Ship: Difference between revisions

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[[File:Dev17-new-star-cruiser.png|alt=Star cruiser ship in ship builder.|thumb|417x417px|Star cruiser ship in ship builder.]]
[[File:Fleet-moving-in-star-system.jpg|alt=Fleet moving in star system.|thumb|480x480px|Fleet moving in star system.]]
Ships are units of a [[fleet]], and may have civilian roles such as research or have military roles.
Ships are units of a [[Ship#Fleet|fleet]], and may have civilian roles such as research or have military roles.
 
 
 
 


== Fleet ==
Fleets are a collection of [[Ship|ships]]. Civilian fleets are limited to one ship, while military fleets are limited by an empire's fleet capacity.


==== Fleet Capacity ====
This determines the limit of ships that can fit in an individual fleet, and this limit can be increased though [[Technology|research]].


== Ship Types ==
{| class="wikitable"
{| class="wikitable"
!
!
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|}
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== Ship Builder ==
[[File:Dev17-new-star-cruiser.png|alt=Star cruiser ship in ship builder.|thumb|417x417px|Star cruiser ship in ship builder.]]
=== Turrets ===
=== Turrets ===



Latest revision as of 08:26, 19 July 2024

Fleet moving in star system.
Fleet moving in star system.

Ships are units of a fleet, and may have civilian roles such as research or have military roles.

Fleet

Fleets are a collection of ships. Civilian fleets are limited to one ship, while military fleets are limited by an empire's fleet capacity.

Fleet Capacity

This determines the limit of ships that can fit in an individual fleet, and this limit can be increased though research.

Ship Types

Type Base Stats (Standard Duration) Base Cost (Standard Duration) Unlocked By Description
Gunboat

{{#switch:hull

heavy_cruiser = hull =

}}100 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}100 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}} 140

{{#switch:metals

metals = minerals = militarist =

}} 75

- Gunboats are the smallest military ships and only have short-range.
Frigate

{{#switch:hull

heavy_cruiser = hull =

}}200 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}200 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}}120

{{#switch:metals

metals = minerals = militarist =

}}150

Tech: Frigates Destroyers are useful in short and medium-range combat.
Light Cruiser

{{#switch:hull

heavy_cruiser = hull =

}}300 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}300 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}}100

{{#switch:metals

metals = minerals = militarist =

}}250

Tech: Light Cruisers Light Cruisers are used for medium-range combat.
Heavy Cruiser

{{#switch:hull

heavy_cruiser = hull =

}}400 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}400 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}}80

{{#switch:metals

metals = minerals = militarist =

}}400

Tech: Heavy Cruisers Heavy Cruisers are useful for medium and long-range combat.
Star Cruiser

{{#switch:hull

heavy_cruiser = hull =

}}1000 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}1000 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}}60

{{#switch:metals

metals = minerals = militarist =

}}800

Tech: Star Cruisers Star Cruisers are formidable for long-range combat.
Explorer

{{#switch:hull

heavy_cruiser = hull =

}}100 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}100 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}} 140

{{#switch:metals

metals = minerals = militarist =

}} 75

- Explorers can uncover hidden areas of the galaxy.
Builder

{{#switch:hull

heavy_cruiser = hull =

}}100 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}100 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}} 140

{{#switch:metals

metals = minerals = militarist =

}} 75

- Builders can claim explored star systems.
Colonist

{{#switch:hull

heavy_cruiser = hull =

}}100 {{#switch:shields

science = shields = siege = speed = star_cruiser =

}}100 {{#switch:speed

science = shields = siege = speed = star_cruiser =

}} 140

{{#switch:metals

metals = minerals = militarist =

}} 75

- Colonists can build colonies on habitable worlds.

Ship Builder

Star cruiser ship in ship builder.
Star cruiser ship in ship builder.

Turrets

Range

Only when a turret/ship is within range to an enemy, it shoots.

Fire Rate

How often a ship fires. A fire rate of 0.10 means the turret is fired shots every 10 simulated days.

Turret Types

  1. Gatlings: Rapid fire at a short range, with low damage.
  2. Lasers: Constant damage at a short range, with a constant fire rate.
  3. Ballistic: Ballistic turrets have medium range and moderate fire rate.
  4. Snipers: Railguns have a long range, low fire rate but deal the most damage per hit.

Ideas for Presets

Gunboat: Swarmers

Agile gunboats equipped with gatling guns for rapid, close-range assaults.

+ Quick to strike with significant initial damage.

- Vulnerable to long-range attacks; best used in swarms for effectiveness.

Heavy cruiser ship in the ship builder.
Heavy cruiser ship in the ship builder.

Heavy Cruiser: Snipers

Robust cruisers with railguns, designed to make the first impactful hits.

+ Delivers powerful initial blows with railguns.

- Slower follow-up attacks due to the low fire rate; can be outmanoeuvred by swarmers.