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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! | ! | ||
!Type | !Type | ||
!Is Civilian? | !Is Civilian? | ||
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!Unlocked By | !Unlocked By | ||
|- | |- | ||
| | |[[File:Gunboat.png|center|thumb|32x32px]] | ||
|'''Gunboat''' | |'''Gunboat''' | ||
|No | |No | ||
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|- | |- | ||
| | |[[File:Frigate.png|center|thumb|32x32px]] | ||
|'''Frigate''' | |'''Frigate''' | ||
|No | |No | ||
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|- | |- | ||
| | |[[File:Light-cruiser.png|center|thumb|32x32px]] | ||
|''' | |'''Light Cruiser''' | ||
|No | |No | ||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Heavy-cruiser.png|center|thumb|32x32px]] | ||
|''' | |'''Heavy Cruiser''' | ||
|No | |No | ||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Star-cruiser.png|center|thumb|32x32px]] | ||
|''' | |'''Star Cruiser''' | ||
|No | |No | ||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Gunboat.png|center|thumb|32x32px]] | ||
|'''Explorer''' | |'''Explorer''' | ||
|Yes | |Yes | ||
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|- | |- | ||
| | |[[File:Gunboat.png|center|thumb|32x32px]] | ||
|'''Builder''' | |'''Builder''' | ||
|Yes | |Yes | ||
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|- | |- | ||
| | |[[File:Gunboat.png|center|thumb|32x32px]] | ||
|'''Colonist''' | |'''Colonist''' | ||
|Yes | |Yes |
Revision as of 06:51, 19 July 2024
Ships are units of a fleet, and may have civilian roles such as research or have military roles.
Type | Is Civilian? | Base Stats | Unlocked By | |
---|---|---|---|---|
Gunboat | No | |||
Frigate | No | |||
Light Cruiser | No | |||
Heavy Cruiser | No | |||
Star Cruiser | No | |||
Explorer | Yes | |||
Builder | Yes | |||
Colonist | Yes |
Turrets
Range
Only when a turret/ship is within range to an enemy, it shoots.
Fire Rate
How often a ship fires. A fire rate of 0.10 means the turret is fired shots every 10 simulated days.
Turret Types
- Gatlings: Rapid fire at a short range, with low damage.
- Lasers: Constant damage at a short range, with a constant fire rate.
- Ballistic: Ballistic turrets have medium range and moderate fire rate.
- Snipers: Railguns have a long range, low fire rate but deal the most damage per hit.
Ideas for Presets
Gunboat: Swarmers
Agile gunboats equipped with gatling guns for rapid, close-range assaults.
+ Quick to strike with significant initial damage.
- Vulnerable to long-range attacks; best used in swarms for effectiveness.
Heavy Cruiser: Snipers
Robust cruisers with railguns, designed to make the first impactful hits.
+ Delivers powerful initial blows with railguns.
- Slower follow-up attacks due to the low fire rate; can be outmanoeuvred by swarmers.