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Fixed typo: No restart button was actually added. |
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=== Note === | === Note === | ||
* | * Laser turrets visuals don't currently work, but all other turret projectiles should now appear as expected. | ||
== 1.8.1 == | == 1.8.1 == | ||
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* Wiki -> wiki.newstarsgame.com | * Wiki -> wiki.newstarsgame.com | ||
* Main Menu -> Galaxy visual selectable from main menu | * Main Menu -> Galaxy visual selectable from main menu | ||
=== Improved === | === Improved === |
Latest revision as of 13:37, 10 August 2024
1.8.2
Fixed
- Fix: Combat -> Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].
- Fix: Combat -> All projectiles are not visible in combat (outside ship builder).
- Fix: Saving system -> Saving sometimes corrupts for the yearly auto save (race condition).
Improve
- Combat -> When a turret exceeds min range, its damage is halved, instead of 0.
Note
- Laser turrets visuals don't currently work, but all other turret projectiles should now appear as expected.
1.8.1
Techs and building costs are now in-line with the wiki.
Fixed
- Fix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
- Fix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
- Fix: Colony -> Building base costs are very inconsistent and unpredictable.
1.8.0
Added
- Wiki -> wiki.newstarsgame.com
- Main Menu -> Galaxy visual selectable from main menu
Improved
- Galaxy -> Hyperlanes are now coloured to match galaxy
Removed
- Empire -> Naval capacity (not union naval capacity) -> Arbitrary bottleneck to expansion
Note
- Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.
- There is still a bug preventing some settings such as 'Galaxy Visual' from syncing after exiting to main menu and starting a game, although this is not new.
- The new wiki is being developed, so this update was heavily delayed.