Diplomacy panel of a suzerain subject.
Diplomacy can be conducted with alien empires and mutually beneficial arrangements can be agreed upon in the diplomacy panel.
Relationship
There are several key components of a relationship.
Status
Possible statuses include self, ally, neutral, and enemy.
Opinion (AI)
Attitude (AI)
AI attitude changes based on opinion.
| ID
|
Attitude
|
Opinion Range
|
| -1
|
Hostile
|
< -150
|
| 0
|
Cautious
|
≥ -150 and < 0
|
| 1
|
Open
|
≥ 0 and < 150
|
| 2
|
Friendly
|
≥ 150
|
Agendas (AI)
Agendas are distinctive individual personality traits of AI empires.
|
|
Agenda
|
Description
|
|
Ahead Of The Curve
|
Likes empires who are more advanced, dislikes those who aren't.
|
|
Anti Subjugator
|
Likes empires that don't subjugate other empires, dislikes those who do.
|
|
Appeaser
|
Likes stronger empires, dislikes those who aren't.
|
|
Breathing Room
|
Dislikes empires that border them, likes empires that don't.
|
|
Buffer States
|
Likes neighbours that are weaker, dislikes strong neighbours.
|
|
Do Not Interfere
|
Dislikes empires that join their wars, likes empires who don't.
|
|
Economist
|
Likes empires an economy similar or better than theirs, dislikes those who don't.
|
|
Fighter
|
Likes empires with more fleets than them, dislikes those with less.
|
|
Free Trader
|
Likes empires that have traded with them, dislikes those who haven't.
|
|
Friendly
|
Likes empires that ally with others, dislikes those who don't.
|
|
Imperialistic
|
Likes empires with less systems than them, dislikes empires with more.
|
|
Peacekeeper
|
Likes those who have not recently been at war with a pacifist, dislikes those who have.
|
|
Peacemonger
|
Likes empires that are not at war, dislikes those who are.
|
|
Protector
|
Likes weaker empires, dislikes those who aren't.
|
|
Subjugator
|
Likes empires that subjugate other empires, dislikes those who don't.
|
|
Warmonger
|
Likes empires that have recently been at war, dislikes those who aren't.
|
Relative Power
Trade
Attitude Modifiers
| Attitude
|
Trade Cost Modifier
|
| Hostile
|
4
|
| Cautious
|
2
|
| Open
|
1.5
|
| Friendly
|
1
|
Base Resource Values
| Resource
|
Base Value
|
|
{{#switch:gold
|
gold =
|
golden_spice =
|
gunboat =
}}
|
0.1
|
|
{{#switch:energy
|
energy =
|
explorer =
}}
|
0.1
|
|
{{#switch:minerals
|
metals =
|
minerals =
|
militarist =
}}
|
0.2
|
|
{{#switch:metals
|
metals =
|
minerals =
|
militarist =
}}
|
0.8
|
|
{{#switch:food
|
food =
|
frigate =
}}
|
0.1
|
|
{{#switch:antimatter
|
antimatter =
|
amenities =
}}
|
4
|
|
{{#switch:crimson_stardust
|
colonist =
|
cooperative =
|
crimson_stardust =
}}
|
4
|
|
{{#switch:golden_spice
|
gold =
|
golden_spice =
|
gunboat =
}}
|
2
|
|
{{#switch:pink_plasma
|
pacifist =
|
pink_plasma =
|
power =
}}
|
2
|
Base Agreement Values
| Resource
|
Base Value
|
|
{{#switch:gold
|
gold =
|
golden_spice =
|
gunboat =
}}
|
0.1
|
|
{{#switch:energy
|
energy =
|
explorer =
}}
|
0.1
|
|
{{#switch:minerals
|
metals =
|
minerals =
|
militarist =
}}
|
0.2
|
|
{{#switch:metals
|
metals =
|
minerals =
|
militarist =
}}
|
0.8
|
|
{{#switch:food
|
food =
|
frigate =
}}
|
0.1
|
|
{{#switch:antimatter
|
antimatter =
|
amenities =
}}
|
4
|
|
{{#switch:crimson_stardust
|
colonist =
|
cooperative =
|
crimson_stardust =
}}
|
4
|
|
{{#switch:golden_spice
|
gold =
|
golden_spice =
|
gunboat =
}}
|
2
|
|
{{#switch:pink_plasma
|
pacifist =
|
pink_plasma =
|
power =
}}
|
2
|