/div&gt;</summary>
		<author><name>ADAMJR</name></author>
	</entry>
</feed>