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Events: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
!
!
!ID
!Name/ID
!Name
!Description
!Description
|-
|-
|[[File:Colony-exotic-1.jpg|center|thumb|172x172px]]
|[[File:Colony-exotic-1.jpg|center|thumb|172x172px]]
|300
|{{NameIdentifier|Exotic Plant Life|Colony_Exotic_Planet_Life}}
|Colony Exotic Planet Life
|Colonists have discovered the ruins of an abandoned alien colony on {WorldRTF}. These ruins could hold valuable technology or resources, but they could also be a source of danger if there are any traps or hazards left behind.
|
|-
|-
|[[File:Colony-weather-1.jpg|center|thumb|172x172px]]
|[[File:Colony-weather-1.jpg|center|thumb|172x172px]]
|301
|{{NameIdentifier|Unpredictable Weather Patterns|Colony_Unpredictable_Weather_Patterns}}
|Colony Unpredictable Weather Patterns
|{MetaRTF} has been ravaged by capricious and violent weather anomalies, specific to {WorldRTF}. These erratic and extreme weather events pose an imminent threat to the very foundations of your colony's infrastructure and logistical operations.
|
|-
|-
|[[File:Colony-unique-wildlife-1.jpg|center|thumb|172x172px]]
|[[File:Colony-unique-wildlife-1.jpg|center|thumb|172x172px]]
|302
|{{NameIdentifier|Unique Wildlife|Colony_Unique_Wildlife}}
|Colony Unique Wildlife
|{MetaRTF} has discovered unique and unusual wildlife that is not found anywhere else in the galaxy. These creatures could provide valuable resources or serve as a tourism attraction for {MetaRTF}.
|
|-
|-
|[[File:Colony-dangerous-wildlife-1.jpg|center|thumb|172x172px]]
|[[File:Colony-dangerous-wildlife-1.jpg|center|thumb|172x172px]]
|303
|{{NameIdentifier|Dangerous Wildlife|Colony_Dangerous_Wildlife}}
|Colony Dangerous Wildlife
|Your colonists have encountered dangerous wildlife that poses a threat to {MetaRTF}'s security. Your colonists must be vigilant and take measures to protect themselves from these creatures.
|
|-
|-
|[[File:Colony-forests-1.jpg|center|thumb|172x172px]]
|[[File:Colony-forests-1.jpg|center|thumb|172x172px]]
|304
|{{NameIdentifier|Dense Forests|Colony_Dense_Forests}}
|Colony Dense Forests
|Your colony has discovered dense forests that cover large parts of {WorldRTF}. These forests will provide valuable resources, but they could also pose challenges to {MetaRTF}'s expansion and infrastructure.
|
|-
|-
|[[File:Colony-alien-1.jpg|center|thumb|172x172px]]
|[[File:Colony-alien-1.jpg|center|thumb|172x172px]]
|305
|{{NameIdentifier|Abandoned Alien Colony|Colony_Abandoned_Alien_Colony}}
|Colony Abandoned Alien Colony
|Colonists have discovered the ruins of an abandoned alien colony on {WorldRTF}. These ruins could hold valuable technology or resources, but they could also be a source of danger if there are any traps or hazards left behind.
|
|-
|-
|[[File:Colony-geothermal-1.jpg|center|thumb|172x172px]]
|[[File:Colony-geothermal-1.jpg|center|thumb|172x172px]]
|306
|{{NameIdentifier|Geothermal Hot Springs|Colony_Geothermal_Hot_Springs}}
|Colony Geothermal Hot Springs
|Your colony has discovered geothermal hot springs that could provide a valuable source of energy for {MetaRTF}. These hot springs could also serve as a tourism attraction or a relaxation spot for your colonists.
|
|-
|-
|[[File:Colony-abundant-natural-wonders-1.jpg|center|thumb|172x172px]]
|[[File:Colony-abundant-natural-wonders-1.jpg|center|thumb|172x172px]]
|307
|{{NameIdentifier|Abundant Natural Wonders|Colony_Abundant_Natural_Wonders}}
|Colony Abundant Natural Wonders
|Your colony has discovered abundant natural wonders that are unique to {WorldRTF}. These wonders could provide a valuable source of inspiration for your colonists and attract tourists to {MetaRTF}.
|
|-
|-
|[[File:Colony-volcanic-1.jpg|center|thumb|172x172px]]
|[[File:Colony-volcanic-1.jpg|center|thumb|172x172px]]
|308
|{{NameIdentifier|Widespread Volcanic Regions|Colony_Widespread_Volcanic_Regions}}
|Colony Widespread Volcanic Regions
|Your colony has discovered that large parts of {WorldRTF} are covered in volcanic regions. These regions could provide valuable resources, but they could also pose dangers to {MetaRTF}'s infrastructure and logistics.
|
|-
|-
|[[File:Colony-polar-1.jpg|center|thumb|172x172px]]
|[[File:Colony-polar-1.jpg|center|thumb|172x172px]]
|309
|{{NameIdentifier|Extreme Polar Regions|Colony_Extreme_Polar_Regions}}
|Colony Extreme Polar Regions
|Your colony has discovered that large parts of {WorldRTF} are covered in extreme polar regions. These regions could provide valuable resources, but they could also pose dangers to your colony's infrastructure and logistics, and require specialized equipment and training for your colonists.
|
|}
|}



Revision as of 05:08, 20 July 2024

This page describes events that randomly occur given enough time, but does not include pre-determined discoveries or planet events triggered by science ships, during exploration of star systems.

Colony Discoveries

Whether these events occur are determined based on whether a colonized world has a specific feature, but when they spawn is random and usually occurs within a few years after colonization. These events are not chains, and act as a single event. If a colony world has multiple features, multiple of these events should eventually occur.

Name/ID Description
Name: Exotic Plant Life

ID: Colony_Exotic_Planet_Life

Colonists have discovered the ruins of an abandoned alien colony on {WorldRTF}. These ruins could hold valuable technology or resources, but they could also be a source of danger if there are any traps or hazards left behind.
Name: Unpredictable Weather Patterns

ID: Colony_Unpredictable_Weather_Patterns

{MetaRTF} has been ravaged by capricious and violent weather anomalies, specific to {WorldRTF}. These erratic and extreme weather events pose an imminent threat to the very foundations of your colony's infrastructure and logistical operations.
Name: Unique Wildlife

ID: Colony_Unique_Wildlife

{MetaRTF} has discovered unique and unusual wildlife that is not found anywhere else in the galaxy. These creatures could provide valuable resources or serve as a tourism attraction for {MetaRTF}.
Name: Dangerous Wildlife

ID: Colony_Dangerous_Wildlife

Your colonists have encountered dangerous wildlife that poses a threat to {MetaRTF}'s security. Your colonists must be vigilant and take measures to protect themselves from these creatures.
Name: Dense Forests

ID: Colony_Dense_Forests

Your colony has discovered dense forests that cover large parts of {WorldRTF}. These forests will provide valuable resources, but they could also pose challenges to {MetaRTF}'s expansion and infrastructure.
Name: Abandoned Alien Colony

ID: Colony_Abandoned_Alien_Colony

Colonists have discovered the ruins of an abandoned alien colony on {WorldRTF}. These ruins could hold valuable technology or resources, but they could also be a source of danger if there are any traps or hazards left behind.
Name: Geothermal Hot Springs

ID: Colony_Geothermal_Hot_Springs

Your colony has discovered geothermal hot springs that could provide a valuable source of energy for {MetaRTF}. These hot springs could also serve as a tourism attraction or a relaxation spot for your colonists.
Name: Abundant Natural Wonders

ID: Colony_Abundant_Natural_Wonders

Your colony has discovered abundant natural wonders that are unique to {WorldRTF}. These wonders could provide a valuable source of inspiration for your colonists and attract tourists to {MetaRTF}.
Name: Widespread Volcanic Regions

ID: Colony_Widespread_Volcanic_Regions

Your colony has discovered that large parts of {WorldRTF} are covered in volcanic regions. These regions could provide valuable resources, but they could also pose dangers to {MetaRTF}'s infrastructure and logistics.
Name: Extreme Polar Regions

ID: Colony_Extreme_Polar_Regions

Your colony has discovered that large parts of {WorldRTF} are covered in extreme polar regions. These regions could provide valuable resources, but they could also pose dangers to your colony's infrastructure and logistics, and require specialized equipment and training for your colonists.

Galactic Natural Disasters

ID Name Trigger Description
200 Supernova
201 Solar Storm
203 Hypernova

Colony Natural Disasters

Global Cooling

ID Name Prerequisite Description
1050 Global Cooling -
1052 Global Nothing Global Cooling
1053 Global Warming Global Cooling
1054 Global Ice Age Global Cooling

Asteroid Appears

ID Name Prerequisite Trigger Description
1100 Asteroid Appears - Random
1101 Asteroid Disappears Asteroid Appears
1102 Asteroid Impact Asteroid Appears
1103 Asteroid Does Nothing Asteroid Appears

Midgame Events

ID Name Prerequisite Trigger Description
1500 Cosmic Convergence - Random
File:Celestial-squid-slain.png
1501 Celestial Squid Slain Cosmic Convergence Player defeats the celestial squid.