Colony

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A colony is a colonized world within a star system.

Jobs

Jobs, created by buildings, produce resources for a colony.

Name/ID Production Upkeep
Name: Leader

ID: Leader

{{#switch:amenities

antimatter = amenities =

}} {{#switch: +

1}} 1}} #default = +12
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Electrician

ID: Electrician

{{#switch:energy

energy = explorer =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Miner

ID: Miner

{{#switch:minerals

metals = minerals = militarist =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Engineer

ID: Engineer

{{#switch:metals

metals = minerals = militarist =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:minerals

metals = minerals = militarist =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Entertainer

ID: Entertainer

{{#switch:amenities

antimatter = amenities =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Farmer

ID: Farmer

{{#switch:food

food = frigate =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Scientist

ID: Scientist

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy

energy = explorer =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Soldier

ID: Soldier

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +10
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Investor

ID: Investor

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#switch: +

1}} 1}} #default = +6
            }}
-
Name: Logistics Officer

ID: Logistics_Office_1

{{#switch:energy

energy = explorer =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Peacekeeper

ID: Peacekeeper_Academy_1

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Diplomat

ID: Unity_Council_Chambers_1

{{#switch:power

pacifist = pink_plasma = power =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Forge Technician

ID: Forge_Matrix_1

{{#switch:metals

metals = minerals = militarist =

}} {{#switch: +

1}} 1}} #default = +6
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy

energy = explorer =

}} {{#ifeq:–2|-–2|−–2|–2}}

Name: Propagandist

ID: Imperial_Citadel_1

{{#switch:amenities

antimatter = amenities =

}} {{#switch: +

1}} 1}} #default = +6
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Genetic Engineer

ID: Gene_Cleansing_Facility_1

{{#switch:food

food = frigate =

}} {{#switch: +

1}} 1}} #default = +6
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy

energy = explorer =

}} {{#ifeq:–2|-–2|−–2|–2}}

Name: Seclusionist

ID: Seclusion_Nexus_1

{{#switch:energy

energy = explorer =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:minerals

metals = minerals = militarist =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:metals

metals = minerals = militarist =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:food

food = frigate =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:power

pacifist = pink_plasma = power =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

Name: Stealth Operative

ID: Stealth_Operations_Center_1

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy

energy = explorer =

}} {{#ifeq:–2|-–2|−–2|–2}}

Defence

Colonies can be {{#switch:siege | science = | shields = | siege = | speed = | star_cruiser = }} sieged. The higher the siege difficulty, the longer it takes to siege a colony. Higher level buildings, population, along with number of soldiers defending a colony all contribute to siege difficulty. Each regular population gives {{#switch:siege | science = | shields = | siege = | speed = | star_cruiser = }} {{#switch: +

                     | - = −{{#sub:+1 Siege Difficulty|1}} 
                     | x = ×{{#sub:+1 Siege Difficulty|1}} 
                     | #default = +1 Siege Difficulty
            }} and each building level adds 

{{#switch:siege | science = | shields = | siege = | speed = | star_cruiser = }} {{#switch: +

                     | - = −{{#sub:+5 Siege Difficulty|1}} 
                     | x = ×{{#sub:+5 Siege Difficulty|1}} 
                     | #default = +5 Siege Difficulty
            }}.

Buildings

Buildings provide jobs, and generally the building level corresponds with the number of jobs provided.

List of Buildings

Level Name/Identifier Jobs Build Cost (Base) Build Time (Base) Siege Difficulty Upkeep (Base) Required Tech Condition
1 Name: Settlement Center

ID: Capital_1

1x Leader -

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Metropolis Hub

ID: Capital_2

2x Leader

{{#switch:minerals

metals = minerals = militarist =

}}180 {{#switch:power

pacifist = pink_plasma = power =

}} 30

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +10
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Stellar Nexus

ID: Capital_3

3x Leader

{{#switch:minerals

metals = minerals = militarist =

}}270 {{#switch:power

pacifist = pink_plasma = power =

}} 45

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +15
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Cosmic Citadel

ID: Capital_4

4x Leader

{{#switch:minerals

metals = minerals = militarist =

}}360 {{#switch:power

pacifist = pink_plasma = power =

}} 60

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +20
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Solar Farms

ID: Energy_1

1x Electrician

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Fusion Reactors

ID: Energy_2

2x Electrician

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Matter Annihilators

ID: Energy_3

3x Electrician

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Stellar Harvesters

ID: Energy_4

4x Electrician

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Ore Mines

ID: Minerals_1

1x Miner

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Automated Extractors

ID: Minerals_2

2x Miner

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Deep Core Mines

ID: Minerals_3

3x Miner

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Stellar Refineries

ID: Minerals_4

4x Miner

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Foundry

ID: Metals_1

1x Engineer

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Steel Mills

ID: Metals_2

2x Engineer

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Alloy Foundries

ID: Metals_3

3x Engineer

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Nanoforge Facilities

ID: Metals_4

4x Engineer

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Hydroponic Farms

ID: Food_1

1x Farmer

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Genetic Farms

ID: Food_2

2x Farmer

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Aquaculture Centers

ID: Food_3

3x Farmer

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Biosynthesis Labs

ID: Food_4

4x Farmer

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Research Lab

ID: Science_1

1x Scientist

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Technological Institute

ID: Science_2

2x Scientist

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Stellar Observatory

ID: Science_3

3x Scientist

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Quantum Research Center

ID: Science_4

4x Scientist

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Residential Quarters

ID: Housing_1

-

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Modular Apartments

ID: Housing_2

-

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Arcology Complex

ID: Housing_3

-

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Floating Habitat

ID: Housing_4

-

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Community Plaza

ID: Amenities_1

1x Entertainer

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Entertainment Center

ID: Amenities_2

2x Entertainer

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Cultural Enclave

ID: Amenities_3

3x Entertainer

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Grand Oasis

ID: Amenities_4

4x Entertainer

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Outpost Barricade

ID: Fortress_1

1x Soldier

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Armored Garrison

ID: Fortress_2

2x Soldier

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Citadel Fortress

ID: Fortress_3

3x Soldier

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Celestial Bastion

ID: Fortress_4

4x Soldier

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Commerce Exchange

ID: Financial_Hub_1

1x Investor

{{#switch:minerals

metals = minerals = militarist =

}} 90

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +1
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

2 Name: Prosperity Nexus

ID: Financial_Hub_2

2x Investor

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +2
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–2|-–2|−–2|–2}}

3 Name: Galactic Emporium

ID: Financial_Hub_3

3x Investor

{{#switch:minerals

metals = minerals = militarist =

}} 270

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +3
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–3|-–3|−–3|–3}}

4 Name: Sovereign Treasury Citadel

ID: Financial_Hub_4

4x Investor

{{#switch:minerals

metals = minerals = militarist =

}} 360

{{#switch:time

time =

}} 120

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +4
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–4|-–4|−–4|–4}}

1 Name: Logistics Office

ID: Logistics_Office_1

1x Logistics Officer

{{#switch:minerals

metals = minerals = militarist =

}} 180 {{#switch:crimson_stardust

colonist = cooperative = crimson_stardust =

}} 30

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Peacekeeper Academy

ID: Peacekeeper_Academy_1

1x Peacekeeper

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Unity Council Chambers

ID: Unity_Council_Chambers_1

1x Diplomat

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Stealth Operations Center

ID: Stealth_Operations_Center_1

1x Stealth Operative

{{#switch:minerals

metals = minerals = militarist =

}} 180 {{#switch:antimatter

antimatter = amenities =

}} 30

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Forge Matrix

ID: Forge_Matrix_1

1x Forge Technician

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Indoctrination Temple

ID: Imperial_Citadel_1

1x Propagandist

{{#switch:minerals

metals = minerals = militarist =

}} 180 {{#switch:crimson_stardust

colonist = cooperative = crimson_stardust =

}} 30

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +10
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Seclusion Nexus

ID: Seclusion_Nexus_1

1x Seclusionist

{{#switch:minerals

metals = minerals = militarist =

}} 180 {{#switch:antimatter

antimatter = amenities =

}} 30

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}

1 Name: Gene Cleansing Facility

ID: Gene_Cleansing_Facility_1

1x Genetic Engineer

{{#switch:minerals

metals = minerals = militarist =

}} 180

{{#switch:time

time =

}} 360

{{#switch:siege

science = shields = siege = speed = star_cruiser =

}} {{#switch: +

1}} 1}} #default = +5
            }}

{{#switch:gold

gold = golden_spice = gunboat =

}} {{#ifeq:–1|-–1|−–1|–1}}