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A technology is researched in the research panel and usually unlocks an ability or modifier.
A technology is researched in the research panel and usually unlocks an ability or modifier.
== Research ==
Technologies are randomly rolled and the tech tree is non-linear, therefore techs are not predetermined.
== Attributes ==
=== Base Cost ===
Base cost is the minimum possible cost, on standard [[Game#Duration|duration]]. Base cost increases by '''50''' for every technology that is researched, and also increases by 300 per technology level, starting from 300 (i.e. technologies start from 300)
=== Weight ===
Roll weight is the likelihood of rolling a technology. When techs are rolled, all other unlocked tech weights are also considered. For example, a tech with a weight of 50% does not mean it has an absolute 50% chance of appearing, but rather is 5x more likely to appear than a technology that has 10% weight.
== List of Technologies ==
There are 40 technologies in New Stars.
{| class="wikitable sortable"
!
!Name/ID
![[Technology#Base Cost|Base Cost]]
![[Technology#Weight|Weight]]
!Unlocks/Modifiers
!Prerequisite
|- id="Frigates"
|[[File:Hs-imperial-holdings.png|center|thumb|64x64px]]
|{{NameIdentifier|Frigates|Frigates}}
|{{Icon|science}} 300
|50%
|Unlocks [[Ship#Frigate|Frigate (Ship)]]
| -
|-
|- id="Light_Cruisers"
|[[File:Tech light cruisers.png|center|thumb|64x64px]]
|{{NameIdentifier|Light Cruisers|Light_Cruisers}}
|{{Icon|science}} 600
|25%
|Unlocks [[Ship#Light Cruiser|Light Cruiser (Ship)]]
|[[#Frigates|Frigates]]
|-
|- id="Heavy_Cruisers"
|[[File:Tech heavy cruisers.png|center|thumb|64x64px]]
|{{NameIdentifier|Heavy Cruisers|Heavy_Cruisers}}
|{{Icon|science}} 900
|25%
|Unlocks [[Ship#Heavy Cruiser|Heavy Cruiser (Ship)]]
|[[#Light_Cruisers|Light Cruisers]]
|-
|- id="Star_Cruisers"
|[[File:Tech star cruisers.png|center|thumb|64x64px]]
|{{NameIdentifier|Star Cruisers|Star_Cruisers}}
|{{Icon|science}} 1200
|15%
|Unlocks [[Ship#Star Cruiser|Star Cruiser (Ship)]]
|[[#Heavy_Cruisers|Heavy Cruisers]]
|-
|- id="Building_Fort"
|[[File:Tech building fort.png|center|thumb|64x64px]]
|{{NameIdentifier|Planetary Defence|Building_Fort}}
|{{Icon|science}} 900
|100%
|Unlocks Fort Buildings
|[[#Building_Amenities|Focused Entertainment]]
|-
|- id="Building_Science"
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]
|{{NameIdentifier|Scientific Advancement|Building_Science}}
|{{Icon|science}} 300
|100%
|Unlocks Science Buildings
| -
|-
|- id="Building_Amenities"
|[[File:Tech building amenities.png|center|thumb|64x64px]]
|{{NameIdentifier|Focused Entertainment|Building_Amenities}}
|{{Icon|science}} 600
|100%
|Unlocks Amenity Buildings
|[[#Building_Science|Scientific Advancement]]
|-
|- id="Colony_Level_2"
|[[File:Tech colony level 2.png|center|thumb|64x64px]]
|{{NameIdentifier|Cosmopolitan Cities|Colony_Level_2}}
|{{Icon|science}} 300
|25%
|Unlocks Colony: Level 2 Capital
| -
|-
|- id="Colony_Level_3"
|[[File:Tech colony level 3.png|center|thumb|64x64px]]
|{{NameIdentifier|Interplanetary Cities|Colony_Level_3}}
|{{Icon|science}} 600
|25%
|Unlocks Colony: Level 3 Capital
|[[#Colony_Level_2|Cosmopolitan Cities]]
|-
|- id="Colony_Level_4"
|[[File:Tech colony level 4.png|center|thumb|64x64px]]
|{{NameIdentifier|Interstellar Cities|Colony_Level_4}}
|{{Icon|science}} 900
|25%
|Unlocks Colony: Level 4 Capital
|[[#Colony_Level_3|Interplanetary Cities]]
|-
|- id="StarBase_Dock"
|[[File:Tech starbase dock.png|center|thumb|64x64px]]
|{{NameIdentifier|StarBase Dock|StarBase_Dock}}
|{{Icon|science}} 600
|100%
|
|[[#StarBase_Hub|StarBase Hub]]
|-
|- id="StarBase_Fort"
|[[File:Tech starbase fort.png|center|thumb|64x64px]]
|{{NameIdentifier|StarBase Fort|StarBase_Fort}}
|{{Icon|science}} 900
|100%
|
|[[#StarBase_Dock|StarBase Dock]]
|-
|- id="StarBase_Hub"
|[[File:Tech starbase hub.png|center|thumb|64x64px]]
|{{NameIdentifier|StarBase Hub|StarBase_Hub}}
|{{Icon|science}} 300
|100%
|
| -
|-
|- id="StarBase_Level_2"
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]
|{{NameIdentifier|StarBase Level 2|StarBase_Level_2}}
|{{Icon|science}} 300
|100%
|
| -
|-
|- id="StarBase_Level_3"
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]
|{{NameIdentifier|StarBase Level 3|StarBase_Level_3}}
|{{Icon|science}} 600
|50%
|
|[[#StarBase_Level_2|StarBase Level 2]]
|-
|- id="Repeatable_Science"
|[[File:Agenda ahead of the curve.png|center|thumb|64x64px]]
|{{NameIdentifier|Repeatable Science|Repeatable_Science}}
|{{Icon|science}} 300
|25%
|
| -
|-
|- id="Repeatable_Shields"
|[[File:Tech repeatable shields.png|center|thumb|64x64px]]
|{{NameIdentifier|Repeatable Shields|Repeatable_Shields}}
|{{Icon|science}} 300
|10%
|
| -
|-
|- id="Repeatable_Hull"
|[[File:Tech repeatable hull.png|center|thumb|64x64px]]
|{{NameIdentifier|Repeatable Hull|Repeatable_Hull}}
|{{Icon|science}} 300
|10%
|
| -
|-
|- id="Repeatable_Speed"
|[[File:Tech repeatable speed.png|center|thumb|64x64px]]
|{{NameIdentifier|Repeatable Speed|Repeatable_Speed}}
|{{Icon|science}} 300
|10%
|
| -
|-
|- id="Repeatable_StarBases"
|[[File:Tech repeatable starbases.png|center|thumb|64x64px]]
|{{NameIdentifier|Repeatable StarBases|Repeatable_StarBases}}
|{{Icon|science}} 300
|10%
|
| -
|-
|- id="Repeatable_Colony_Build_Speed"
|[[File:Tech repeatable colony build speed.png|center|thumb|64x64px]]
|{{NameIdentifier|Efficient Planetary Infrastructure|Repeatable_Colony_Build_Speed}}
|{{Icon|science}} 300
|2%
|{{Modifier|Colony_Build_Speed|1.05}}
| -
|-
|- id="Repeatable_Ship_Build_Speed"
|[[File:Tech repeatable ship build speed.png|center|thumb|64x64px]]
|{{NameIdentifier|Streamlined Ship Production|Repeatable_Ship_Build_Speed}}
|{{Icon|science}} 300
|5%
|{{Modifier|Ship_Build_Speed|1.1}}
| -
|-
|- id="Repeatable_Pop_Growth"
|[[File:Tech repeatable pop growth.png|center|thumb|64x64px]]
|{{NameIdentifier|Increased Population Growth|Repeatable_Pop_Growth}}
|{{Icon|science}} 300
|1%
|{{Modifier|Pop_Growth|1.05}}
| -
|-
|- id="Repeatable_Trade_Value"
|[[File:Tech repeatable trade value.png|center|thumb|64x64px]]
|{{NameIdentifier|Improved Collection|Repeatable_Trade_Value}}
|{{Icon|science}} 300
|5%
|{{Modifier|Collection_Value|1.05}}
| -
|-
|- id="Repeatable_Occupation_Cost"
|[[File:Tech repeatable occupation cost.png|center|thumb|64x64px]]
|{{NameIdentifier|Streamlined Occupation|Repeatable_Occupation_Cost}}
|{{Icon|science}} 300
|10%
|{{Modifier|Occupation_Cost|0.9}}
| -
|-
|- id="Repeatable_Fleet_Capacity"
|[[File:Tech repeatable fleet capacity.png|center|thumb|64x64px]]
|{{NameIdentifier|Efficient Admirality|Repeatable_Fleet_Capacity}}
|{{Icon|science}} 300
|35%
|{{Modifier|Fleet_Capacity|5}}
| -
|-
|- id="Repeatable_StarBase_Capacity"
|[[File:Tech repeatable starbase capacity.png|center|thumb|64x64px]]
|{{NameIdentifier|Starbase Capacity|Repeatable_StarBase_Capacity}}
|{{Icon|science}} 300
|25%
|{{Modifier|Starbase_Capacity|2}}
| -
|-
|- id="UB_Logistics_Office"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Logistics Office|UB_Logistics_Office}}
|{{Icon|science}} 1200
|100%
|
|[[#Building_Fort|Planetary Defence]]
|-
|- id="UB_Unity_Council_Chambers"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Unity Council Chambers|UB_Unity_Council_Chambers}}
|{{Icon|science}} 900
|100%
|
|[[#Building_Amenities|Focused Entertainment]]
|-
|- id="UB_Peacekeeper_Academy"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Peacekeeper Academy|UB_Peacekeeper_Academy}}
|{{Icon|science}} 600
|100%
|
|[[#Building_Science|Scientific Advancement]]
|-
|- id="UB_Stealth_Operations_Center"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Stealth Operations Center|UB_Stealth_Operations_Center}}
|{{Icon|science}} 1200
|100%
|
|[[#Building_Fort|Planetary Defence]]
|-
|- id="UB_Forge_Matrix"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Forge Matrix|UB_Forge_Matrix}}
|{{Icon|science}} 1200
|100%
|
|[[#Building_Fort|Planetary Defence]]
|-
|- id="UB_Imperial_Citadel"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Imperial Citadel|UB_Imperial_Citadel}}
|{{Icon|science}} 1200
|100%
|
|[[#Building_Fort|Planetary Defence]]
|-
|- id="UB_Seclusion_Nexus"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Seclusion Nexus|UB_Seclusion_Nexus}}
|{{Icon|science}} 900
|100%
|
|[[#Building_Amenities|Focused Entertainment]]
|-
|- id="UB_Gene_Cleansing_Facility"
|[[File:Tech unique building.png|center|thumb|64x64px]]
|{{NameIdentifier|UB Gene Cleansing Facility|UB_Gene_Cleansing_Facility}}
|{{Icon|science}} 1200
|100%
|
|[[#Building_Fort|Planetary Defence]]
|-
|- id="Terraformation"
|[[File:Tech terraformation.png|center|thumb|64x64px]]
|{{NameIdentifier|Terraformation|Terraformation}}
|{{Icon|science}} 900
|10%
|
|[[#Building_Amenities|Focused Entertainment]]
|-
|- id="Fleet_Distort"
|[[File:Tech fleet distort.png|center|thumb|64x64px]]
|{{NameIdentifier|Fleet Distort|Fleet_Distort}}
|{{Icon|science}} 1200
|10%
|# Heavy Cruisers
|[[#Heavy_Cruisers|Heavy Cruisers]]
|-
|- id="Fleet_Wormhole_Travel"
|[[File:St-galactic-stealth-initiative.png|center|thumb|64x64px]]
|{{NameIdentifier|Fleet Wormhole Travel|Fleet_Wormhole_Travel}}
|{{Icon|science}} 900
|50%
|# Light Cruisers
|[[#Light_Cruisers|Light Cruisers]]
|-
|- id="Ship_Turrets_Medium"
|[[File:Medium turrets.png|center|thumb|64x64px]]
|{{NameIdentifier|Ship Turrets Medium|Ship_Turrets_Medium}}
|{{Icon|science}} 600
|50%
|
|[[#Frigates|Frigates]]
|-
|- id="Ship_Turrets_Heavy"
|[[File:Starfall.png|center|thumb|64x64px]]
|{{NameIdentifier|Ship Turrets Heavy|Ship_Turrets_Heavy}}
|{{Icon|science}} 1200
|50%
|# Heavy Cruisers
|[[#Heavy_Cruisers|Heavy Cruisers]]
|}

Latest revision as of 00:09, 25 July 2024

A technology is researched in the research panel and usually unlocks an ability or modifier.

Research

Technologies are randomly rolled and the tech tree is non-linear, therefore techs are not predetermined.

Attributes

Base Cost

Base cost is the minimum possible cost, on standard duration. Base cost increases by 50 for every technology that is researched, and also increases by 300 per technology level, starting from 300 (i.e. technologies start from 300)

Weight

Roll weight is the likelihood of rolling a technology. When techs are rolled, all other unlocked tech weights are also considered. For example, a tech with a weight of 50% does not mean it has an absolute 50% chance of appearing, but rather is 5x more likely to appear than a technology that has 10% weight.

List of Technologies

There are 40 technologies in New Stars.

Name/ID Base Cost Weight Unlocks/Modifiers Prerequisite
Name: Frigates

ID: Frigates

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

50% Unlocks Frigate (Ship) -
Name: Light Cruisers

ID: Light_Cruisers

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

25% Unlocks Light Cruiser (Ship) Frigates
Name: Heavy Cruisers

ID: Heavy_Cruisers

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

25% Unlocks Heavy Cruiser (Ship) Light Cruisers
Name: Star Cruisers

ID: Star_Cruisers

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

15% Unlocks Star Cruiser (Ship) Heavy Cruisers
Name: Planetary Defence

ID: Building_Fort

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

100% Unlocks Fort Buildings Focused Entertainment
Name: Scientific Advancement

ID: Building_Science

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

100% Unlocks Science Buildings -
Name: Focused Entertainment

ID: Building_Amenities

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

100% Unlocks Amenity Buildings Scientific Advancement
Name: Cosmopolitan Cities

ID: Colony_Level_2

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

25% Unlocks Colony: Level 2 Capital -
Name: Interplanetary Cities

ID: Colony_Level_3

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

25% Unlocks Colony: Level 3 Capital Cosmopolitan Cities
Name: Interstellar Cities

ID: Colony_Level_4

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

25% Unlocks Colony: Level 4 Capital Interplanetary Cities
Name: StarBase Dock

ID: StarBase_Dock

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

100% StarBase Hub
Name: StarBase Fort

ID: StarBase_Fort

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

100% StarBase Dock
Name: StarBase Hub

ID: StarBase_Hub

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

100% -
Name: StarBase Level 2

ID: StarBase_Level_2

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

100% -
Name: StarBase Level 3

ID: StarBase_Level_3

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

50% StarBase Level 2
Name: Repeatable Science

ID: Repeatable_Science

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

25% -
Name: Repeatable Shields

ID: Repeatable_Shields

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

10% -
Name: Repeatable Hull

ID: Repeatable_Hull

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

10% -
Name: Repeatable Speed

ID: Repeatable_Speed

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

10% -
Name: Repeatable StarBases

ID: Repeatable_StarBases

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

10% -
Name: Efficient Planetary Infrastructure

ID: Repeatable_Colony_Build_Speed

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

2% Green | Red }} | {{#ifexpr: 1.05 > 1 | + | }}{{#switch: Colony_Build_Speed Fleet_Capacity = 1.05 #default = {{#expr: (1.05 - 1) * 100 }}%

}} }} {{#switch:Colony_Build_Speed

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Streamlined Ship Production

ID: Repeatable_Ship_Build_Speed

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

5% Green | Red }} | {{#ifexpr: 1.1 > 1 | + | }}{{#switch: Ship_Build_Speed Fleet_Capacity = 1.1 #default = {{#expr: (1.1 - 1) * 100 }}%

}} }} {{#switch:Ship_Build_Speed

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Increased Population Growth

ID: Repeatable_Pop_Growth

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

1% Green | Red }} | {{#ifexpr: 1.05 > 1 | + | }}{{#switch: Pop_Growth Fleet_Capacity = 1.05 #default = {{#expr: (1.05 - 1) * 100 }}%

}} }} {{#switch:Pop_Growth

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Improved Collection

ID: Repeatable_Trade_Value

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

5% Green | Red }} | {{#ifexpr: 1.05 > 1 | + | }}{{#switch: Collection_Value Fleet_Capacity = 1.05 #default = {{#expr: (1.05 - 1) * 100 }}%

}} }} {{#switch:Collection_Value

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Streamlined Occupation

ID: Repeatable_Occupation_Cost

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

10% Green | Red }} | {{#ifexpr: 0.9 > 1 | + | }}{{#switch: Occupation_Cost Fleet_Capacity = 0.9 #default = {{#expr: (0.9 - 1) * 100 }}%

}} }} {{#switch:Occupation_Cost

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Efficient Admirality

ID: Repeatable_Fleet_Capacity

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

35% Green | Red }} | {{#ifexpr: 5 > 1 | + | }}{{#switch: Fleet_Capacity Fleet_Capacity = 5 #default = {{#expr: (5 - 1) * 100 }}%

}} }} {{#switch:Fleet_Capacity

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: Starbase Capacity

ID: Repeatable_StarBase_Capacity

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 300

25% Green | Red }} | {{#ifexpr: 2 > 1 | + | }}{{#switch: Starbase_Capacity Fleet_Capacity = 2 #default = {{#expr: (2 - 1) * 100 }}%

}} }} {{#switch:Starbase_Capacity

None = None Basic_Resources = Basic Resources Advanced_Resources = Advanced Resources Energy = Energy Minerals = Minerals Metals = Metals Food = Food Power = Power Science = Science Pop_Growth = Population Growth Trade_Cost = Trade Cost Opinion = Opinion Colony_Build_Speed = Colony Build Speed Collection_Value = Collection Value Fleet_Capacity = Fleet Capacity Food_Consumption = Food Consumption Occupation_Cost = Occupation Cost Special_Resources = Special Resources Amenities = Amenities Golden_Spice = Golden Spice Crimson_Stardust = Crimson Stardust Antimatter = Antimatter Pink_Plasma = Pink Plasma Gold = Gold Damage = Damage Hull = Hull Shields = Shields Starbase_Upkeep = Starbase Upkeep Ship_Upkeep = Ship Upkeep Ship_Regen_Rate = Ship Regen Rate Speed = Speed Ship_Build_Speed = Ship Build Speed Starbase_Defence = Starbase Defence Exploration_Speed = Exploration Speed Ship_Fire_Rate = Ship Fire Rate Naval_Capacity = Naval Capacity Ship_Turret_Range = Ship Turret Range

}}

-
Name: UB Logistics Office

ID: UB_Logistics_Office

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

100% Planetary Defence
Name: UB Unity Council Chambers

ID: UB_Unity_Council_Chambers

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

100% Focused Entertainment
Name: UB Peacekeeper Academy

ID: UB_Peacekeeper_Academy

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

100% Scientific Advancement
Name: UB Stealth Operations Center

ID: UB_Stealth_Operations_Center

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

100% Planetary Defence
Name: UB Forge Matrix

ID: UB_Forge_Matrix

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

100% Planetary Defence
Name: UB Imperial Citadel

ID: UB_Imperial_Citadel

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

100% Planetary Defence
Name: UB Seclusion Nexus

ID: UB_Seclusion_Nexus

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

100% Focused Entertainment
Name: UB Gene Cleansing Facility

ID: UB_Gene_Cleansing_Facility

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

100% Planetary Defence
Name: Terraformation

ID: Terraformation

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

10% Focused Entertainment
Name: Fleet Distort

ID: Fleet_Distort

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

10% # Heavy Cruisers Heavy Cruisers
Name: Fleet Wormhole Travel

ID: Fleet_Wormhole_Travel

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 900

50% # Light Cruisers Light Cruisers
Name: Ship Turrets Medium

ID: Ship_Turrets_Medium

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 600

50% Frigates
Name: Ship Turrets Heavy

ID: Ship_Turrets_Heavy

{{#switch:science

science = shields = siege = speed = star_cruiser =

}} 1200

50% # Heavy Cruisers Heavy Cruisers