Saving System: Difference between revisions
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== Identifiers | == Identifiers == | ||
Some fields in save files implicitly contain | Some fields in save files implicitly contain string values, which represent an integer value behind the scenes (enums). In this example, 'Origin' and 'Ethics' use a specific ID or Identifier to represent a value. All identifiers use underscores where there are spaces (snake case). Saves should also load with numbers instead of IDs, although using listed identifiers is the recommended approach.<syntaxhighlight lang="yaml"> | ||
... | |||
Origin: Stellar_Nomarchs | |||
Ethics: | |||
- Cooperative | |||
- Cooperative | |||
... | |||
</syntaxhighlight> | |||
=== Ship Types === | === Ship Types === | ||
| Line 70: | Line 77: | ||
|- | |- | ||
|0 | |0 | ||
| | |Gunboat | ||
|- | |- | ||
|1 | |1 | ||
| | |Frigate | ||
|- | |- | ||
|2 | |2 | ||
| | |Light_Cruiser | ||
|- | |- | ||
|3 | |3 | ||
| | |Heavy_Cruiser | ||
|- | |- | ||
|4 | |4 | ||
| | |Star_Cruiser | ||
|- | |- | ||
|25 | |25 | ||
| | |Explorer | ||
|- | |- | ||
|26 | |26 | ||
| | |Builder | ||
|- | |- | ||
|27 | |27 | ||
| | |Colonist | ||
|} | |} | ||
Latest revision as of 06:32, 20 July 2024
Save files are YAML-based and are backed-up with Steam cloud. They also work cross-platform on Windows and Linux. Save files typically take up around 1-2MB in space.
Save Locations
Windows
C:\Users\[username]\AppData\LocalLow\NewStars\NewStars\[steam_user_id]\Saves
Linux (Ubuntu)
~/.config/unity3d/NewStars/NewStars/[steam_user_id]/Saves
Save File
Here is what part of an example save file looks like:
GameManager:
PlayerPreset:
EmpireName: Crusaders of Ales
Origin: Stellar_Nomarchs
Ethics:
- Cooperative
- Cooperative
Species:
Name: Ales
ShipIndex: 0
Type: Synthetic
Preference: Arid
_avatarName: Portrait_03_nbg
_iconName: hades-symbol
_primaryColor:
r: 0.8941177
g: 0.6078432
b: 0.05882353
a: 1
_secondaryColor:
r: 0
g: 0
b: 0
a: 0
MapSettings:
AIClanCount: 6
AIPlayerCount: 12
Difficulty: Hard_Renegade
Duration: Comet
Size: Tiny
EnabledVictories:
- Time
- Survival
- Conquest
- Ascension
- Defeat
HyperlaneDensity: 1
WormholeDensity: 1
Seed: -240221925
GalaxyName: Milky Way
MeetAllPlayers: false
RevealAll: false
...
Identifiers
Some fields in save files implicitly contain string values, which represent an integer value behind the scenes (enums). In this example, 'Origin' and 'Ethics' use a specific ID or Identifier to represent a value. All identifiers use underscores where there are spaces (snake case). Saves should also load with numbers instead of IDs, although using listed identifiers is the recommended approach.
...
Origin: Stellar_Nomarchs
Ethics:
- Cooperative
- Cooperative
...
Ship Types
| ID | Type |
|---|---|
| 0 | Gunboat |
| 1 | Frigate |
| 2 | Light_Cruiser |
| 3 | Heavy_Cruiser |
| 4 | Star_Cruiser |
| 25 | Explorer |
| 26 | Builder |
| 27 | Colonist |
Game Events
Diplomatic Events
| ID | Name |
|---|---|
| 1 | Establish_Embassy |
| 2 | Request_Trade |
| 3 | Declare_War |
| 5 | Make_Peace |
| 6 | Denounce |
| 7 | Integrate_Player |
| 8 | Establish_Alliance |
| 9 | Leave_Alliance |
| 10 | Meet_Player |
| 11 | Make_Puppet |
| 12 | Make_Suzerain |
| 14 | Make_Independent |
| 16 | Borders_Closed |
| 18 | Declare_Friendship |
| 19 | Defeat_Player |
| 20 | Join_Wars |
| 21 | Accept_Trade |
| 22 | Game_Event_Occurred |
| 23 | Form_Business_Partnership |
| 24 | End_Business_Partnership |
| 25 | Form_Galactic_Union |
| 26 | Join_Galactic_Union |
| 27 | Leave_Galactic_Union |
| 28 | Invite_Galactic_Union |
| 29 | Request_Galactic_Union |
| 30 | Kick_Galactic_Union |
| 31 | Accept_Galactic_Union |
Self Events
| ID | Name |
|---|---|
| 50 | Tech_Complete |
| 51 | Went_Bankrupt |
| 52 | Fleet_Lost |
| 53 | New_Discovery |
| 54 | Old_Stars |
| 55 | Colony_Queue_Complete |
| 56 | StarBase_Queue_Complete |
| 57 | Fleet_Idle |
| 58 | Colony_Founded |
| 59 | Colony_Occupied |
| 60 | Colony_Liberated |
| 61 | StarBase_Lost |
| 62 | Report_Bug_Reminder |
Galactic Natural Disasters
| ID | Name |
|---|---|
| 200 | Supernova |
| 201 | Solar_Storm |
| 203 | Hypernova |
Colony Discoveries
| ID | Name |
|---|---|
| 300 | Colony_Exotic_Planet_Life |
| 301 | Colony_Unpredictable_Weather_Patterns |
| 302 | Colony_Unique_Wildlife |
| 303 | Colony_Dangerous_Wildlife |
| 304 | Colony_Dense_Forests |
| 305 | Colony_Abandoned_Alien_Colony |
| 306 | Colony_Geothermal_Hot_Springs |
| 307 | Colony_Abundant_Natural_Wonders |
| 308 | Colony_Widespread_Volcanic_Regions |
| 309 | Colony_Extreme_Polar_Regions |
Colony Natural Disasters
| ID | Name |
|---|---|
| 1050 | Global_Cooling |
| 1052 | Global_Nothing |
| 1053 | Global_Warming |
| 1054 | Global_Ice_Age |
| 1100 | Asteroid_Appears |
| 1101 | Asteroid_Disappears |
| 1102 | Asteroid_Impact |
| 1103 | Asteroid_Does_Nothing |
Midgame Events
| ID | Name |
|---|---|
| 1500 | Cosmic_Convergence |
| 1501 | Celestial_Squid_Slain |
Technology Identifiers
(unimplemented)
Planet Identifiers
Planet Type
The type of a planet.
| ID | Type |
|---|---|
| 0 | Barren |
| 1 | Asteroid |
| 2 | Giant |
| 3 | World |
| 4 | Broken |
Types of Climate
Note that only valid planet and climate combinations, defined on the planet page, will work.
| ID | Type |
|---|---|
| 0 | Stormy |
| 1 | Calm |
| 2 | Ice |
| 3 | Ocean |
| 4 | Arid |
| 5 | Toxic |
| 6 | Molten |
| 7 | Rocky |
| 8 | Terrestrial |
| 9 | Pristine |
| 10 | Void |