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Save files are [https://yaml.org/ YAML-based] and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. | Save files are [https://yaml.org/ YAML-based] and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space. | ||
== Save Locations == | |||
==== Windows ==== | ==== Windows ==== | ||
Line 13: | Line 13: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== Save File == | |||
Here is what part of an example save file looks like:<syntaxhighlight lang="yaml"> | Here is what part of an example save file looks like:<syntaxhighlight lang="yaml"> | ||
GameManager: | GameManager: | ||
Line 59: | Line 60: | ||
... | ... | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== Identifiers == | |||
Some fields in save files implicitly contain string values, which represent an integer value behind the scenes (enums). In this example, 'Origin' and 'Ethics' use a specific ID or Identifier to represent a value. All identifiers use underscores where there are spaces (snake case). Saves should also load with numbers instead of IDs, although using listed identifiers is the recommended approach.<syntaxhighlight lang="yaml"> | |||
... | |||
Origin: Stellar_Nomarchs | |||
Ethics: | |||
- Cooperative | |||
- Cooperative | |||
... | |||
</syntaxhighlight> | |||
=== Ship Types === | |||
{| class="wikitable" | |||
!ID | |||
!Type | |||
|- | |||
|0 | |||
|Gunboat | |||
|- | |||
|1 | |||
|Frigate | |||
|- | |||
|2 | |||
|Light_Cruiser | |||
|- | |||
|3 | |||
|Heavy_Cruiser | |||
|- | |||
|4 | |||
|Star_Cruiser | |||
|- | |||
|25 | |||
|Explorer | |||
|- | |||
|26 | |||
|Builder | |||
|- | |||
|27 | |||
|Colonist | |||
|} | |||
=== Game Events === | |||
==== Diplomatic Events ==== | |||
{| class="wikitable" | |||
!ID | |||
!Name | |||
|- | |||
|1 | |||
|Establish_Embassy | |||
|- | |||
|2 | |||
|Request_Trade | |||
|- | |||
|3 | |||
|Declare_War | |||
|- | |||
|5 | |||
|Make_Peace | |||
|- | |||
|6 | |||
|Denounce | |||
|- | |||
|7 | |||
|Integrate_Player | |||
|- | |||
|8 | |||
|Establish_Alliance | |||
|- | |||
|9 | |||
|Leave_Alliance | |||
|- | |||
|10 | |||
|Meet_Player | |||
|- | |||
|11 | |||
|Make_Puppet | |||
|- | |||
|12 | |||
|Make_Suzerain | |||
|- | |||
|14 | |||
|Make_Independent | |||
|- | |||
|16 | |||
|Borders_Closed | |||
|- | |||
|18 | |||
|Declare_Friendship | |||
|- | |||
|19 | |||
|Defeat_Player | |||
|- | |||
|20 | |||
|Join_Wars | |||
|- | |||
|21 | |||
|Accept_Trade | |||
|- | |||
|22 | |||
|Game_Event_Occurred | |||
|- | |||
|23 | |||
|Form_Business_Partnership | |||
|- | |||
|24 | |||
|End_Business_Partnership | |||
|- | |||
|25 | |||
|Form_Galactic_Union | |||
|- | |||
|26 | |||
|Join_Galactic_Union | |||
|- | |||
|27 | |||
|Leave_Galactic_Union | |||
|- | |||
|28 | |||
|Invite_Galactic_Union | |||
|- | |||
|29 | |||
|Request_Galactic_Union | |||
|- | |||
|30 | |||
|Kick_Galactic_Union | |||
|- | |||
|31 | |||
|Accept_Galactic_Union | |||
|} | |||
==== Self Events ==== | |||
{| class="wikitable" | |||
!ID | |||
!Name | |||
|- | |||
|50 | |||
|Tech_Complete | |||
|- | |||
|51 | |||
|Went_Bankrupt | |||
|- | |||
|52 | |||
|Fleet_Lost | |||
|- | |||
|53 | |||
|New_Discovery | |||
|- | |||
|54 | |||
|Old_Stars | |||
|- | |||
|55 | |||
|Colony_Queue_Complete | |||
|- | |||
|56 | |||
|StarBase_Queue_Complete | |||
|- | |||
|57 | |||
|Fleet_Idle | |||
|- | |||
|58 | |||
|Colony_Founded | |||
|- | |||
|59 | |||
|Colony_Occupied | |||
|- | |||
|60 | |||
|Colony_Liberated | |||
|- | |||
|61 | |||
|StarBase_Lost | |||
|- | |||
|62 | |||
|Report_Bug_Reminder | |||
|} | |||
==== Galactic Natural Disasters ==== | |||
{| class="wikitable" | |||
!ID | |||
!Name | |||
|- | |||
|200 | |||
|Supernova | |||
|- | |||
|201 | |||
|Solar_Storm | |||
|- | |||
|203 | |||
|Hypernova | |||
|} | |||
==== Colony Discoveries ==== | |||
{| class="wikitable" | |||
!ID | |||
!'''Name''' | |||
|- | |||
|'''300''' | |||
|Colony_Exotic_Planet_Life | |||
|- | |||
|301 | |||
|Colony_Unpredictable_Weather_Patterns | |||
|- | |||
|302 | |||
|Colony_Unique_Wildlife | |||
|- | |||
|303 | |||
|Colony_Dangerous_Wildlife | |||
|- | |||
|304 | |||
|Colony_Dense_Forests | |||
|- | |||
|305 | |||
|Colony_Abandoned_Alien_Colony | |||
|- | |||
|306 | |||
|Colony_Geothermal_Hot_Springs | |||
|- | |||
|307 | |||
|Colony_Abundant_Natural_Wonders | |||
|- | |||
|308 | |||
|Colony_Widespread_Volcanic_Regions | |||
|- | |||
|309 | |||
|Colony_Extreme_Polar_Regions | |||
|} | |||
==== Colony Natural Disasters ==== | |||
{| class="wikitable" | |||
!ID | |||
!Name | |||
|- | |||
|1050 | |||
|Global_Cooling | |||
|- | |||
|1052 | |||
|Global_Nothing | |||
|- | |||
|1053 | |||
|Global_Warming | |||
|- | |||
|1054 | |||
|Global_Ice_Age | |||
|- | |||
|1100 | |||
|Asteroid_Appears | |||
|- | |||
|1101 | |||
|Asteroid_Disappears | |||
|- | |||
|1102 | |||
|Asteroid_Impact | |||
|- | |||
|1103 | |||
|Asteroid_Does_Nothing | |||
|} | |||
==== '''Midgame Events''' ==== | |||
{| class="wikitable" | |||
!ID | |||
!Name | |||
|- | |||
|1500 | |||
|'''Cosmic_Convergence''' | |||
|- | |||
|1501 | |||
|'''Celestial_Squid_Slain''' | |||
|} | |||
=== Technology Identifiers === | |||
(unimplemented) | |||
=== Planet Identifiers === | |||
==== Planet Type ==== | |||
The type of a planet. | |||
{| class="wikitable" | |||
|+ | |||
!ID | |||
!Type | |||
|- | |||
|0 | |||
|Barren | |||
|- | |||
|1 | |||
|Asteroid | |||
|- | |||
|2 | |||
|Giant | |||
|- | |||
|3 | |||
|World | |||
|- | |||
|4 | |||
|Broken | |||
|} | |||
==== Types of Climate ==== | |||
Note that only valid planet and climate combinations, defined on the [[planet]] page, will work. | |||
{| class="wikitable" | |||
|+ | |||
!ID | |||
!Type | |||
|- | |||
|0 | |||
|'''Stormy''' | |||
|- | |||
|1 | |||
|'''Calm''' | |||
|- | |||
|2 | |||
|'''Ice''' | |||
|- | |||
|3 | |||
|'''Ocean''' | |||
|- | |||
|4 | |||
|'''Arid''' | |||
|- | |||
|5 | |||
|'''Toxic''' | |||
|- | |||
|6 | |||
|'''Molten''' | |||
|- | |||
|7 | |||
|'''Rocky''' | |||
|- | |||
|8 | |||
|Terrestrial | |||
|- | |||
|9 | |||
|'''Pristine''' | |||
|- | |||
|10 | |||
|'''Void''' | |||
|} |
Latest revision as of 05:32, 20 July 2024
Save files are YAML-based and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space.
Save Locations
Windows
C:\Users\[username]\AppData\LocalLow\NewStars\NewStars\[steam_user_id]\Saves
Linux (Ubuntu)
~/.config/unity3d/NewStars/NewStars/[steam_user_id]/Saves
Save File
Here is what part of an example save file looks like:
GameManager:
PlayerPreset:
EmpireName: Crusaders of Ales
Origin: Stellar_Nomarchs
Ethics:
- Cooperative
- Cooperative
Species:
Name: Ales
ShipIndex: 0
Type: Synthetic
Preference: Arid
_avatarName: Portrait_03_nbg
_iconName: hades-symbol
_primaryColor:
r: 0.8941177
g: 0.6078432
b: 0.05882353
a: 1
_secondaryColor:
r: 0
g: 0
b: 0
a: 0
MapSettings:
AIClanCount: 6
AIPlayerCount: 12
Difficulty: Hard_Renegade
Duration: Comet
Size: Tiny
EnabledVictories:
- Time
- Survival
- Conquest
- Ascension
- Defeat
HyperlaneDensity: 1
WormholeDensity: 1
Seed: -240221925
GalaxyName: Milky Way
MeetAllPlayers: false
RevealAll: false
...
Identifiers
Some fields in save files implicitly contain string values, which represent an integer value behind the scenes (enums). In this example, 'Origin' and 'Ethics' use a specific ID or Identifier to represent a value. All identifiers use underscores where there are spaces (snake case). Saves should also load with numbers instead of IDs, although using listed identifiers is the recommended approach.
...
Origin: Stellar_Nomarchs
Ethics:
- Cooperative
- Cooperative
...
Ship Types
ID | Type |
---|---|
0 | Gunboat |
1 | Frigate |
2 | Light_Cruiser |
3 | Heavy_Cruiser |
4 | Star_Cruiser |
25 | Explorer |
26 | Builder |
27 | Colonist |
Game Events
Diplomatic Events
ID | Name |
---|---|
1 | Establish_Embassy |
2 | Request_Trade |
3 | Declare_War |
5 | Make_Peace |
6 | Denounce |
7 | Integrate_Player |
8 | Establish_Alliance |
9 | Leave_Alliance |
10 | Meet_Player |
11 | Make_Puppet |
12 | Make_Suzerain |
14 | Make_Independent |
16 | Borders_Closed |
18 | Declare_Friendship |
19 | Defeat_Player |
20 | Join_Wars |
21 | Accept_Trade |
22 | Game_Event_Occurred |
23 | Form_Business_Partnership |
24 | End_Business_Partnership |
25 | Form_Galactic_Union |
26 | Join_Galactic_Union |
27 | Leave_Galactic_Union |
28 | Invite_Galactic_Union |
29 | Request_Galactic_Union |
30 | Kick_Galactic_Union |
31 | Accept_Galactic_Union |
Self Events
ID | Name |
---|---|
50 | Tech_Complete |
51 | Went_Bankrupt |
52 | Fleet_Lost |
53 | New_Discovery |
54 | Old_Stars |
55 | Colony_Queue_Complete |
56 | StarBase_Queue_Complete |
57 | Fleet_Idle |
58 | Colony_Founded |
59 | Colony_Occupied |
60 | Colony_Liberated |
61 | StarBase_Lost |
62 | Report_Bug_Reminder |
Galactic Natural Disasters
ID | Name |
---|---|
200 | Supernova |
201 | Solar_Storm |
203 | Hypernova |
Colony Discoveries
ID | Name |
---|---|
300 | Colony_Exotic_Planet_Life |
301 | Colony_Unpredictable_Weather_Patterns |
302 | Colony_Unique_Wildlife |
303 | Colony_Dangerous_Wildlife |
304 | Colony_Dense_Forests |
305 | Colony_Abandoned_Alien_Colony |
306 | Colony_Geothermal_Hot_Springs |
307 | Colony_Abundant_Natural_Wonders |
308 | Colony_Widespread_Volcanic_Regions |
309 | Colony_Extreme_Polar_Regions |
Colony Natural Disasters
ID | Name |
---|---|
1050 | Global_Cooling |
1052 | Global_Nothing |
1053 | Global_Warming |
1054 | Global_Ice_Age |
1100 | Asteroid_Appears |
1101 | Asteroid_Disappears |
1102 | Asteroid_Impact |
1103 | Asteroid_Does_Nothing |
Midgame Events
ID | Name |
---|---|
1500 | Cosmic_Convergence |
1501 | Celestial_Squid_Slain |
Technology Identifiers
(unimplemented)
Planet Identifiers
Planet Type
The type of a planet.
ID | Type |
---|---|
0 | Barren |
1 | Asteroid |
2 | Giant |
3 | World |
4 | Broken |
Types of Climate
Note that only valid planet and climate combinations, defined on the planet page, will work.
ID | Type |
---|---|
0 | Stormy |
1 | Calm |
2 | Ice |
3 | Ocean |
4 | Arid |
5 | Toxic |
6 | Molten |
7 | Rocky |
8 | Terrestrial |
9 | Pristine |
10 | Void |