More actions
1.8.2
Fixed
- Fix: Combat -> Min range on turrets often freezes battles indefinitely [ships automatically moving towards targets results in no shots being fired].
- Fix: Combat -> All projectiles are not visible in combat (outside ship builder).
- Fix: Saving system -> Saving sometimes corrupts for the yearly auto save (race condition).
Improve
- Combat -> When a turret exceeds min range, its damage is halved, instead of 0.
Note
Lasers turrets remain broken, but all other turret projectiles should now appear as expected.
1.8.1
Techs and building costs are now in-line with the wiki.
Fixed
- Fix: Tech -> Base cost ignores prerequisites for non-repeatable technologies
- Fix: Graphics -> VSync not applied when starting game, if previously enabled [required manually re-enabling after starting game].
- Fix: Colony -> Building base costs are very inconsistent and unpredictable.
1.8.0
Added
- Wiki -> wiki.newstarsgame.com
- Main Menu -> Galaxy visual selectable from main menu
- Pause Menu -> Restart button to pause menu
Improved
- Galaxy -> Hyperlanes are now coloured to match galaxy
Removed
- Empire -> Naval capacity (not union naval capacity) -> Arbitrary bottleneck to expansion
Note
- Previous saves may no longer restore the galaxy same visual (before this update), but future saves now will.
- There is still a bug preventing some settings such as 'Galaxy Visual' from syncing after exiting to main menu and starting a game, although this is not new.
- The new wiki is being developed, so this update was heavily delayed.