Colony: Difference between revisions
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!Required Tech | !Required Tech | ||
!Condition | !Condition | ||
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|[[File:Logistics office 1.png|center|thumb|75x75px]] | |[[File:Logistics office 1.png|center|thumb|75x75px]] | ||
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|{{NameIdentifier|Logistics Office|Logistics_Office_1}} | |{{NameIdentifier|Logistics Office|Logistics_Office_1}} | ||
|1x Logistics Officer | |1x Logistics Officer | ||
|{{icon|minerals}} 180 | |{{icon|minerals}} | ||
180{{icon|crimson_stardust}} | |||
30 | |||
|{{Icon|time}} | |{{Icon|time}} | ||
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|[[File:Unity council chambers 1.png|center|thumb|64x64px]] | |[[File:Unity council chambers 1.png|center|thumb|64x64px]] | ||
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|{{Icon|time}} | |{{Icon|time}} | ||
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|{{NameIdentifier|Stealth Operations Center|Stealth_Operations_Center_1}} | |{{NameIdentifier|Stealth Operations Center|Stealth_Operations_Center_1}} | ||
|1x Stealth Operative | |1x Stealth Operative | ||
|{{icon|minerals}} 180 | |{{icon|minerals}} | ||
180{{icon|antimatter}} | |||
30 | |||
|{{Icon|time}} | |{{Icon|time}} | ||
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|{{icon|gold}}{{Red|–1}} | |{{icon|gold}}{{Red|–1}} | ||
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|{{NameIdentifier|Indoctrination Temple|Imperial_Citadel_1}} | |{{NameIdentifier|Indoctrination Temple|Imperial_Citadel_1}} | ||
|1x Propagandist | |1x Propagandist | ||
|{{icon|minerals}} 180 | |{{icon|minerals}} | ||
180{{icon|crimson_stardust}} | |||
30 | |||
|{{Icon|time}} | |{{Icon|time}} | ||
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| | |{{Icon|siege}}{{Green|+10}} | ||
|{{icon|gold}}{{Red|–1}} | |{{icon|gold}}{{Red|–1}} | ||
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|[[File:Seclusion nexus 1.png|center|thumb|64x64px]] | |[[File:Seclusion nexus 1.png|center|thumb|64x64px]] | ||
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|{{NameIdentifier|Seclusion Nexus|Seclusion_Nexus_1}} | |{{NameIdentifier|Seclusion Nexus|Seclusion_Nexus_1}} | ||
|1x Seclusionist | |1x Seclusionist | ||
|{{icon|minerals}} 180 | |{{icon|minerals}} | ||
180{{icon|antimatter}} | |||
30 | |||
|{{Icon|time}} | |{{Icon|time}} | ||
360 | 360 | ||
| | |{{Icon|siege}}{{Green|+5}} | ||
|{{icon|gold}}{{Red|–1}} | |{{icon|gold}}{{Red|–1}} | ||
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|[[File:Gene cleansing facility 1.png|center|thumb|64x64px]] | |[[File:Gene cleansing facility 1.png|center|thumb|64x64px]] | ||
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|{{Icon|time}} | |{{Icon|time}} | ||
360 | 360 | ||
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|{{icon|gold}}{{Red|–1}} | |{{icon|gold}}{{Red|–1}} | ||
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|} | |} | ||
Latest revision as of 01:23, 24 July 2024
A colony is a colonized world within a star system.
Jobs
Jobs, created by buildings, produce resources for a colony.
| Name/ID | Production | Upkeep | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name: Leader ID: |
{{#switch:amenities |
antimatter = |
amenities = }} {{#switch: + |
1}} | 1}} | #default = +12
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Electrician ID: |
{{#switch:energy |
energy = |
explorer = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Miner ID: |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | ||||||||||||||||||||||
| Name: Engineer ID: |
{{#switch:metals |
metals = |
minerals = |
militarist = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:minerals |
metals = |
minerals = |
militarist = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||
| Name: Entertainer ID: |
{{#switch:amenities |
antimatter = |
amenities = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Farmer ID: |
{{#switch:food |
food = |
frigate = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Scientist ID: |
{{#switch:science |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy |
energy = |
explorer = }} {{#ifeq:–1|-–1|−–1|–1}} | ||||||||||||||||||
| Name: Soldier ID: |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +10
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | ||||||||||||||||||||
| Name: Investor ID: |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#switch: + |
1}} | 1}} | #default = +6
}} |
- | |||||||||||||||||||||||||
| Name: Logistics Officer ID: |
{{#switch:energy |
energy = |
explorer = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Peacekeeper ID: |
{{#switch:science |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | ||||||||||||||||||||
| Name: Diplomat ID: |
{{#switch:power |
pacifist = |
pink_plasma = |
power = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | ||||||||||||||||||||||
| Name: Forge Technician ID: |
{{#switch:metals |
metals = |
minerals = |
militarist = }} {{#switch: + |
1}} | 1}} | #default = +6
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy |
energy = |
explorer = }} {{#ifeq:–2|-–2|−–2|–2}} | ||||||||||||||||||||
| Name: Propagandist ID: |
{{#switch:amenities |
antimatter = |
amenities = }} {{#switch: + |
1}} | 1}} | #default = +6
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} | |||||||||||||||||||||||
| Name: Genetic Engineer ID: |
{{#switch:food |
food = |
frigate = }} {{#switch: + |
1}} | 1}} | #default = +6
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy |
energy = |
explorer = }} {{#ifeq:–2|-–2|−–2|–2}} | |||||||||||||||||||||
| Name: Seclusionist ID: |
{{#switch:energy |
energy = |
explorer = }} {{#switch: + |
1}} | 1}} | #default = +1
}} {{#switch:minerals |
metals = |
minerals = |
militarist = }} {{#switch: + |
1}} | 1}} | #default = +1
}} {{#switch:metals |
metals = |
minerals = |
militarist = }} {{#switch: + |
1}} | 1}} | #default = +1
}} {{#switch:food |
food = |
frigate = }} {{#switch: + |
1}} | 1}} | #default = +1
}} {{#switch:power |
pacifist = |
pink_plasma = |
power = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
| Name: Stealth Operative ID: |
{{#switch:science |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} {{#switch:energy |
energy = |
explorer = }} {{#ifeq:–2|-–2|−–2|–2}} |
Defence
Colonies can be
{{#switch:siege
| science =
| shields =
| siege =
| speed =
| star_cruiser =
}} sieged. The higher the siege difficulty, the longer it takes to siege a colony. Higher level buildings, population, along with number of soldiers defending a colony all contribute to siege difficulty. Each regular population gives
{{#switch:siege
| science =
| shields =
| siege =
| speed =
| star_cruiser =
}}
{{#switch: +
| - = −{{#sub:+1 Siege Difficulty|1}}
| x = ×{{#sub:+1 Siege Difficulty|1}}
| #default = +1 Siege Difficulty
}} and each building level adds
{{#switch:siege
| science =
| shields =
| siege =
| speed =
| star_cruiser =
}}
{{#switch: +
| - = −{{#sub:+5 Siege Difficulty|1}}
| x = ×{{#sub:+5 Siege Difficulty|1}}
| #default = +5 Siege Difficulty
}}.
Buildings
Buildings provide jobs, and generally the building level corresponds with the number of jobs provided.
List of Buildings
| Level | Name/Identifier | Jobs | Build Cost (Base) | Build Time (Base) | Siege Difficulty | Upkeep (Base) | Required Tech | Condition | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Name: Settlement Center ID: |
1x Leader | - |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
|||||||||
| 2 | Name: Metropolis Hub ID: |
2x Leader |
{{#switch:minerals |
metals = |
minerals = |
militarist = }}180 {{#switch:power |
pacifist = |
pink_plasma = |
power = }} 30 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +10
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
|||
| 3 | Name: Stellar Nexus ID: |
3x Leader |
{{#switch:minerals |
metals = |
minerals = |
militarist = }}270 {{#switch:power |
pacifist = |
pink_plasma = |
power = }} 45 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +15
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
|||
| 4 | Name: Cosmic Citadel ID: |
4x Leader |
{{#switch:minerals |
metals = |
minerals = |
militarist = }}360 {{#switch:power |
pacifist = |
pink_plasma = |
power = }} 60 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +20
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
|||
| 1 | Name: Solar Farms ID: |
1x Electrician |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Fusion Reactors ID: |
2x Electrician |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Matter Annihilators ID: |
3x Electrician |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Stellar Harvesters ID: |
4x Electrician |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Ore Mines ID: |
1x Miner |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Automated Extractors ID: |
2x Miner |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Deep Core Mines ID: |
3x Miner |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Stellar Refineries ID: |
4x Miner |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Foundry ID: |
1x Engineer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Steel Mills ID: |
2x Engineer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Alloy Foundries ID: |
3x Engineer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Nanoforge Facilities ID: |
4x Engineer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Hydroponic Farms ID: |
1x Farmer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Genetic Farms ID: |
2x Farmer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Aquaculture Centers ID: |
3x Farmer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Biosynthesis Labs ID: |
4x Farmer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Research Lab ID: |
1x Scientist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Technological Institute ID: |
2x Scientist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Stellar Observatory ID: |
3x Scientist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Quantum Research Center ID: |
4x Scientist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Residential Quarters ID: |
- |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Modular Apartments ID: |
- |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Arcology Complex ID: |
- |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Floating Habitat ID: |
- |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Community Plaza ID: |
1x Entertainer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Entertainment Center ID: |
2x Entertainer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Cultural Enclave ID: |
3x Entertainer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Grand Oasis ID: |
4x Entertainer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Outpost Barricade ID: |
1x Soldier |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Armored Garrison ID: |
2x Soldier |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Citadel Fortress ID: |
3x Soldier |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Celestial Bastion ID: |
4x Soldier |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Commerce Exchange ID: |
1x Investor |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 90 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +1
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 2 | Name: Prosperity Nexus ID: |
2x Investor |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +2
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–2|-–2|−–2|–2}} |
||||||
| 3 | Name: Galactic Emporium ID: |
3x Investor |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 270 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +3
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–3|-–3|−–3|–3}} |
||||||
| 4 | Name: Sovereign Treasury Citadel ID: |
4x Investor |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 360 |
{{#switch:time |
time = }} 120 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +4
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–4|-–4|−–4|–4}} |
||||||
| 1 | Name: Logistics Office ID: |
1x Logistics Officer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 {{#switch:crimson_stardust |
colonist = |
cooperative = |
crimson_stardust = }} 30 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
|||
| 1 | Name: Peacekeeper Academy ID: |
1x Peacekeeper |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 1 | Name: Unity Council Chambers ID: |
1x Diplomat |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 1 | Name: Stealth Operations Center ID: |
1x Stealth Operative |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 {{#switch:antimatter |
antimatter = |
amenities = }} 30 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||
| 1 | Name: Forge Matrix ID: |
1x Forge Technician |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||||
| 1 | Name: Indoctrination Temple ID: |
1x Propagandist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 {{#switch:crimson_stardust |
colonist = |
cooperative = |
crimson_stardust = }} 30 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +10
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
|||
| 1 | Name: Seclusion Nexus ID: |
1x Seclusionist |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 {{#switch:antimatter |
antimatter = |
amenities = }} 30 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |
||||
| 1 | Name: Gene Cleansing Facility ID: |
1x Genetic Engineer |
{{#switch:minerals |
metals = |
minerals = |
militarist = }} 180 |
{{#switch:time |
time = }} 360 |
{{#switch:siege |
science = |
shields = |
siege = |
speed = |
star_cruiser = }} {{#switch: + |
1}} | 1}} | #default = +5
}} |
{{#switch:gold |
gold = |
golden_spice = |
gunboat = }} {{#ifeq:–1|-–1|−–1|–1}} |

















