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Update 1.9: Difference between revisions

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== 1.8.0 ==
== 1.9.0 ==
Update improving empire customization and stability.
Update improving empire customization and stability.


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* Create Game -> Empire -> Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.
* Create Game -> Empire -> Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.
* Ubiquity -> Starbases -> Replace old turret prefabs with new turrets.
* Ubiquity -> Starbases -> Replace old turret prefabs with new turrets.
* Create Game -> Allow empire presets a chance to spawn in (if enabled by player).


=== Fixed ===
=== Fixed ===
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* Fix: Create Game -> Clicking 'Main' to exit origin selection and 'Play' randomizes the empire being customized, resulting in lost customization.
* Fix: Create Game -> Clicking 'Main' to exit origin selection and 'Play' randomizes the empire being customized, resulting in lost customization.
* Fix: Fleet panel -> Esc key cancels fleet orders, when it used to close panel.
* Fix: Fleet panel -> Esc key cancels fleet orders, when it used to close panel.
* Fix: Create Game -> After starting game, galaxy visual sometimes does not match customized visual type.


=== Changed ===
=== Changed ===

Latest revision as of 22:38, 10 August 2024

1.9.0

Update improving empire customization and stability.

Added

  • Add: Create Game -> Saveable and loadable empire presets.

Improved

  • Create Game -> Empire -> Wider range of popular standardized colours, and doubled amount of colours to choose from 32 to 64.
  • Ubiquity -> Starbases -> Replace old turret prefabs with new turrets.
  • Create Game -> Allow empire presets a chance to spawn in (if enabled by player).

Fixed

  • Fix: Create Game -> Map size setting not initially synced with actual value (i.e. appeared as 'duel' when map size was actually 'small').
  • Fix: Create Game -> Clicking 'Main' to exit origin selection and 'Play' randomizes the empire being customized, resulting in lost customization.
  • Fix: Fleet panel -> Esc key cancels fleet orders, when it used to close panel.
  • Fix: Create Game -> After starting game, galaxy visual sometimes does not match customized visual type.

Changed

  • Hyperlanes -> Base hyperlane density from 0.4 to 0.5.

Removed

  • Remove: Create Game -> Map -> Cached/saved values -> Conflicts with network synced value leading to unexpected map generations.