Ship: Difference between revisions
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[[File: | [[File:Fleet-moving-in-star-system.jpg|alt=Fleet moving in star system.|thumb|480x480px|Fleet moving in star system.]] | ||
Ships are units of a [[fleet]], and may have civilian roles such as research or have military roles. | Ships are units of a [[Ship#Fleet|fleet]], and may have civilian roles such as research or have military roles. | ||
== Fleet == | |||
Fleets are a collection of [[Ship|ships]]. Civilian fleets are limited to one ship, while military fleets are limited by an empire's fleet capacity. | |||
==== Fleet Capacity ==== | |||
This determines the limit of ships that can fit in an individual fleet, and this limit can be increased though [[Technology|research]]. | |||
== Ship Types == | |||
{| class="wikitable" | {| class="wikitable" | ||
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== Ship Builder == | |||
[[File:Dev17-new-star-cruiser.png|alt=Star cruiser ship in ship builder.|thumb|417x417px|Star cruiser ship in ship builder.]] | |||
=== Turrets === | === Turrets === | ||
Latest revision as of 07:26, 19 July 2024

Ships are units of a fleet, and may have civilian roles such as research or have military roles.
Fleet
Ship Types
| Type | Base Stats (Standard Duration) | Base Cost (Standard Duration) | Unlocked By | Description | |
|---|---|---|---|---|---|
| Gunboat | - | Gunboats are the smallest military ships and only have short-range. | |||
| Frigate | Tech: Frigates | Destroyers are useful in short and medium-range combat. | |||
| Light Cruiser | Tech: Light Cruisers | Light Cruisers are used for medium-range combat. | |||
| Heavy Cruiser | Tech: Heavy Cruisers | Heavy Cruisers are useful for medium and long-range combat. | |||
| Star Cruiser | Tech: Star Cruisers | Star Cruisers are formidable for long-range combat. | |||
| Explorer | - | Explorers can uncover hidden areas of the galaxy. | |||
| Builder | - | Builders can claim explored star systems. | |||
| Colonist | - | Colonists can build colonies on habitable worlds. |
Ship Builder

Turrets
Range
Only when a turret/ship is within range to an enemy, it shoots.
Fire Rate
How often a ship fires. A fire rate of 0.10 means the turret is fired shots every 10 simulated days.
Turret Types
- Gatlings: Rapid fire at a short range, with low damage.
- Lasers: Constant damage at a short range, with a constant fire rate.
- Ballistic: Ballistic turrets have medium range and moderate fire rate.
- Snipers: Railguns have a long range, low fire rate but deal the most damage per hit.
Ideas for Presets
Gunboat: Swarmers
Heavy Cruiser: Snipers
Robust cruisers with railguns, designed to make the first impactful hits.
+ Delivers powerful initial blows with railguns.
- Slower follow-up attacks due to the low fire rate; can be outmanoeuvred by swarmers.








