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Ship

From New Stars Wiki
Revision as of 07:26, 19 July 2024 by ADAMJR (talk | contribs)
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Fleet moving in star system.
Fleet moving in star system.

Ships are units of a fleet, and may have civilian roles such as research or have military roles.

Fleet

Fleets are a collection of ships. Civilian fleets are limited to one ship, while military fleets are limited by an empire's fleet capacity.

Fleet Capacity

This determines the limit of ships that can fit in an individual fleet, and this limit can be increased though research.

Ship Types

Type Base Stats (Standard Duration) Base Cost (Standard Duration) Unlocked By Description
Gunboat

100 100 140

75

- Gunboats are the smallest military ships and only have short-range.
Frigate

200 200 120

150

Tech: Frigates Destroyers are useful in short and medium-range combat.
Light Cruiser

300 300 100

250

Tech: Light Cruisers Light Cruisers are used for medium-range combat.
Heavy Cruiser

400 400 80

400

Tech: Heavy Cruisers Heavy Cruisers are useful for medium and long-range combat.
Star Cruiser

1000 1000 60

800

Tech: Star Cruisers Star Cruisers are formidable for long-range combat.
Explorer

100 100 140

75

- Explorers can uncover hidden areas of the galaxy.
Builder

100 100 140

75

- Builders can claim explored star systems.
Colonist

100 100 140

75

- Colonists can build colonies on habitable worlds.

Ship Builder

Star cruiser ship in ship builder.
Star cruiser ship in ship builder.

Turrets

Range

Only when a turret/ship is within range to an enemy, it shoots.

Fire Rate

How often a ship fires. A fire rate of 0.10 means the turret is fired shots every 10 simulated days.

Turret Types

  1. Gatlings: Rapid fire at a short range, with low damage.
  2. Lasers: Constant damage at a short range, with a constant fire rate.
  3. Ballistic: Ballistic turrets have medium range and moderate fire rate.
  4. Snipers: Railguns have a long range, low fire rate but deal the most damage per hit.

Ideas for Presets

Gunboat: Swarmers

Agile gunboats equipped with gatling guns for rapid, close-range assaults.

+ Quick to strike with significant initial damage.

- Vulnerable to long-range attacks; best used in swarms for effectiveness.

Heavy cruiser ship in the ship builder.
Heavy cruiser ship in the ship builder.

Heavy Cruiser: Snipers

Robust cruisers with railguns, designed to make the first impactful hits.

+ Delivers powerful initial blows with railguns.

- Slower follow-up attacks due to the low fire rate; can be outmanoeuvred by swarmers.