More actions
A colony is a colonized world within a star system.
Jobs
Jobs, created by buildings, produce resources for a colony.
Name/ID | Production | Upkeep |
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Name: Leader ID: |
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Name: Electrician ID: |
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Name: Miner ID: |
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Name: Engineer ID: |
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Name: Entertainer ID: |
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Name: Farmer ID: |
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Name: Scientist ID: |
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Name: Soldier ID: |
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Name: Investor ID: |
- | |
Name: Logistics Officer ID: |
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Name: Peacekeeper ID: |
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Name: Diplomat ID: |
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Name: Forge Technician ID: |
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Name: Propagandist ID: |
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Name: Genetic Engineer ID: |
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Name: Seclusionist ID: |
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Name: Stealth Operative ID: |
Defence
Colonies can be sieged. The higher the siege difficulty, the longer it takes to siege a colony. Higher level buildings, population, along with number of soldiers defending a colony all contribute to siege difficulty. Each regular population gives +1 Siege Difficulty and each building level adds +5 Siege Difficulty.
Buildings
Buildings provide jobs, and generally the building level corresponds with the number of jobs provided.
List of Buildings
Level | Name/Identifier | Jobs | Build Cost (Base) | Build Time (Base) | Siege Difficulty | Upkeep (Base) | Required Tech | Condition | |
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1 | Name: Settlement Center ID: |
1x Leader | - | ||||||
2 | Name: Metropolis Hub ID: |
2x Leader | |||||||
3 | Name: Stellar Nexus ID: |
3x Leader | |||||||
4 | Name: Cosmic Citadel ID: |
4x Leader | |||||||
1 | Name: Solar Farms ID: |
1x Electrician | |||||||
2 | Name: Fusion Reactors ID: |
2x Electrician | |||||||
3 | Name: Matter Annihilators ID: |
3x Electrician | |||||||
4 | Name: Stellar Harvesters ID: |
4x Electrician | |||||||
1 | Name: Ore Mines ID: |
1x Miner | |||||||
2 | Name: Automated Extractors ID: |
2x Miner | |||||||
3 | Name: Deep Core Mines ID: |
3x Miner | |||||||
4 | Name: Stellar Refineries ID: |
4x Miner | |||||||
1 | Name: Foundry ID: |
1x Engineer | |||||||
2 | Name: Steel Mills ID: |
2x Engineer | |||||||
3 | Name: Alloy Foundries ID: |
3x Engineer | |||||||
4 | Name: Nanoforge Facilities ID: |
4x Engineer | |||||||
1 | Name: Hydroponic Farms ID: |
1x Farmer | |||||||
2 | Name: Genetic Farms ID: |
2x Farmer | |||||||
3 | Name: Aquaculture Centers ID: |
3x Farmer | |||||||
4 | Name: Biosynthesis Labs ID: |
4x Farmer | |||||||
1 | Name: Research Lab ID: |
1x Scientist | |||||||
2 | Name: Technological Institute ID: |
2x Scientist | |||||||
3 | Name: Stellar Observatory ID: |
3x Scientist | |||||||
4 | Name: Quantum Research Center ID: |
4x Scientist | |||||||
1 | Name: Residential Quarters ID: |
- | |||||||
2 | Name: Modular Apartments ID: |
- | |||||||
3 | Name: Arcology Complex ID: |
- | |||||||
4 | Name: Floating Habitat ID: |
- | |||||||
1 | Name: Community Plaza ID: |
1x Entertainer | |||||||
2 | Name: Entertainment Center ID: |
2x Entertainer | |||||||
3 | Name: Cultural Enclave ID: |
3x Entertainer | |||||||
4 | Name: Grand Oasis ID: |
4x Entertainer | |||||||
1 | Name: Outpost Barricade ID: |
1x Soldier | |||||||
2 | Name: Armored Garrison ID: |
2x Soldier | |||||||
3 | Name: Citadel Fortress ID: |
3x Soldier | |||||||
4 | Name: Celestial Bastion ID: |
4x Soldier | |||||||
1 | Name: Commerce Exchange ID: |
1x Investor | |||||||
2 | Name: Prosperity Nexus ID: |
2x Investor | |||||||
3 | Name: Galactic Emporium ID: |
3x Investor | |||||||
4 | Name: Sovereign Treasury Citadel ID: |
4x Investor | |||||||
1 | Name: Logistics Office ID: |
1x Logistics Officer | |||||||
1 | Name: Peacekeeper Academy ID: |
1x Peacekeeper | |||||||
1 | Name: Unity Council Chambers ID: |
1x Diplomat | |||||||
1 | Name: Stealth Operations Center ID: |
1x Stealth Operative | |||||||
1 | Name: Forge Matrix ID: |
1x Forge Technician | |||||||
1 | Name: Indoctrination Temple ID: |
1x Propagandist | |||||||
1 | Name: Seclusion Nexus ID: |
1x Seclusionist | |||||||
1 | Name: Gene Cleansing Facility ID: |
1x Genetic Engineer |