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Save files are [https://yaml.org/ YAML-based] and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space. | Save files are [https://yaml.org/ YAML-based] and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space. | ||
== Save Locations == | |||
==== Windows ==== | ==== Windows ==== | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
== Save File == | |||
Here is what part of an example save file looks like:<syntaxhighlight lang="yaml"> | Here is what part of an example save file looks like:<syntaxhighlight lang="yaml"> | ||
GameManager: | GameManager: | ||
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... | ... | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== Identifiers 101 == | |||
Some fields in save files implicitly contain integer values, such as [[Saving System#Planet Type|planet type]]. This does not mean that all numerical fields are, as some are floating points and represent are decimal numbers (e.g. '''HyperlaneDensity'''). | |||
== Technology Identifiers == | |||
(unimplemented) | |||
=== Planet Identifiers === | |||
==== Planet Type ==== | |||
The type of a planet. | |||
{| class="wikitable" | |||
|+ | |||
!ID | |||
!Type | |||
|- | |||
|0 | |||
|Barren | |||
|- | |||
|1 | |||
|Asteroid | |||
|- | |||
|2 | |||
|Giant | |||
|- | |||
|3 | |||
|World | |||
|- | |||
|4 | |||
|Broken | |||
|} | |||
==== Types of Climate ==== | |||
Note that only valid planet and climate combinations, defined on the [[planet]] page, will work. | |||
{| class="wikitable" | |||
|+ | |||
!ID | |||
!Type | |||
|- | |||
|0 | |||
|'''Stormy''' | |||
|- | |||
|1 | |||
|'''Calm''' | |||
|- | |||
|2 | |||
|'''Ice''' | |||
|- | |||
|3 | |||
|'''Ocean''' | |||
|- | |||
|4 | |||
|'''Arid''' | |||
|- | |||
|5 | |||
|'''Toxic''' | |||
|- | |||
|6 | |||
|'''Molten''' | |||
|- | |||
|7 | |||
|'''Rocky''' | |||
|- | |||
|8 | |||
|Terrestrial | |||
|- | |||
|9 | |||
|'''Pristine''' | |||
|- | |||
|10 | |||
|'''Void''' | |||
|} |
Revision as of 16:40, 16 July 2024
Save files are YAML-based and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space.
Save Locations
Windows
C:\Users\[username]\AppData\LocalLow\NewStars\NewStars\[steam_user_id]\Saves
Linux (Ubuntu)
~/.config/unity3d/NewStars/NewStars/[steam_user_id]/Saves
Save File
Here is what part of an example save file looks like:
GameManager:
PlayerPreset:
EmpireName: Crusaders of Ales
Origin: Stellar_Nomarchs
Ethics:
- Cooperative
- Cooperative
Species:
Name: Ales
ShipIndex: 0
Type: Synthetic
Preference: Arid
_avatarName: Portrait_03_nbg
_iconName: hades-symbol
_primaryColor:
r: 0.8941177
g: 0.6078432
b: 0.05882353
a: 1
_secondaryColor:
r: 0
g: 0
b: 0
a: 0
MapSettings:
AIClanCount: 6
AIPlayerCount: 12
Difficulty: Hard_Renegade
Duration: Comet
Size: Tiny
EnabledVictories:
- Time
- Survival
- Conquest
- Ascension
- Defeat
HyperlaneDensity: 1
WormholeDensity: 1
Seed: -240221925
GalaxyName: Milky Way
MeetAllPlayers: false
RevealAll: false
...
Identifiers 101
Some fields in save files implicitly contain integer values, such as planet type. This does not mean that all numerical fields are, as some are floating points and represent are decimal numbers (e.g. HyperlaneDensity).
Technology Identifiers
(unimplemented)
Planet Identifiers
Planet Type
The type of a planet.
ID | Type |
---|---|
0 | Barren |
1 | Asteroid |
2 | Giant |
3 | World |
4 | Broken |
Types of Climate
Note that only valid planet and climate combinations, defined on the planet page, will work.
ID | Type |
---|---|
0 | Stormy |
1 | Calm |
2 | Ice |
3 | Ocean |
4 | Arid |
5 | Toxic |
6 | Molten |
7 | Rocky |
8 | Terrestrial |
9 | Pristine |
10 | Void |