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Update 1.8: Difference between revisions

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=== Note ===
=== Note ===
Lasers turrets remain broken, but all other turret projectiles should now appear as expected.  
 
* Lasers turrets visuals don't currently work, but all other turret projectiles should now appear as expected.


== 1.8.1 ==
== 1.8.1 ==

Revision as of 03:27, 31 July 2024

1.8.2

Fixed

  • Fix: Combat -> Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].
  • Fix: Combat -> All projectiles are not visible in combat (outside ship builder).
  • Fix: Saving system -> Saving sometimes corrupts for the yearly auto save (race condition).

Improve

  • Combat -> When a turret exceeds min range, its damage is halved, instead of 0.

Note

  • Lasers turrets visuals don't currently work, but all other turret projectiles should now appear as expected.

1.8.1

Techs and building costs are now in-line with the wiki.

Fixed

  • Fix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
  • Fix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
  • Fix: Colony -> Building base costs are very inconsistent and unpredictable.

1.8.0

Added

  • Wiki -> wiki.newstarsgame.com
  • Main Menu -> Galaxy visual selectable from main menu
  • Pause Menu -> Restart button to pause menu

Improved

  • Galaxy -> Hyperlanes are now coloured to match galaxy

Removed

  • Empire -> Naval capacity (not union naval capacity) -> Arbitrary bottleneck to expansion

Note

  • Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.
  • There is still a bug preventing some settings such as 'Galaxy Visual' from syncing after exiting to main menu and starting a game, although this is not new.
  • The new wiki is being developed, so this update was heavily delayed.