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8 June 2026

  • 06:5406:54, 8 June 2026 Event authoring (hist | edit) [13,499 bytes] ADAMJR (talk | contribs) (Created page with "{{DISPLAYTITLE:Event authoring}} ''New Stars'' game events — the discoveries and disasters that fire as the galaxy lives — are written as plain '''YAML files'''. The same format powers the game's own built-in events and any events you ship in a content pack, so anything the base game does, your pack can do too. This page is the full reference: where event files go, the anatomy of an event, and every condition, selector and effect you can use. For the p...")

3 June 2026

  • 01:0501:05, 3 June 2026 Modding (hist | edit) [11,124 bytes] ADAMJR (talk | contribs) (Created page with "== Publishing to Steam Workshop == Packs are published with the in-editor uploader (for project maintainers building from source): '''NewStars → Workshop → Uploader''' Requirements: * Steam client running. * Editor in '''Play Mode''' so the Steam API is initialized. {| class="wikitable" !Field !Notes |- |Title / Description |Shown on the Workshop page. |- |Change note |Appears in the item's change history. |- |Content folder |Path to your pack root (the folder...")